Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Blaze x Impulse
Thanatos
Level 149
God Stats
4W - 1L
1,698 SR
Queue Stats
125W - 121L
1,588 Elo+
Party 1
Anubis
Anubis
Mavroc1
Anubis
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
154W - 149L
1,548 Elo+
Party 2
Fafnir
Fafnir
NoGanksNoH0es
Fafnir
Level 29
God Stats
5W - 2L
1,689 SR
Queue Stats
71W - 75L
1,554 Elo+
Party 1
Ullr
Ullr
StablePanther
Ullr
Level 127
God Stats
35W - 33L
1,547 SR
Queue Stats
244W - 242L
1,540 Elo+
Party 2
Team Averages
Level 104
1,587 SR
1,546 Elo+

VS

Team Averages
Level 97
1,744 SR
1,581 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ReforgedSin
Cabrakan
Level 31
God Stats
0W - 2L
1,751 SR
Queue Stats
17W - 24L
1,599 Elo+
Solo
Izanami
Izanami
WheresM4Btw
Izanami
Level 79
God Stats
14W - 7L
1,823 SR
Queue Stats
125W - 83L
1,551 Elo+
Solo
Thanatos
Thanatos
fartballs34
Thanatos
Level 108
God Stats
3W - 2L
1,919 SR
Queue Stats
107W - 86L
1,627 Elo+
Party 3
Zeus
Zeus
skkymarine
Zeus
Level 124
God Stats
1W - 1L
1,725 SR
Queue Stats
139W - 116L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 3
6,515
543
5,432
9,256
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
11
3 / 2 / 3
6,520
543
4,837
9,818
5,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Mavroc1
Anubis
12
0 / 0 / 5
6,812
568
3,794
3,201
1,588
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

11
1 / 1 / 6
6,477
540
5,808
8,844
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
1 / 1 / 1
6,093
508
2,888
7,738
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 2
5,883
490
3,236
7,984
7,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
ReforgedSin
Cabrakan
11
1 / 3 / 1
6,042
504
2,634
9,777
7,534
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
WheresM4Btw
Izanami
12
1 / 1 / 0
6,849
571
5,059
5,702
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
fartballs34
Thanatos
11
1 / 2 / 2
6,128
511
3,602
9,886
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 1
6,024
502
3,516
5,415
1,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
9
Kills
4
5
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
3
5.5
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Thanatos
3
2
3
2.25
W
Anubis
Mavroc1
Anubis
0
0
5
2.5
W
1
1
6
4
L
Cabrakan
ReforgedSin
Cabrakan
1
3
1
0.5
W
1
1
1
1.5
L
Izanami
WheresM4Btw
Izanami
1
1
0
1
L
Thanatos
fartballs34
Thanatos
1
2
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,759
Damage
18,047
38,857
Taken
38,764
20,970
Mitigated
22,580
14,240
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,432
858
0
874
9,256
3,742
10
2,776
6,401
0
37,753
L
Kuzenbo
 
Kuzenbo
3,236
1,686
0
2,133
7,984
7,165
0
2,511
5,473
18,360
0
W
Thanatos
4,837
1,549
0
5,910
9,818
5,524
0
2,950
6,868
0
36,964
W
Anubis
Mavroc1
Anubis
3,794
256
0
1,922
3,201
1,588
0
1,104
1,941
57,423
1,912
W
5,808
1,386
0
3,251
8,844
7,517
2
1,711
7,044
20,716
836
L
Cabrakan
ReforgedSin
Cabrakan
2,634
600
0
2,323
9,777
7,534
0
2,405
7,372
24,816
1,691
W
2,888
1,504
0
2,283
7,738
2,599
46
481
7,257
0
56,383
L
Izanami
WheresM4Btw
Izanami
5,059
3,461
0
1,845
5,702
2,313
1,069
1,128
4,574
0
59,455
L
Thanatos
fartballs34
Thanatos
3,602
942
0
9,012
9,886
3,593
0
877
9,009
0
41,356
L
3,516
253
0
1,044
5,415
1,975
0
2,112
3,303
39,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
30,926
350
Minions Killed
319
0
Camps Cleared
0
1,172,204
Distance Traveled
1,098,218
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,515
543
63
5
0
282,069
1
L
Kuzenbo
5,883
490
22
2
0
231,212
3
W
Thanatos
6,520
543
59
5
0
220,432
3
W
Anubis
6,812
568
111
9
0
227,810
0
W
Fafnir
6,477
540
18
2
0
227,945
1
L
Cabrakan
6,042
504
47
4
0
193,642
0
W
Ullr
6,093
508
99
8
0
213,948
0
L
Izanami
6,849
571
100
8
0
216,492
4
L
Thanatos
6,128
511
74
6
0
257,589
0
L
Zeus
6,024
502
76
6
0
199,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role