Player Matchup

Baron Samedi
Baron Samedi
KouyeDeYak
Baron Samedi
Level 154
God Stats
3W - 2L
1,395 SR
Queue Stats
63W - 55L
1,487 Elo+
Party 1
Shiva
Shiva
laqueueduchien
Shiva
Level 157
God Stats
1W - 1L
1,533 SR
Queue Stats
268W - 248L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
sarcerie
Hou Yi
Level 122
God Stats
44W - 36L
1,527 SR
Queue Stats
170W - 179L
1,525 Elo+
Party 1
Team Averages
Level 144
1,485 SR
1,498 Elo+

VS

Team Averages
Level 140
1,514 SR
1,465 Elo+
Janus
Janus
 
Janus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ArrowDoctor
Rama
Level 149
God Stats
2W - 2L
1,336 SR
Queue Stats
26W - 38L
1,408 Elo+
Solo
Nike
Nike
YakiToriChan
Nike
Level 106
God Stats
7W - 4L
1,706 SR
Queue Stats
199W - 199L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KouyeDeYak
Baron Samedi
12
2 / 2 / 2
7,312
731
5,550
5,245
1,811
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 0 / 3
7,840
784
11,656
8,041
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
sarcerie
Hou Yi
13
1 / 0 / 4
7,420
742
1,386
5,555
1,570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 3 / 1
6,885
689
7,315
6,639
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 1 / 0
6,577
658
1,735
6,039
2,019
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 2 / 2
6,781
678
5,268
8,064
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
2
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
L
1
1
0
1
W
Baron Samedi
KouyeDeYak
Baron Samedi
2
2
2
1.5
L
0
2
2
0.5
W
3
0
3
4.5
W
Hou Yi
sarcerie
Hou Yi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,592
Damage
14,318
18,841
Taken
20,742
8,044
Mitigated
10,663
6,616
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,315
102
0
1,286
6,639
2,365
117
2,529
3,848
29,033
581
L
1,735
1,241
0
250
6,039
2,019
0
1,397
4,441
0
11,774
W
Baron Samedi
KouyeDeYak
Baron Samedi
5,550
461
483
1,519
5,245
1,811
0
2,861
1,829
30,435
700
L
5,268
129
0
2,234
8,064
6,279
0
1,461
6,246
0
17,949
W
11,656
1,885
0
2,833
8,041
4,663
0
1,129
6,234
0
31,914
W
Hou Yi
sarcerie
Hou Yi
1,386
474
0
1,781
5,555
1,570
0
2,250
2,858
0
22,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,572
Gold Earned
20,243
146
Minions Killed
112
0
Camps Cleared
0
633,359
Distance Traveled
627,914
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,885
689
57
6
0
196,513
0
L
Rama
6,577
658
21
2
0
210,829
0
W
Baron Samedi
7,312
731
51
5
0
193,112
0
L
Nike
6,781
678
34
3
0
220,572
5
W
Shiva
7,840
784
47
5
0
233,206
2
W
Hou Yi
7,420
742
48
5
0
207,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role