Player Matchup

Tyr
Tyr
MAGICIApk
Tyr
Level 76
God Stats
3W - 2L
1,723 SR
Queue Stats
93W - 74L
1,503 Elo+
Solo
Cernunnos
Cernunnos
NewAwlinss
Cernunnos
Level 88
God Stats
2W - 1L
1,822 SR
Queue Stats
122W - 101L
1,551 Elo+
Solo
Agni
Agni
SnKyroo
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 150L
1,550 Elo+
Solo
Ullr
Ullr
StrataStar
Ullr
Level 79
God Stats
1W - 1L
1,734 SR
Queue Stats
60W - 53L
1,548 Elo+
Solo
Yemoja
Yemoja
xByAetherHunter
Yemoja
Level 84
God Stats
3W - 6L
1,598 SR
Queue Stats
134W - 155L
1,546 Elo+
Solo
Team Averages
Level 79
1,675 SR
1,540 Elo+

VS

Team Averages
Level 140
1,486 SR
1,453 Elo+
Geb
Geb
JoWayyy
Geb
Level 179
God Stats
6W - 2L
1,779 SR
Queue Stats
191W - 212L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
Lilkitty2099
Aphrodite
Level 128
God Stats
1W - 2L
1,268 SR
Queue Stats
167W - 195L
1,426 Elo+
Solo
Khepri
Khepri
LordVigellan
Khepri
Level 66
God Stats
1W - 1L
1,330 SR
Queue Stats
120W - 103L
1,499 Elo+
Solo
Merlin
Merlin
Pixyness
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,346 Elo+
Solo
Chaac
Chaac
gohanamon15
Chaac
Level 239
God Stats
5W - 4L
1,555 SR
Queue Stats
409W - 422L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
7,490
681
7,013
16,217
16,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
NewAwlinss
Cernunnos
14
2 / 4 / 6
8,096
736
12,404
11,997
5,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
SnKyroo
Agni
13
1 / 3 / 6
7,762
706
16,506
13,102
5,299
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
5 / 1 / 4
8,560
778
12,531
10,557
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 8
7,969
724
6,053
11,938
7,722
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
7 / 1 / 10
10,858
987
13,543
14,460
18,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Aphrodite
Lilkitty2099
Aphrodite
15
4 / 1 / 12
9,097
827
8,264
12,397
9,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Khepri
14
1 / 2 / 11
8,948
813
6,121
14,825
15,869
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Pixyness
Merlin
15
2 / 2 / 9
8,695
790
10,719
10,895
6,535
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 10
8,725
793
18,935
14,847
19,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
9
Kills
17
17
Deaths
9
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Geb
7
1
10
12
W
Aphrodite
Lilkitty2099
Aphrodite
4
1
12
10
W
Khepri
1
2
11
3.25
L
1
7
5
0.5
L
Cernunnos
NewAwlinss
Cernunnos
2
4
6
1.25
W
Merlin
Pixyness
Merlin
2
2
9
3.25
L
Agni
SnKyroo
Agni
1
3
6
1.33
L
5
1
4
7
W
3
3
10
2.67
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,507
Damage
57,582
63,811
Taken
67,424
39,707
Mitigated
68,592
25,726
Healing
31,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
13,543
664
190
2,257
14,460
18,106
62
4,447
10,013
21,975
1,120
W
Aphrodite
Lilkitty2099
Aphrodite
8,264
904
8,177
6,462
12,397
9,056
966
5,474
6,923
20,399
0
W
Khepri
6,121
109
3,361
3,193
14,825
15,869
31
5,756
9,069
9,411
0
L
7,013
488
574
1,334
16,217
16,295
0
8,722
7,495
0
11,256
L
Cernunnos
NewAwlinss
Cernunnos
12,404
6,158
1,835
1,642
11,997
5,206
0
6,974
5,023
0
21,316
W
Merlin
Pixyness
Merlin
10,719
1,720
2,392
855
10,895
6,535
241
3,186
7,709
23,270
1,039
L
Agni
SnKyroo
Agni
16,506
1,164
316
2,672
13,102
5,299
0
8,698
4,404
32,312
504
L
12,531
6,821
323
1,641
10,557
5,185
0
6,047
4,510
0
24,298
W
18,935
843
1,209
3,050
14,847
19,026
98
3,485
11,362
0
32,999
L
6,053
1,308
10,288
5,101
11,938
7,722
0
7,304
4,634
14,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,877
Gold Earned
46,323
110
Minions Killed
120
0
Camps Cleared
0
994,108
Distance Traveled
1,076,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,858
987
12
1
0
222,730
0
W
Aphrodite
9,097
827
44
4
0
223,595
0
W
Khepri
8,948
813
9
1
0
227,928
0
L
Tyr
7,490
681
11
1
0
208,572
0
L
Cernunnos
8,096
736
21
2
0
187,199
0
W
Merlin
8,695
790
35
3
0
192,622
0
L
Agni
7,762
706
35
3
0
200,754
0
L
Ullr
8,560
778
19
2
0
201,380
0
W
Chaac
8,725
793
20
2
0
209,970
0
L
Yemoja
7,969
724
24
2
0
196,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role