Player Matchup

Bacchus
Bacchus
Discount Satan
Bacchus
Level 158
God Stats
0W - 2L
1,311 SR
Queue Stats
216W - 219L
1,556 Elo+
Solo
Neith
Neith
Parradonyx
Neith
Level 202
God Stats
2W - 3L
1,516 SR
Queue Stats
179W - 165L
1,527 Elo+
Solo
Hachiman
Hachiman
Stratospherical
Hachiman
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,643 Elo+
Party 1
Thoth
Thoth
UncommonFly
Thoth
Level 176
God Stats
1W - 1L
1,990 SR
Queue Stats
59W - 53L
1,601 Elo+
Party 1
Artio
Artio
aimsuxs
Artio
Level 183
God Stats
0W - 3L
1,205 SR
Queue Stats
177W - 173L
1,517 Elo+
Solo
Team Averages
Level 172
1,504 SR
1,569 Elo+

VS

Team Averages
Level 149
1,514 SR
1,549 Elo+
Apollo
Apollo
ChumboBrown
Apollo
Level 118
God Stats
3W - 2L
1,736 SR
Queue Stats
220W - 183L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Efiresky
Jing Wei
Level 123
God Stats
1W - 4L
1,273 SR
Queue Stats
117W - 86L
1,521 Elo+
Solo
Chiron
Chiron
PriorShock
Chiron
Level 152
God Stats
1W - 0L
1,848 SR
Queue Stats
72W - 66L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
Sunsolblaze
Baron Samedi
Level 205
God Stats
1W - 1L
1,268 SR
Queue Stats
230W - 184L
1,591 Elo+
Solo
Scylla
Scylla
VeryThoreau
Scylla
Level 146
God Stats
3W - 3L
1,446 SR
Queue Stats
115W - 115L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,292
810
5,314
11,834
14,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Neith
6
0 / 1 / 2
5,477
609
1,113
1,793
678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
13
2 / 3 / 1
7,480
831
11,785
6,965
3,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 3
7,252
806
10,084
7,621
4,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
aimsuxs
Artio
13
1 / 4 / 4
7,575
842
5,252
11,805
14,271
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 3 / 12
8,156
906
7,611
8,752
4,226
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Efiresky
Jing Wei
15
8 / 1 / 6
8,462
940
9,399
7,411
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
PriorShock
Chiron
14
3 / 0 / 9
7,979
887
7,897
6,445
2,317
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
Sunsolblaze
Baron Samedi
13
1 / 1 / 10
7,327
814
6,254
6,962
3,842
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
14
1 / 2 / 11
7,817
869
3,608
6,970
2,276
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
7
Kills
16
16
Deaths
7
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
3
12
3
L
1
5
5
0.7
W
Jing Wei
Efiresky
Jing Wei
8
1
6
11
L
Neith
0
1
2
1
W
Chiron
PriorShock
Chiron
3
0
9
7.5
L
Hachiman
2
3
1
0.83
W
Baron Samedi
Sunsolblaze
Baron Samedi
1
1
10
6
L
3
3
3
1.5
W
Scylla
1
2
11
3.25
L
Artio
aimsuxs
Artio
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,548
Damage
34,769
40,018
Taken
36,540
37,657
Mitigated
15,562
9,388
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,611
4,329
0
1,936
8,752
4,226
264
2,421
6,331
0
17,653
L
5,314
122
0
1,451
11,834
14,441
0
3,629
8,205
7,434
0
W
Jing Wei
Efiresky
Jing Wei
9,399
8,355
532
2,184
7,411
2,901
1,309
4,870
2,541
0
16,735
L
Neith
1,113
234
0
120
1,793
678
0
369
1,424
0
3,308
W
Chiron
PriorShock
Chiron
7,897
2,483
1,200
1,660
6,445
2,317
419
4,889
1,556
0
14,924
L
Hachiman
11,785
5,416
0
998
6,965
3,570
0
1,105
5,860
0
30,857
W
Baron Samedi
Sunsolblaze
Baron Samedi
6,254
507
6,628
3,080
6,962
3,842
378
4,582
2,380
13,051
0
L
10,084
73
1,144
1,550
7,621
4,697
0
1,488
6,133
20,212
0
W
Scylla
3,608
446
245
2,242
6,970
2,276
415
3,888
3,082
17,701
589
L
Artio
aimsuxs
Artio
5,252
145
1,487
2,638
11,805
14,271
0
3,049
8,756
10,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
39,741
89
Minions Killed
106
0
Camps Cleared
0
635,316
Distance Traveled
928,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,156
906
19
2
0
184,706
0
L
Bacchus
7,292
810
7
1
0
155,467
0
W
Jing Wei
8,462
940
16
2
0
185,123
0
L
Neith
5,477
609
4
0
0
40,566
0
W
Chiron
7,979
887
14
2
0
193,329
0
L
Hachiman
7,480
831
46
5
0
143,497
0
W
Baron Samedi
7,327
814
11
1
0
183,788
0
L
Thoth
7,252
806
21
2
0
140,089
0
W
Scylla
7,817
869
46
5
0
181,181
0
L
Artio
7,575
842
11
1
0
155,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role