Player Matchup

Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Akuroaii
Skadi
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 153L
1,489 Elo+
Solo
Ra
Ra
FreeZeR xX
Ra
Level 158
God Stats
1W - 2L
1,591 SR
Queue Stats
125W - 123L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
carfer81
Erlang Shen
Level 107
God Stats
3W - 4L
1,750 SR
Queue Stats
23W - 31L
1,477 Elo+
Solo
Arachne
Arachne
ruyuk
Arachne
Level 84
God Stats
1W - 2L
1,735 SR
Queue Stats
24W - 23L
1,596 Elo+
Party 1
Team Averages
Level 119
1,615 SR
1,507 Elo+

VS

Team Averages
Level 126
1,541 SR
1,502 Elo+
Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Karambaby
Artemis
Level 63
God Stats
2W - 1L
1,304 SR
Queue Stats
23W - 22L
1,549 Elo+
Solo
Nut
Nut
Ninkavbed
Nut
Level 141
God Stats
4W - 3L
1,551 SR
Queue Stats
274W - 263L
1,481 Elo+
Solo
Sylvanus
Sylvanus
Warbeanhead28
Sylvanus
Level 109
God Stats
8W - 4L
1,849 SR
Queue Stats
29W - 32L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 1
5,299
482
2,869
6,233
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Akuroaii
Skadi
9
1 / 4 / 0
5,388
490
8,506
7,974
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

11
0 / 3 / 2
5,933
539
4,350
7,095
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
carfer81
Erlang Shen
11
0 / 3 / 0
6,098
554
3,915
11,387
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ruyuk
Arachne
9
2 / 1 / 0
5,664
515
3,937
8,452
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
3 / 0 / 0
6,553
596
7,773
9,883
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
 
Thanatos
11
2 / 1 / 4
5,858
533
4,814
9,193
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Karambaby
Artemis
10
2 / 0 / 3
5,846
531
4,732
7,289
2,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

12
1 / 1 / 2
6,894
627
5,649
6,973
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sylvanus
Warbeanhead28
Sylvanus
10
3 / 1 / 2
6,105
555
3,585
11,325
6,056
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
11
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
W
Freya
 
Freya
3
0
0
3
W
Thanatos
 
Thanatos
2
1
4
4
L
Skadi
Akuroaii
Skadi
1
4
0
0.25
L
0
3
2
0.33
W
Artemis
Karambaby
Artemis
2
0
3
3.5
W
1
1
2
2
W
Sylvanus
Warbeanhead28
Sylvanus
3
1
2
4
L
Erlang Shen
carfer81
Erlang Shen
0
3
0
0
L
Arachne
ruyuk
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
26,553
41,141
Taken
44,663
18,487
Mitigated
19,148
11,818
Healing
26,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,869
658
0
1,602
6,233
3,759
0
1,102
5,131
15,759
4,792
W
Freya
 
Freya
7,773
2,718
0
6,239
9,883
3,809
0
0
9,883
46,287
0
W
Thanatos
 
Thanatos
4,814
1,359
0
6,379
9,193
3,939
0
1,192
7,850
0
46,285
L
Skadi
Akuroaii
Skadi
8,506
2,760
0
971
7,974
2,580
0
2,064
5,910
0
41,240
L
4,350
327
108
1,737
7,095
2,318
0
0
7,095
39,322
0
W
Artemis
Karambaby
Artemis
4,732
2,089
0
2,436
7,289
2,906
275
894
6,395
0
41,558
W
5,649
3,681
0
3,203
6,973
2,438
0
2,897
3,588
0
56,417
W
Sylvanus
Warbeanhead28
Sylvanus
3,585
969
2,799
4,978
11,325
6,056
0
1,028
10,297
22,178
0
L
Erlang Shen
carfer81
Erlang Shen
3,915
1,753
0
3,977
11,387
7,180
0
7,773
3,614
0
44,339
L
Arachne
ruyuk
Arachne
3,937
2,493
0
3,423
8,452
2,650
0
419
8,033
0
33,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
31,256
299
Minions Killed
379
0
Camps Cleared
0
1,048,427
Distance Traveled
1,024,014
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,299
482
29
3
0
209,751
5
W
Freya
6,553
596
85
8
0
206,999
6
W
Thanatos
5,858
533
76
7
0
235,863
0
L
Skadi
5,388
490
69
6
0
180,287
0
L
Ra
5,933
539
70
6
0
219,248
2
W
Artemis
5,846
531
70
6
0
191,976
0
W
Nut
6,894
627
117
11
0
196,593
2
W
Sylvanus
6,105
555
31
3
0
192,583
2
L
Erlang Shen
6,098
554
78
7
0
195,437
2
L
Arachne
5,664
515
53
5
0
243,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role