Player Matchup

Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
NthTag61428140
Sun Wukong
Gold IV
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,502 MMR
Solo
Neith
Neith
Gold II
Reizd
Neith
Gold II
Level 140
God Stats
8W - 3L
1,874 SR
Queue Stats
75W - 74L
1,554 MMR
Party 1
Athena
Athena
Gold I
THsloth
Athena
Gold I
Level 145
God Stats
1W - 1L
1,295 SR
Queue Stats
81W - 76L
1,608 MMR
Solo
Thor
Thor
Gold I
Zaales
Thor
Gold I
Level 155
God Stats
21W - 21L
1,600 SR
Queue Stats
75W - 74L
1,554 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,554 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,513 SR
1,547 MMR
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Bronze III
Archaic-LZx
Kali
Bronze III
Level 116
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 2L
1,488 MMR
Solo
Ra
Ra
Platinum V
Diykin
Ra
Platinum V
Level 65
God Stats
56W - 40L
1,658 SR
Queue Stats
113W - 118L
1,724 MMR
Solo
Danzaburou
Danzaburou
Gold V
MADERAXIV
Danzaburou
Gold V
Level 156
God Stats
27W - 19L
1,561 SR
Queue Stats
38W - 39L
1,488 MMR
Solo
Nike
Nike
Gold III
Witness Heroism
Nike
Gold III
Level 99
God Stats
108W - 92L
1,560 SR
Queue Stats
142W - 136L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 2 / 3
8,497
566
8,421
9,189
2,878
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
NthTag61428140
Sun Wukong
14
1 / 2 / 2
8,677
578
7,751
14,898
12,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Reizd
Neith
16
4 / 1 / 3
9,441
629
7,592
10,092
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
THsloth
Athena
12
0 / 0 / 7
7,429
495
6,371
14,806
13,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Zaales
Thor
15
7 / 0 / 4
8,995
600
9,105
11,818
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SurtrOsirisGanesha

VS

Bans
AgniBacchusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 1
6,607
440
7,007
17,070
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 2
6,289
419
5,095
14,919
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ra
15
2 / 2 / 0
8,780
585
5,789
7,107
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
MADERAXIV
Danzaburou
14
1 / 3 / 0
7,825
522
5,052
10,298
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

15
2 / 1 / 0
8,496
566
12,169
12,844
10,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
5
5
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
3
1.75
L
Fenrir
 
Fenrir
0
5
1
0.1
L
0
3
2
0.33
L
Ra
2
2
0
1
L
Danzaburou
MADERAXIV
Danzaburou
1
3
0
0.33
W
Sun Wukong
NthTag61428140
Sun Wukong
1
2
2
1
W
Neith
Reizd
Neith
4
1
3
5.5
W
Athena
THsloth
Athena
0
0
7
3.5
L
2
1
0
2
W
Thor
Zaales
Thor
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,240
Damage
35,112
60,803
Taken
62,238
39,215
Mitigated
34,062
13,405
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,421
1,378
0
3,547
9,189
2,878
0
1,972
6,978
72,599
2,824
L
Fenrir
 
Fenrir
7,007
1,569
0
4,925
17,070
9,060
0
5,824
11,246
0
30,747
L
5,095
2,131
0
2,377
14,919
6,801
0
1,042
13,877
0
42,043
L
Ra
5,789
256
696
2,261
7,107
3,118
295
3,652
3,455
79,898
1,413
L
Danzaburou
MADERAXIV
Danzaburou
5,052
1,466
0
2,663
10,298
4,357
0
1,508
8,790
0
54,965
W
Sun Wukong
NthTag61428140
Sun Wukong
7,751
1,686
0
3,751
14,898
12,769
0
792
13,982
0
71,159
W
Neith
Reizd
Neith
7,592
2,534
0
3,380
10,092
4,297
198
0
10,092
0
81,846
W
Athena
THsloth
Athena
6,371
2,836
0
1,977
14,806
13,763
0
2,860
11,716
23,945
0
L
12,169
2,734
0
5,228
12,844
10,726
0
2,328
10,516
1,922
80,992
W
Thor
Zaales
Thor
9,105
1,839
0
750
11,818
5,508
0
1,280
10,464
0
71,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
37,997
501
Minions Killed
507
0
Camps Cleared
0
1,596,292
Distance Traveled
1,494,064
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,497
566
135
9
0
305,183
2
L
Fenrir
6,607
440
35
2
0
309,887
0
L
Kali
6,289
419
55
4
0
266,720
0
L
Ra
8,780
585
176
12
0
313,889
0
L
Danzaburou
7,825
522
110
7
0
278,607
2
W
Sun Wukong
8,677
578
114
8
0
299,318
0
W
Neith
9,441
629
132
9
0
295,439
1
W
Athena
7,429
495
22
1
0
356,707
2
L
Nike
8,496
566
131
9
0
324,961
0
W
Thor
8,995
600
98
7
0
339,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role