Player Matchup

Thanatos
Thanatos
MrDoubleLeg
Thanatos
Level 59
God Stats
1W - 1L
1,291 SR
Queue Stats
27W - 34L
1,493 Elo+
Solo
Anubis
Anubis
SYNCFUSIONS
Anubis
Level 126
God Stats
1W - 3L
1,332 SR
Queue Stats
80W - 71L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
WashinMashen
Cernunnos
Level 171
God Stats
2W - 9L
1,474 SR
Queue Stats
82W - 87L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
mainofcanoe
Sylvanus
Level 129
God Stats
6W - 7L
1,379 SR
Queue Stats
99W - 88L
1,549 Elo+
Party 2
Agni
Agni
xXBLACKrubyxX
Agni
Level 135
God Stats
6W - 7L
1,742 SR
Queue Stats
86W - 77L
1,584 Elo+
Solo
Team Averages
Level 124
1,444 SR
1,530 Elo+

VS

Team Averages
Level 120
1,506 SR
1,588 Elo+
Chiron
Chiron
Currxn2081
Chiron
Level 128
God Stats
5W - 7L
1,342 SR
Queue Stats
196W - 184L
1,593 Elo+
Solo
Mercury
Mercury
Kill3rMan1ac
Mercury
Level 208
God Stats
6W - 9L
1,338 SR
Queue Stats
178W - 134L
1,698 Elo+
Solo
Kuzenbo
Kuzenbo
Niels975
Kuzenbo
Level 86
God Stats
8W - 4L
1,394 SR
Queue Stats
138W - 130L
1,510 Elo+
Party 1
Mulan
Mulan
ReforgedSin
Mulan
Level 34
God Stats
4W - 4L
1,783 SR
Queue Stats
17W - 24L
1,495 Elo+
Solo
Ra
Ra
Rookoss
Ra
Level 142
God Stats
3W - 1L
1,672 SR
Queue Stats
8W - 4L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrDoubleLeg
Thanatos
10
2 / 3 / 1
6,036
503
5,667
11,838
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
3 / 2 / 0
8,285
690
10,700
11,882
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
WashinMashen
Cernunnos
8
1 / 3 / 0
5,529
461
3,943
6,674
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
mainofcanoe
Sylvanus
10
0 / 5 / 3
5,676
473
3,520
12,902
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 0
6,117
510
4,712
7,157
2,364

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Currxn2081
Chiron
14
2 / 1 / 4
7,841
653
4,451
6,284
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Mercury
Kill3rMan1ac
Mercury
13
5 / 2 / 3
7,315
610
7,457
12,402
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
Niels975
Kuzenbo
12
3 / 0 / 8
7,526
627
6,267
7,759
8,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

12
1 / 3 / 0
6,583
549
5,846
12,905
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 1 / 4
8,170
681
12,475
6,962
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
17
17
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
Currxn2081
Chiron
2
1
4
4
W
Mercury
Kill3rMan1ac
Mercury
5
2
3
3.25
L
Thanatos
MrDoubleLeg
Thanatos
2
3
1
0.83
W
Kuzenbo
Niels975
Kuzenbo
3
0
8
7
W
1
3
0
0.33
W
6
1
4
8
L
Anubis
3
2
0
1.5
L
Cernunnos
WashinMashen
Cernunnos
1
3
0
0.33
L
Sylvanus
mainofcanoe
Sylvanus
0
5
3
0.3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,542
Damage
36,496
50,453
Taken
46,312
23,043
Mitigated
25,006
20,512
Healing
15,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Currxn2081
Chiron
4,451
1,021
153
2,794
6,284
2,387
0
658
5,626
0
71,269
W
Mercury
Kill3rMan1ac
Mercury
7,457
5,471
0
3,227
12,402
4,496
0
4,206
8,196
0
43,563
L
Thanatos
MrDoubleLeg
Thanatos
5,667
2,872
0
8,904
11,838
4,393
0
4,246
7,535
0
35,730
W
Kuzenbo
Niels975
Kuzenbo
6,267
3,280
0
2,670
7,759
8,535
162
3,220
4,539
19,203
0
W
5,846
1,107
0
2,213
12,905
6,784
0
6,875
6,030
0
45,035
W
12,475
1,516
950
3,143
6,962
2,804
293
3,387
3,575
69,120
397
L
Anubis
10,700
908
0
5,795
11,882
6,112
0
748
11,134
69,570
538
L
Cernunnos
WashinMashen
Cernunnos
3,943
2,011
0
1,516
6,674
2,403
0
720
5,954
0
27,867
L
Sylvanus
mainofcanoe
Sylvanus
3,520
1,017
180
2,544
12,902
7,771
0
7,881
4,782
25,658
14,982
L
4,712
359
0
1,573
7,157
2,364
0
4,641
2,465
36,507
586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
37,435
372
Minions Killed
392
0
Camps Cleared
0
1,015,795
Distance Traveled
1,266,339
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,841
653
120
10
0
225,682
0
W
Mercury
7,315
610
64
5
0
299,580
4
L
Thanatos
6,036
503
58
5
0
249,662
0
W
Kuzenbo
7,526
627
27
2
0
267,869
2
W
Mulan
6,583
549
66
6
0
212,529
0
W
Ra
8,170
681
115
10
0
260,679
2
L
Anubis
8,285
690
125
10
0
201,438
0
L
Cernunnos
5,529
461
59
5
0
153,529
0
L
Sylvanus
5,676
473
57
5
0
210,524
0
L
Agni
6,117
510
73
6
0
200,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role