Player Matchup

Tiamat
Tiamat
Brocollidad
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,492 Elo+
Party 1
Athena
Athena
FadedIight
Athena
Level 120
God Stats
0W - 9L
1,248 SR
Queue Stats
11W - 23L
1,477 Elo+
Party 1
Hachiman
Hachiman
Jeanpy541
Hachiman
Level 96
God Stats
2W - 3L
1,510 SR
Queue Stats
63W - 47L
1,567 Elo+
Solo
Apollo
Apollo
JøhnnySilverHand
Apollo
Level 29
God Stats
1W - 3L
1,275 SR
Queue Stats
15W - 28L
1,500 Elo+
Party 1
Horus
Horus
ShiftyShaggin
Horus
Level 69
God Stats
7W - 6L
1,686 SR
Queue Stats
210W - 174L
1,598 Elo+
Solo
Team Averages
Level 80
1,444 SR
1,527 Elo+

VS

Team Averages
Level 132
1,610 SR
1,555 Elo+
Ah Muzen Cab
Ah Muzen Cab
Danosauruss_Rex
Ah Muzen Cab
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 87L
1,560 Elo+
Party 2
Vamana
Vamana
Soccerfan97
Vamana
Level 139
God Stats
6W - 5L
1,702 SR
Queue Stats
129W - 75L
1,600 Elo+
Solo
Bastet
Bastet
XMurderKittnX
Bastet
Level 124
God Stats
6W - 6L
1,539 SR
Queue Stats
82W - 71L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
domdir
Sylvanus
Level 121
God Stats
27W - 29L
1,505 SR
Queue Stats
108W - 94L
1,569 Elo+
Party 2
Anubis
Anubis
x Darth Twist x
Anubis
Level 155
God Stats
2W - 1L
1,806 SR
Queue Stats
89W - 90L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 3 / 1
6,917
692
6,697
9,655
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
FadedIight
Athena
13
0 / 2 / 1
6,829
683
7,959
14,256
16,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
Jeanpy541
Hachiman
13
1 / 4 / 0
7,509
751
6,774
8,806
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
0 / 3 / 1
7,175
718
6,239
10,866
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

14
1 / 1 / 0
7,457
746
7,181
12,151
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Danosauruss_Rex
Ah Muzen Cab
15
4 / 0 / 5
8,607
861
10,187
6,981
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vamana
14
2 / 0 / 7
7,981
798
7,836
11,019
12,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 0 / 9
7,752
775
13,850
11,689
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
domdir
Sylvanus
15
4 / 0 / 5
8,853
885
8,891
11,982
12,834
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 6
8,128
813
8,158
9,345
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
13
13
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
1
0.17
W
Ah Muzen Cab
Danosauruss_Rex
Ah Muzen Cab
4
0
5
6.5
L
Athena
FadedIight
Athena
0
2
1
0.25
L
Hachiman
Jeanpy541
Hachiman
1
4
0
0.25
L
0
3
1
0.17
L
1
1
0
1
W
Vamana
2
0
7
5.5
W
1
0
9
5.5
W
Sylvanus
domdir
Sylvanus
4
0
5
6.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,850
Damage
48,922
55,734
Taken
51,016
39,554
Mitigated
40,091
13,091
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,697
349
0
1,431
9,655
5,506
0
3,291
6,277
16,194
0
W
Ah Muzen Cab
Danosauruss_Rex
Ah Muzen Cab
10,187
3,746
0
827
6,981
3,682
2,291
1,891
4,972
0
31,261
L
Athena
FadedIight
Athena
7,959
2,239
0
1,529
14,256
16,213
0
4,272
9,808
17,405
0
L
Hachiman
Jeanpy541
Hachiman
6,774
3,742
0
1,869
8,806
3,167
31
2,846
5,819
0
22,901
L
6,239
3,332
0
572
10,866
4,331
0
1,419
9,196
0
19,044
L
7,181
2,452
2,512
5,178
12,151
10,337
0
4,237
7,658
0
19,351
W
Vamana
7,836
3,127
0
1,507
11,019
12,009
233
2,099
8,660
0
22,568
W
13,850
2,681
0
2,449
11,689
5,662
498
4,078
7,566
0
23,682
W
Sylvanus
domdir
Sylvanus
8,891
2,307
5,845
7,045
11,982
12,834
210
3,633
8,108
18,747
1,866
W
8,158
842
0
1,784
9,345
5,904
718
2,955
6,275
26,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
41,321
175
Minions Killed
198
0
Camps Cleared
0
881,423
Distance Traveled
961,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,917
692
29
3
0
189,569
0
W
Ah Muzen Cab
8,607
861
49
5
0
200,362
0
L
Athena
6,829
683
20
2
0
194,766
0
L
Hachiman
7,509
751
48
5
0
146,916
0
L
Apollo
7,175
718
40
4
0
154,250
0
L
Horus
7,457
746
38
4
0
195,922
0
W
Vamana
7,981
798
39
4
0
214,794
0
W
Bastet
7,752
775
34
3
0
224,765
0
W
Sylvanus
8,853
885
30
3
0
153,993
0
W
Anubis
8,128
813
46
5
0
167,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role