Player Matchup

Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ichedt
Rama
Level 155
God Stats
0W - 1L
1,613 SR
Queue Stats
31W - 28L
1,562 Elo+
Solo
Anubis
Anubis
LuizDoritos
Anubis
Level 139
God Stats
0W - 3L
1,200 SR
Queue Stats
84W - 104L
1,470 Elo+
Solo
Team Averages
Level 139
1,463 SR
1,506 Elo+

VS

Team Averages
Level 104
1,450 SR
1,516 Elo+
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AgustixCF
Ao Kuang
Level 126
God Stats
5W - 3L
1,425 SR
Queue Stats
273W - 247L
1,462 Elo+
Solo
Ah Puch
Ah Puch
Marcelontx
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 145L
1,570 Elo+
Solo
Amaterasu
Amaterasu
dandaog3
Amaterasu
Level 112
God Stats
1W - 1L
1,323 SR
Queue Stats
43W - 41L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 2 / 1
5,499
1,100
5,022
5,300
1,947
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chiron
 
Chiron
10
0 / 2 / 3
4,956
991
4,677
4,143
1,435
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thor
 
Thor
7
0 / 2 / 0
4,466
893
1,678
2,919
2,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Ichedt
Rama
10
0 / 2 / 3
4,950
990
3,718
4,595
1,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
9
1 / 4 / 2
5,305
1,061
4,782
6,042
2,949
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 11
6,414
1,283
2,780
6,497
6,080
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Martichoras
 
Martichoras
8
1 / 1 / 7
5,657
1,131
2,675
3,938
1,793
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
AgustixCF
Ao Kuang
11
3 / 1 / 7
6,129
1,226
5,458
9,110
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Marcelontx
Ah Puch
12
4 / 0 / 5
7,019
1,404
5,716
2,800
2,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Amaterasu
dandaog3
Amaterasu
11
4 / 1 / 7
6,266
1,253
5,144
7,167
8,652
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
3
Kills
12
12
Deaths
3
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
1
1.25
L
Chiron
 
Chiron
0
2
3
0.75
L
Thor
 
Thor
0
2
0
0
W
Ganesha
 
Ganesha
0
0
11
5.5
W
Martichoras
 
Martichoras
1
1
7
4.5
W
Ao Kuang
AgustixCF
Ao Kuang
3
1
7
6.5
L
Rama
Ichedt
Rama
0
2
3
0.75
L
Anubis
1
4
2
0.5
W
Ah Puch
Marcelontx
Ah Puch
4
0
5
6.5
W
Amaterasu
dandaog3
Amaterasu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,877
Damage
21,773
22,999
Taken
29,512
9,988
Mitigated
24,325
6,541
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,022
1,500
320
1,223
5,300
1,947
0
3,426
1,620
0
6,703
L
Chiron
 
Chiron
4,677
1,438
437
1,190
4,143
1,435
0
1,935
1,997
0
11,755
L
Thor
 
Thor
1,678
292
0
322
2,919
2,038
0
1,394
1,368
0
1,855
W
Ganesha
 
Ganesha
2,780
213
1,201
2,172
6,497
6,080
0
1,425
5,072
7,678
0
W
Martichoras
 
Martichoras
2,675
83
355
351
3,938
1,793
572
781
3,041
0
8,894
W
Ao Kuang
AgustixCF
Ao Kuang
5,458
839
214
3,650
9,110
5,314
485
1,014
8,096
7,277
1,481
L
Rama
Ichedt
Rama
3,718
3,420
245
1,118
4,595
1,619
0
2,900
1,612
0
7,501
L
Anubis
4,782
0
0
1,686
6,042
2,949
0
4,010
1,608
9,007
0
W
Ah Puch
Marcelontx
Ah Puch
5,716
23
0
773
2,800
2,486
0
493
2,269
15,649
1,144
W
Amaterasu
dandaog3
Amaterasu
5,144
1,231
805
2,461
7,167
8,652
90
1,069
6,098
1,123
4,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
31,485
40
Minions Killed
61
0
Camps Cleared
0
382,789
Distance Traveled
500,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,499
1,100
11
2
0
83,123
0
L
Chiron
4,956
991
10
2
0
87,007
0
L
Thor
4,466
893
0
0
0
34,794
0
W
Ganesha
6,414
1,283
0
0
0
115,494
0
W
Martichoras
5,657
1,131
17
3
0
83,760
0
W
Ao Kuang
6,129
1,226
5
1
0
101,940
0
L
Rama
4,950
990
10
2
0
86,666
0
L
Anubis
5,305
1,061
9
2
0
91,199
0
W
Ah Puch
7,019
1,404
32
6
0
75,051
0
W
Amaterasu
6,266
1,253
7
1
0
123,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role