Player Matchup

Athena
Athena
KeybladeHaven
Athena
Level 159
God Stats
2W - 2L
1,786 SR
Queue Stats
154W - 139L
1,579 Elo+
Party 1
Hachiman
Hachiman
MQL56
Hachiman
Level 102
God Stats
3W - 6L
1,586 SR
Queue Stats
73W - 66L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
SeiyaPhantasia
Erlang Shen
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 173L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
SolarXXArc
Zhong Kui
Level 145
God Stats
7W - 3L
1,711 SR
Queue Stats
225W - 225L
1,530 Elo+
Solo
Serqet
Serqet
wayofthegate
Serqet
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 69L
1,514 Elo+
Solo
Team Averages
Level 138
1,617 SR
1,547 Elo+

VS

Team Averages
Level 116
1,462 SR
1,550 Elo+
Eset
Eset
Alberto2143
Eset
Level 89
God Stats
0W - 2L
1,312 SR
Queue Stats
17W - 15L
1,537 Elo+
Party 2
Mulan
Mulan
JessyP4dgher_
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
Monito90
Baron Samedi
Level 234
God Stats
0W - 1L
1,649 SR
Queue Stats
23W - 23L
1,531 Elo+
Solo
Loki
Loki
Reynolds0402
Loki
Level 83
God Stats
0W - 2L
1,679 SR
Queue Stats
27W - 19L
1,592 Elo+
Party 2
Chiron
Chiron
kainan2000
Chiron
Level 46
God Stats
0W - 2L
1,171 SR
Queue Stats
21W - 16L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
7,579
541
7,841
10,582
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
MQL56
Hachiman
16
4 / 0 / 2
9,420
673
7,046
7,147
2,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
SeiyaPhantasia
Erlang Shen
15
1 / 1 / 1
8,769
626
5,617
11,637
11,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
SolarXXArc
Zhong Kui
14
3 / 0 / 2
7,920
566
8,791
9,216
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
12
2 / 3 / 8
7,501
536
5,116
12,080
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,068
505
5,972
8,090
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 1
6,587
471
6,503
12,869
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Monito90
Baron Samedi
13
1 / 2 / 0
7,373
527
6,374
9,866
9,696
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 1
7,384
527
6,141
13,099
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
kainan2000
Chiron
12
0 / 1 / 1
6,281
449
3,066
6,567
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
5
5
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
3
1
0.17
W
3
1
7
6.5
W
Hachiman
MQL56
Hachiman
4
0
2
5
L
Baron Samedi
Monito90
Baron Samedi
1
2
0
0.5
L
3
2
1
1.75
W
Erlang Shen
SeiyaPhantasia
Erlang Shen
1
1
1
1.5
W
Zhong Kui
SolarXXArc
Zhong Kui
3
0
2
4
L
Chiron
kainan2000
Chiron
0
1
1
0.5
W
Serqet
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,411
Damage
28,056
50,662
Taken
50,491
34,032
Mitigated
28,524
22,305
Healing
18,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,972
670
129
822
8,090
2,940
548
5,964
1,964
49,117
1,182
L
6,503
900
0
4,699
12,869
9,238
0
3,072
9,797
0
35,741
W
7,841
2,914
0
4,865
10,582
6,320
21
1,751
8,831
50,778
3,006
W
Hachiman
MQL56
Hachiman
7,046
4,494
0
5,049
7,147
2,995
2,215
0
7,147
0
87,286
L
Baron Samedi
Monito90
Baron Samedi
6,374
843
110
4,264
9,866
9,696
0
1,812
7,898
46,217
0
L
6,141
1,969
0
5,690
13,099
4,645
0
4,098
8,833
0
64,962
W
Erlang Shen
SeiyaPhantasia
Erlang Shen
5,617
1,895
0
3,883
11,637
11,594
0
5,820
5,817
0
60,883
W
Zhong Kui
SolarXXArc
Zhong Kui
8,791
576
0
6,523
9,216
7,510
0
2,021
7,195
63,213
1,162
L
Chiron
kainan2000
Chiron
3,066
689
351
2,015
6,567
2,005
0
1,093
5,276
0
39,938
W
Serqet
5,116
1,014
0
1,985
12,080
5,613
0
2,414
9,666
30
17,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
34,693
445
Minions Killed
383
0
Camps Cleared
0
1,513,337
Distance Traveled
1,441,496
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,068
505
79
6
0
258,619
2
L
Mulan
6,587
471
51
4
0
310,018
1
W
Athena
7,579
541
82
6
0
358,239
5
W
Hachiman
9,420
673
145
10
0
260,714
0
L
Baron Samedi
7,373
527
80
6
0
229,003
0
L
Loki
7,384
527
105
8
0
343,797
0
W
Erlang Shen
8,769
626
92
7
0
295,459
0
W
Zhong Kui
7,920
566
105
8
0
284,269
6
L
Chiron
6,281
449
68
5
0
300,059
0
W
Serqet
7,501
536
21
2
0
314,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role