Player Matchup

Hel
Hel
Dialgo
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,537 Elo+
Party 1
Thor
Thor
TheLaZ
Thor
Level 159
God Stats
1W - 4L
1,141 SR
Queue Stats
235W - 231L
1,504 Elo+
Solo
Shiva
Shiva
theofnt5
Shiva
Level 88
God Stats
1W - 0L
1,516 SR
Queue Stats
14W - 17L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Нураками
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,537 Elo+
Party 1
Sol
Sol
пари
Sol
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 97L
1,225 Elo+
Solo
Team Averages
Level 106
1,431 SR
1,440 Elo+

VS

Team Averages
Level 105
1,561 SR
1,478 Elo+
Odin
Odin
 
Odin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HannahMalikov
Hel
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 183L
1,396 Elo+
Party 2
Sol
Sol
JinjiLeBlanc
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,542 Elo+
Solo
Charybdis
Charybdis
Pro-X-Seri
Charybdis
Level 37
God Stats
4W - 5L
1,807 SR
Queue Stats
153W - 159L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dialgo
Hel
16
5 / 0 / 6
8,657
866
5,514
11,631
8,919
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
TheLaZ
Thor
14
4 / 2 / 9
8,638
864
10,105
12,511
6,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Shiva
theofnt5
Shiva
13
0 / 1 / 12
7,658
766
7,680
14,913
18,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 8
8,680
868
9,951
14,255
12,053
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
3 / 0 / 10
8,542
854
13,325
9,093
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 5 / 4
6,679
668
5,029
10,297
10,399
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
 
Nox
10
0 / 2 / 1
5,941
594
3,028
5,283
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 1 / 4
6,955
696
5,945
10,850
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 3 / 2
7,217
722
12,724
10,119
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
Pro-X-Seri
Charybdis
14
2 / 3 / 2
7,470
747
13,785
12,833
5,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
14
Kills
3
4
Deaths
14
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
4
0.4
L
Nox
 
Nox
0
2
1
0.25
W
Hel
Dialgo
Hel
5
0
6
8
L
0
1
4
2
L
1
3
2
0.67
L
Charybdis
Pro-X-Seri
Charybdis
2
3
2
1
W
Thor
TheLaZ
Thor
4
2
9
4.25
W
Shiva
theofnt5
Shiva
0
1
12
6
W
2
1
8
6
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,575
Damage
40,511
62,403
Taken
49,382
51,287
Mitigated
27,552
44,771
Healing
26,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,029
403
645
438
10,297
10,399
0
6,433
3,602
0
8,997
L
Nox
 
Nox
3,028
135
190
526
5,283
2,043
0
2,632
2,651
5,939
296
W
Hel
Dialgo
Hel
5,514
481
17,183
8,355
11,631
8,919
115
4,253
7,378
12,766
0
L
5,945
469
8,419
8,107
10,850
4,989
0
6,311
4,381
11,586
0
L
12,724
1,045
370
3,226
10,119
4,358
0
7,067
2,966
25,918
721
L
Charybdis
Pro-X-Seri
Charybdis
13,785
5,046
374
4,048
12,833
5,763
0
6,347
6,123
0
25,942
W
Thor
TheLaZ
Thor
10,105
47
2,210
2,131
12,511
6,866
0
3,589
8,922
0
20,333
W
Shiva
theofnt5
Shiva
7,680
661
1,820
2,866
14,913
18,396
0
4,906
10,007
0
13,699
W
9,951
110
4,243
3,459
14,255
12,053
0
5,050
9,205
19,575
0
W
13,325
2,138
458
2,046
9,093
5,053
1,679
3,201
5,892
29,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
34,262
122
Minions Killed
84
0
Camps Cleared
0
1,038,370
Distance Traveled
830,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,679
668
9
1
0
189,446
0
L
Nox
5,941
594
5
1
0
80,444
0
W
Hel
8,657
866
16
2
0
225,665
0
L
Hel
6,955
696
12
1
0
206,725
0
L
Sol
7,217
722
29
3
0
183,281
0
L
Charybdis
7,470
747
29
3
0
170,681
0
W
Thor
8,638
864
24
2
0
179,064
0
W
Shiva
7,658
766
21
2
0
222,675
0
W
Cthulhu
8,680
868
24
2
0
220,055
0
W
Sol
8,542
854
37
4
0
190,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role