Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Fleurjuge28
Hachiman
Level 159
God Stats
1W - 2L
1,703 SR
Queue Stats
137W - 120L
1,637 Elo+
Solo
Atlas
Atlas
GatuneRata
Atlas
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 49L
1,609 Elo+
Party 3
Nut
Nut
PandoraOPG
Nut
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,506 Elo+
Party 2
Apollo
Apollo
mayormono
Apollo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 97L
1,486 Elo+
Party 3
Team Averages
Level 72
1,541 SR
1,547 Elo+

VS

Team Averages
Level 133
1,490 SR
1,517 Elo+
Baron Samedi
Baron Samedi
BWRunt
Baron Samedi
Level 128
God Stats
3W - 1L
1,722 SR
Queue Stats
202W - 179L
1,523 Elo+
Solo
Cerberus
Cerberus
Ischmiregal
Cerberus
Level 119
God Stats
4W - 2L
1,567 SR
Queue Stats
174W - 183L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
OG Rizla RR
Erlang Shen
Level 142
God Stats
1W - 1L
1,290 SR
Queue Stats
117W - 105L
1,509 Elo+
Party 1
Nike
Nike
OG Snooz
Nike
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,498 Elo+
Party 1
Merlin
Merlin
exnihilo83
Merlin
Level 128
God Stats
1W - 2L
1,373 SR
Queue Stats
188W - 198L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 8 / 5
7,549
581
6,212
13,153
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hachiman
Fleurjuge28
Hachiman
15
3 / 5 / 3
8,659
666
15,895
12,735
6,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
15
2 / 6 / 2
9,064
697
9,951
18,554
22,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 8 / 4
7,740
595
5,861
13,283
4,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
mayormono
Apollo
16
3 / 4 / 3
9,303
716
11,218
12,003
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BWRunt
Baron Samedi
18
8 / 1 / 19
11,216
863
18,330
11,908
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Ischmiregal
Cerberus
16
5 / 2 / 23
10,823
833
7,652
16,978
20,685
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
OG Rizla RR
Erlang Shen
15
2 / 3 / 21
9,629
741
9,725
15,940
19,494
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
18
6 / 1 / 23
11,079
852
12,841
18,798
18,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
exnihilo83
Merlin
18
10 / 2 / 18
11,428
879
17,343
11,671
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
135
9
Kills
31
31
Deaths
9
17
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
8
5
0.31
W
Baron Samedi
BWRunt
Baron Samedi
8
1
19
17.5
L
Hachiman
Fleurjuge28
Hachiman
3
5
3
0.9
L
Atlas
2
6
2
0.5
W
Cerberus
Ischmiregal
Cerberus
5
2
23
8.25
W
Erlang Shen
OG Rizla RR
Erlang Shen
2
3
21
4.17
W
Nike
6
1
23
17.5
L
1
8
4
0.38
W
Merlin
exnihilo83
Merlin
10
2
18
9.5
L
Apollo
mayormono
Apollo
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,137
Damage
65,891
69,728
Taken
75,295
47,976
Mitigated
74,489
10,789
Healing
28,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,212
223
694
467
13,153
7,644
0
10,012
3,141
12,146
143
W
Baron Samedi
BWRunt
Baron Samedi
18,330
1,269
5,354
4,417
11,908
8,454
2,165
3,581
8,327
36,616
640
L
Hachiman
Fleurjuge28
Hachiman
15,895
8,502
314
2,438
12,735
6,403
0
7,266
5,469
0
30,598
L
Atlas
9,951
3,580
1,259
1,935
18,554
22,879
0
10,857
7,697
20,000
645
W
Cerberus
Ischmiregal
Cerberus
7,652
419
899
3,086
16,978
20,685
1,349
3,901
13,077
13,609
254
W
Erlang Shen
OG Rizla RR
Erlang Shen
9,725
2,033
1,534
2,855
15,940
19,494
537
3,114
12,826
2,525
14,656
W
Nike
12,841
246
4,827
4,462
18,798
18,847
673
2,171
16,627
0
26,271
L
5,861
2,003
351
631
13,283
4,448
0
10,307
2,976
0
10,010
W
Merlin
exnihilo83
Merlin
17,343
928
0
1,006
11,671
7,009
1,824
2,636
9,035
44,984
0
L
Apollo
mayormono
Apollo
11,218
7,035
224
2,476
12,003
6,602
0
6,171
5,832
0
28,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
54,175
115
Minions Killed
158
0
Camps Cleared
0
984,664
Distance Traveled
1,327,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,549
581
15
1
0
162,229
0
W
Baron Samedi
11,216
863
64
5
0
269,968
0
L
Hachiman
8,659
666
23
2
0
198,067
0
L
Atlas
9,064
697
16
1
0
214,747
0
W
Cerberus
10,823
833
19
1
0
268,249
0
W
Erlang Shen
9,629
741
8
1
0
257,780
0
W
Nike
11,079
852
23
2
0
303,707
0
L
Nut
7,740
595
13
1
0
175,238
0
W
Merlin
11,428
879
44
3
0
227,570
0
L
Apollo
9,303
716
48
4
0
234,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role