Player Matchup

Pele
Pele
Chimichanga92
Pele
Level 150
God Stats
1W - 3L
1,397 SR
Queue Stats
240W - 228L
1,488 Elo+
Solo
Apollo
Apollo
FeelingFroggy11
Apollo
Level 156
God Stats
25W - 19L
1,689 SR
Queue Stats
331W - 283L
1,628 Elo+
Solo
Xing Tian
Xing Tian
MAGICuwuGHOST
Xing Tian
Level 79
God Stats
11W - 7L
1,708 SR
Queue Stats
168W - 163L
1,501 Elo+
Solo
Anubis
Anubis
MistySalamander
Anubis
Level 129
God Stats
8W - 3L
1,790 SR
Queue Stats
237W - 212L
1,537 Elo+
Solo
Thoth
Thoth
enaro_rulesttv
Thoth
Level 234
God Stats
1W - 1L
1,453 SR
Queue Stats
29W - 26L
1,491 Elo+
Solo
Team Averages
Level 150
1,607 SR
1,529 Elo+

VS

Team Averages
Level 105
1,501 SR
1,524 Elo+
Agni
Agni
Crspys
Agni
Level 120
God Stats
4W - 1L
1,718 SR
Queue Stats
104W - 164L
1,441 Elo+
Party 1
Mercury
Mercury
Kill3rMan1ac
Mercury
Level 208
God Stats
6W - 9L
1,124 SR
Queue Stats
178W - 134L
1,691 Elo+
Solo
Charybdis
Charybdis
TheGuido_OG
Charybdis
Level 49
God Stats
7W - 7L
1,662 SR
Queue Stats
102W - 148L
1,443 Elo+
Party 1
Cerberus
Cerberus
stayontopdotcom
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,470 Elo+
Party 1
Osiris
Osiris
xXBLACKrubyxX
Osiris
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 77L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,668
479
9,277
15,615
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 1 / 0
9,761
610
9,387
9,688
4,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
MAGICuwuGHOST
Xing Tian
12
1 / 1 / 4
8,057
504
7,210
13,562
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 1
7,404
463
6,266
12,415
6,221
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 4 / 4
7,913
495
6,836
9,039
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Crspys
Agni
15
2 / 3 / 4
8,790
549
7,138
9,469
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mercury
Kill3rMan1ac
Mercury
15
7 / 3 / 6
8,970
561
9,576
16,665
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Charybdis
TheGuido_OG
Charybdis
15
1 / 1 / 4
8,804
550
5,557
10,016
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
13
1 / 1 / 6
7,601
475
6,854
12,289
9,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 1 / 4
10,011
626
11,890
19,506
11,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
17
17
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Agni
Crspys
Agni
2
3
4
1.33
L
5
1
0
5
W
Mercury
Kill3rMan1ac
Mercury
7
3
6
3.33
L
Xing Tian
MAGICuwuGHOST
Xing Tian
1
1
4
3
L
1
6
1
0.25
W
Charybdis
TheGuido_OG
Charybdis
1
1
4
3
L
0
4
4
0.5
W
Cerberus
1
1
6
4
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
41,015
60,319
Taken
67,945
33,161
Mitigated
35,713
12,945
Healing
24,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,277
1,826
0
1,701
15,615
6,865
0
3,999
11,616
0
49,544
W
Agni
Crspys
Agni
7,138
403
0
625
9,469
3,580
0
3,277
6,065
79,685
0
L
9,387
6,720
0
4,553
9,688
4,633
433
1,102
8,586
0
93,555
W
Mercury
Kill3rMan1ac
Mercury
9,576
5,167
0
4,224
16,665
7,369
0
4,087
12,537
0
71,141
L
Xing Tian
MAGICuwuGHOST
Xing Tian
7,210
781
0
1,960
13,562
11,850
0
4,231
9,331
27,428
2,194
L
6,266
338
0
3,879
12,415
6,221
0
227
12,188
49,978
0
W
Charybdis
TheGuido_OG
Charybdis
5,557
2,343
0
5,040
10,016
3,654
0
2,031
7,951
0
67,769
L
6,836
447
0
852
9,039
3,592
0
4,538
4,501
58,419
1,966
W
Cerberus
6,854
70
0
3,157
12,289
9,244
0
4,530
7,589
35,762
0
W
11,890
3,428
0
11,055
19,506
11,866
0
5,969
13,537
0
74,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,803
Gold Earned
44,176
451
Minions Killed
485
0
Camps Cleared
0
1,496,724
Distance Traveled
1,609,703
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,668
479
71
4
0
329,534
2
W
Agni
8,790
549
127
8
0
318,510
1
L
Apollo
9,761
610
156
10
0
283,564
2
W
Mercury
8,970
561
92
6
0
383,723
4
L
Xing Tian
8,057
504
36
2
0
331,362
0
L
Anubis
7,404
463
81
5
0
272,682
6
W
Charybdis
8,804
550
111
7
0
286,099
2
L
Thoth
7,913
495
107
7
0
279,582
1
W
Cerberus
7,601
475
51
3
0
311,606
0
W
Osiris
10,011
626
104
7
0
309,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role