Player Matchup

Merlin
Merlin
 
Merlin
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DuranCR
Tyr
Level 147
God Stats
1W - 1L
1,225 SR
Queue Stats
43W - 49L
1,446 Elo+
Solo
Xbalanque
Xbalanque
PRO_SKILLER95
Xbalanque
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,379 Elo+
Solo
Camazotz
Camazotz
sPiDeR_PiG_IVXX
Camazotz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 139L
1,424 Elo+
Solo
Team Averages
Level 110
1,445 SR
1,450 Elo+

VS

Team Averages
Level 79
1,460 SR
1,433 Elo+
Neith
Neith
BanDitoo-ez
Neith
Level 89
God Stats
1W - 1L
1,264 SR
Queue Stats
51W - 55L
1,448 Elo+
Solo
Artemis
Artemis
CheesyDogSausage
Artemis
Level 52
God Stats
2W - 1L
1,715 SR
Queue Stats
104W - 108L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
MACALVES4
Kuzenbo
Level 170
God Stats
4W - 2L
1,322 SR
Queue Stats
107W - 102L
1,416 Elo+
Solo
Fafnir
Fafnir
brotherlimas
Fafnir
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,448 Elo+
Solo
Nike
Nike
clap_you_hands
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 1 / 8
10,066
719
15,881
6,857
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Zeus
 
Zeus
16
4 / 4 / 6
9,373
670
18,686
8,335
3,459
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Tyr
17
4 / 6 / 9
9,813
701
10,164
15,596
10,322
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
PRO_SKILLER95
Xbalanque
15
2 / 5 / 8
9,015
644
14,636
13,516
6,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
14
2 / 8 / 6
8,889
635
5,946
15,505
8,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
10,801
772
14,200
14,212
7,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
3 / 2 / 8
10,027
716
10,642
10,888
5,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
MACALVES4
Kuzenbo
16
5 / 5 / 7
10,323
737
6,636
21,740
21,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Fafnir
19
10 / 3 / 8
12,941
924
9,247
18,006
20,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 4 / 13
10,297
736
10,194
23,046
17,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
16
Kills
24
24
Deaths
16
37
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
1
8
8
L
Zeus
 
Zeus
4
4
6
1.75
W
4
2
16
6
W
3
2
8
3.5
L
Tyr
4
6
9
1.42
W
Kuzenbo
MACALVES4
Kuzenbo
5
5
7
1.7
L
Xbalanque
PRO_SKILLER95
Xbalanque
2
5
8
1.2
W
Fafnir
10
3
8
4.67
W
2
4
13
2.13
L
Camazotz
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,313
Damage
50,919
59,809
Taken
87,892
32,302
Mitigated
72,405
12,708
Healing
33,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,881
366
613
1,623
6,857
3,366
279
3,007
3,850
42,950
0
L
Zeus
 
Zeus
18,686
1,664
1,487
739
8,335
3,459
49
2,196
6,139
29,025
0
W
14,200
2,652
3,463
5,239
14,212
7,109
2,380
3,846
10,366
0
37,476
W
10,642
2,153
1,091
2,733
10,888
5,389
2,937
4,329
6,559
0
25,294
L
Tyr
10,164
2,324
911
1,373
15,596
10,322
806
3,254
12,342
0
16,867
W
Kuzenbo
MACALVES4
Kuzenbo
6,636
2,241
2,637
5,724
21,740
21,648
250
6,905
14,835
15,935
2,131
L
Xbalanque
PRO_SKILLER95
Xbalanque
14,636
5,605
1,612
1,855
13,516
6,160
0
3,919
9,597
0
33,480
W
Fafnir
9,247
2,952
3,708
4,125
18,006
20,586
902
6,812
11,194
22,370
0
W
10,194
744
256
4,857
23,046
17,673
221
12,675
10,371
1,837
22,948
L
Camazotz
5,946
908
586
1,909
15,505
8,995
51
4,085
11,420
0
9,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,156
Gold Earned
54,389
141
Minions Killed
162
0
Camps Cleared
0
1,077,998
Distance Traveled
1,313,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,066
719
53
4
0
256,607
0
L
Zeus
9,373
670
23
2
0
227,472
0
W
Neith
10,801
772
49
4
0
279,179
0
W
Artemis
10,027
716
42
3
0
263,971
0
L
Tyr
9,813
701
13
1
0
226,261
0
W
Kuzenbo
10,323
737
19
1
0
234,265
0
L
Xbalanque
9,015
644
44
3
0
202,290
0
W
Fafnir
12,941
924
19
1
0
259,578
0
W
Nike
10,297
736
33
2
0
276,329
0
L
Camazotz
8,889
635
8
1
0
165,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role