Player Matchup

Nike
Nike
 
Nike
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Chilaqkil
Geb
Level 68
God Stats
1W - 0L
1,394 SR
Queue Stats
16W - 20L
1,527 Elo+
Solo
Arachne
Arachne
foamy10
Arachne
Level 84
God Stats
3W - 0L
1,507 SR
Queue Stats
3W - 1L
1,641 Elo+
Solo
Janus
Janus
nameove
Janus
Level 70
God Stats
1W - 0L
1,488 SR
Queue Stats
52W - 30L
1,644 Elo+
Solo
Team Averages
Level 88
1,478 SR
1,562 Elo+

VS

Team Averages
Level 94
1,655 SR
1,542 Elo+
Odin
Odin
DirtyHarry6132
Odin
Level 185
God Stats
30W - 21L
1,637 SR
Queue Stats
328W - 259L
1,649 Elo+
Party 1
Sylvanus
Sylvanus
DontFeedlVle
Sylvanus
Level 21
God Stats
4W - 3L
1,651 SR
Queue Stats
28W - 11L
1,678 Elo+
Party 1
Nut
Nut
Nine8769
Nut
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,271 Elo+
Solo
Janus
Janus
RoidRaged
Janus
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,487 Elo+
Solo
Agni
Agni
tweas
Agni
Level 68
God Stats
13W - 3L
1,988 SR
Queue Stats
42W - 41L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
5 / 0 / 3
6,029
1,206
6,959
6,584
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Medusa
 
Medusa
11
0 / 1 / 4
5,466
1,093
4,743
4,031
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

10
0 / 0 / 6
5,549
1,110
3,026
3,286
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
foamy10
Arachne
10
0 / 1 / 2
5,342
1,068
1,531
4,215
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
nameove
Janus
12
3 / 0 / 2
6,262
1,252
2,310
1,802
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
4,799
960
2,705
3,709
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
DontFeedlVle
Sylvanus
10
0 / 2 / 2
4,957
991
2,982
6,623
5,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 0 / 0
2,776
555
0
0
0
Janus
RoidRaged
Janus
9
0 / 2 / 2
4,743
949
4,364
5,208
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
tweas
Agni
10
2 / 4 / 0
5,047
1,009
2,572
5,089
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
8
Kills
2
2
Deaths
8
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
3
6.5
W
Medusa
 
Medusa
0
1
4
2
W
0
0
6
3
L
0
0
2
1
L
Sylvanus
DontFeedlVle
Sylvanus
0
2
2
0.5
L
0
0
0
0
L
Janus
RoidRaged
Janus
0
2
2
0.5
W
Arachne
foamy10
Arachne
0
1
2
1
W
Janus
nameove
Janus
3
0
2
4
L
Agni
tweas
Agni
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
12,623
19,918
Taken
20,629
9,368
Mitigated
11,401
3,888
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,959
556
0
1,600
6,584
2,820
0
1,399
4,790
87
13,684
W
Medusa
 
Medusa
4,743
1,583
0
715
4,031
1,463
1,028
2,407
1,269
0
19,066
W
3,026
171
232
804
3,286
2,427
435
1,965
1,075
9,044
0
L
2,705
473
0
920
3,709
2,775
0
763
2,946
0
11,266
L
Sylvanus
DontFeedlVle
Sylvanus
2,982
606
718
1,878
6,623
5,120
0
2,367
4,116
6,701
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
RoidRaged
Janus
4,364
234
0
175
5,208
1,617
0
1,081
4,021
12,706
0
W
Arachne
foamy10
Arachne
1,531
1,304
162
245
4,215
2,063
1,545
1,992
1,795
530
8,345
W
Janus
nameove
Janus
2,310
30
0
130
1,802
595
186
1,127
591
17,730
1,028
L
Agni
tweas
Agni
2,572
155
0
540
5,089
1,889
0
926
4,163
8,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
22,322
124
Minions Killed
83
0
Camps Cleared
0
614,817
Distance Traveled
457,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,029
1,206
17
3
0
144,925
0
W
Medusa
5,466
1,093
32
6
0
112,477
0
W
Geb
5,549
1,110
5
1
0
139,822
0
L
Odin
4,799
960
20
4
0
123,060
0
L
Sylvanus
4,957
991
15
3
0
102,606
0
L
Nut
2,776
555
0
0
0
0
0
L
Janus
4,743
949
25
5
0
123,919
0
W
Arachne
5,342
1,068
31
6
0
102,619
0
W
Janus
6,262
1,252
39
8
0
114,974
0
L
Agni
5,047
1,009
23
5
0
108,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role