Player Matchup

Tsukuyomi
Tsukuyomi
AirPersia
Tsukuyomi
Level 129
God Stats
5W - 2L
1,637 SR
Queue Stats
149W - 146L
1,520 Elo+
Party 1
Bacchus
Bacchus
DankFalcon413
Bacchus
Level 148
God Stats
5W - 3L
1,463 SR
Queue Stats
66W - 51L
1,592 Elo+
Party 2
Nut
Nut
OneLonesomeBagel
Nut
Level 157
God Stats
10W - 2L
1,910 SR
Queue Stats
68W - 60L
1,584 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XCandyManX4563
Morgan Le Fay
Level 108
God Stats
1W - 2L
1,233 SR
Queue Stats
55W - 65L
1,510 Elo+
Party 1
Tyr
Tyr
socialissue233
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,518 Elo+
Party 1
Team Averages
Level 112
1,549 SR
1,545 Elo+

VS

Team Averages
Level 141
1,648 SR
1,546 Elo+
Kali
Kali
HimmyHendriix
Kali
Level 169
God Stats
4W - 5L
1,600 SR
Queue Stats
241W - 206L
1,554 Elo+
Solo
Amaterasu
Amaterasu
Jaboco
Amaterasu
Level 125
God Stats
2W - 1L
1,798 SR
Queue Stats
43W - 45L
1,554 Elo+
Solo
Ra
Ra
ZnoopSGT
Ra
Level 136
God Stats
3W - 3L
1,520 SR
Queue Stats
86W - 85L
1,517 Elo+
Solo
Athena
Athena
discreet365brick
Athena
Level 105
God Stats
3W - 2L
1,737 SR
Queue Stats
77W - 97L
1,557 Elo+
Solo
Charybdis
Charybdis
wazzzup23
Charybdis
Level 172
God Stats
86W - 69L
1,586 SR
Queue Stats
274W - 247L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AirPersia
Tsukuyomi
12
4 / 2 / 3
6,220
565
5,468
7,393
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
9
2 / 0 / 5
6,285
571
5,815
6,353
5,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 2
7,235
658
5,666
5,412
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
XCandyManX4563
Morgan Le Fay
11
1 / 2 / 0
5,773
525
3,908
5,962
2,326
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
3 / 1 / 2
6,833
621
7,464
11,121
9,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,493
499
3,960
9,343
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Jaboco
Amaterasu
11
1 / 4 / 0
6,442
586
6,164
10,965
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 2 / 2
6,315
574
4,540
5,080
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
1 / 2 / 2
5,699
518
3,132
9,455
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
wazzzup23
Charybdis
10
0 / 4 / 0
5,329
484
3,168
7,015
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
6
6
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AirPersia
Tsukuyomi
4
2
3
2.75
W
Bacchus
2
0
5
4.5
L
2
3
1
0.83
L
Amaterasu
Jaboco
Amaterasu
1
4
0
0.25
W
5
1
2
6
W
Morgan Le Fay
XCandyManX4563
Morgan Le Fay
1
2
0
0.5
L
2
2
2
1.5
L
1
2
2
1
W
3
1
2
4
L
Charybdis
wazzzup23
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,321
Damage
20,964
36,241
Taken
41,858
22,137
Mitigated
21,805
13,248
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AirPersia
Tsukuyomi
5,468
850
0
2,294
7,393
2,665
0
1,076
6,251
0
40,682
W
Bacchus
5,815
1,674
0
2,008
6,353
5,594
0
2,120
4,026
15,322
0
L
3,960
1,464
0
4,598
9,343
3,463
0
483
8,860
0
38,251
L
Amaterasu
Jaboco
Amaterasu
6,164
1,899
0
4,579
10,965
7,052
0
366
10,599
0
45,620
W
5,666
4,246
0
2,505
5,412
2,018
0
285
5,127
0
57,758
W
Morgan Le Fay
XCandyManX4563
Morgan Le Fay
3,908
126
0
1,078
5,962
2,326
0
2,906
2,733
43,335
2,271
L
4,540
310
557
1,384
5,080
1,986
0
2,700
2,338
43,834
0
L
3,132
681
169
2,567
9,455
6,974
0
4,689
4,689
16,784
2,489
W
7,464
1,610
0
5,363
11,121
9,534
0
106
10,134
1,223
44,402
L
Charybdis
wazzzup23
Charybdis
3,168
1,569
0
734
7,015
2,330
0
1,324
5,691
0
38,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
29,278
348
Minions Killed
356
0
Camps Cleared
0
1,115,692
Distance Traveled
1,049,079
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,220
565
63
6
0
257,527
0
W
Bacchus
6,285
571
11
1
0
239,051
5
L
Kali
5,493
499
66
6
0
208,262
2
L
Amaterasu
6,442
586
83
8
0
196,958
4
W
Nut
7,235
658
103
9
0
192,643
2
W
Morgan Le Fay
5,773
525
83
8
0
208,482
1
L
Ra
6,315
574
101
9
0
227,345
0
L
Athena
5,699
518
30
3
0
213,331
0
W
Tyr
6,833
621
88
8
0
217,989
0
L
Charybdis
5,329
484
76
7
0
203,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role