Player Matchup

Ares
Ares
BigDJ14
Ares
Level 120
God Stats
2W - 2L
1,719 SR
Queue Stats
110W - 137L
1,437 Elo+
Solo
Skadi
Skadi
The_WaffIer
Skadi
Level 144
God Stats
5W - 2L
1,627 SR
Queue Stats
38W - 34L
1,516 Elo+
Party 1
Ra
Ra
ThmellyAthol
Ra
Level 129
God Stats
0W - 2L
1,413 SR
Queue Stats
2W - 5L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
Waffle_head13
Amaterasu
Level 123
God Stats
2W - 3L
1,738 SR
Queue Stats
139W - 142L
1,511 Elo+
Solo
Ymir
Ymir
ZenDiffrent
Ymir
Level 123
God Stats
1W - 4L
1,445 SR
Queue Stats
141W - 131L
1,440 Elo+
Solo
Team Averages
Level 128
1,588 SR
1,463 Elo+

VS

Team Averages
Level 99
1,573 SR
1,461 Elo+
Lancelot
Lancelot
DuxBellorum15
Lancelot
Level 126
God Stats
7W - 5L
1,642 SR
Queue Stats
89W - 88L
1,476 Elo+
Party 2
Scylla
Scylla
GeebOlympian
Scylla
Level 86
God Stats
1W - 2L
1,140 SR
Queue Stats
73W - 79L
1,435 Elo+
Party 2
Skadi
Skadi
KochBrothers123
Skadi
Level 109
God Stats
6W - 4L
1,618 SR
Queue Stats
118W - 119L
1,517 Elo+
Solo
Surtr
Surtr
Saebriss
Surtr
Level 126
God Stats
2W - 1L
1,487 SR
Queue Stats
85W - 83L
1,423 Elo+
Solo
Ymir
Ymir
SoloOrAutoLost
Ymir
Level 48
God Stats
12W - 6L
1,978 SR
Queue Stats
125W - 115L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BigDJ14
Ares
6
0 / 1 / 0
3,485
581
2,115
6,260
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

6
0 / 2 / 1
3,470
578
3,708
4,597
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
2 / 1 / 0
4,279
713
1,088
4,020
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Waffle_head13
Amaterasu
7
1 / 2 / 0
3,653
609
1,727
6,142
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

5
0 / 1 / 0
3,261
544
554
3,413
1,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DuxBellorum15
Lancelot
7
1 / 1 / 2
3,828
638
3,381
4,742
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
7
0 / 1 / 2
4,114
686
2,006
2,289
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 2
4,110
685
4,161
4,399
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Saebriss
Surtr
8
1 / 0 / 0
4,553
759
1,668
2,014
946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 0 / 1
4,593
766
3,851
5,570
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
6
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
BigDJ14
Ares
0
1
0
0
W
Lancelot
DuxBellorum15
Lancelot
1
1
2
2
W
Scylla
0
1
2
1
W
1
1
2
2
W
Surtr
Saebriss
Surtr
1
0
0
1
W
3
0
1
3.5
L
0
2
1
0.25
L
2
1
0
2
L
Amaterasu
Waffle_head13
Amaterasu
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,192
Damage
15,067
24,432
Taken
19,014
11,247
Mitigated
8,076
5,862
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BigDJ14
Ares
2,115
249
0
1,365
6,260
3,664
0
2,400
3,860
9,302
0
W
Lancelot
DuxBellorum15
Lancelot
3,381
1,204
0
1,144
4,742
1,920
0
698
3,916
0
21,822
W
Scylla
2,006
161
0
500
2,289
627
0
284
1,925
18,334
1,290
W
4,161
1,649
0
1,269
4,399
1,502
0
631
3,768
0
26,354
W
Surtr
Saebriss
Surtr
1,668
643
0
1,226
2,014
946
99
404
1,610
451
30,157
W
3,851
1,174
0
1,840
5,570
3,081
0
1,453
4,117
15,832
0
L
3,708
1,217
0
535
4,597
1,483
0
727
3,870
0
20,374
L
1,088
0
252
1,405
4,020
1,272
0
1,203
2,473
21,775
491
L
Amaterasu
Waffle_head13
Amaterasu
1,727
808
0
1,141
6,142
3,056
0
1,043
5,059
0
22,276
L
554
154
0
1,164
3,413
1,772
0
56
3,037
12,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
21,198
169
Minions Killed
197
0
Camps Cleared
0
542,486
Distance Traveled
605,957
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,485
581
23
4
0
116,186
2
W
Lancelot
3,828
638
37
6
0
151,236
0
W
Scylla
4,114
686
38
6
0
114,169
0
W
Skadi
4,110
685
44
7
0
112,336
0
W
Surtr
4,553
759
54
9
0
105,869
0
W
Ymir
4,593
766
24
4
0
122,347
0
L
Skadi
3,470
578
32
5
0
109,673
0
L
Ra
4,279
713
48
8
0
126,314
0
L
Amaterasu
3,653
609
43
7
0
125,193
0
L
Ymir
3,261
544
23
4
0
65,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role