Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Chunkabunk
Ne Zha
Level 114
God Stats
13W - 5L
1,767 SR
Queue Stats
72W - 59L
1,602 Elo+
Solo
Cerberus
Cerberus
XllSpiDerM4NllX
Cerberus
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
228W - 215L
1,507 Elo+
Solo
Team Averages
Level 132
1,589 SR
1,536 Elo+

VS

Team Averages
Level 134
1,575 SR
1,561 Elo+
Sobek
Sobek
EaSy x Jimbo
Sobek
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,577 Elo+
Solo
Agni
Agni
Herrera8288
Agni
Level 90
God Stats
0W - 2L
1,725 SR
Queue Stats
45W - 46L
1,565 Elo+
Solo
Camazotz
Camazotz
VIPER1174102
Camazotz
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 128L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
5 / 4 / 10
10,933
841
11,896
12,773
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
Chunkabunk
Ne Zha
17
10 / 2 / 7
11,586
891
17,460
13,656
7,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
14
3 / 0 / 9
9,885
760
5,881
13,579
9,981
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,560
658
6,556
16,811
19,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 6 / 2
9,781
752
9,531
9,483
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Camazotz
VIPER1174102
Camazotz
13
2 / 6 / 1
8,443
649
8,618
16,416
6,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
6
6
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
4
10
2.5
W
Ne Zha
Chunkabunk
Ne Zha
10
2
7
6.75
L
1
6
3
0.42
L
3
6
2
0.67
L
Camazotz
VIPER1174102
Camazotz
2
6
1
0.42
W
Cerberus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
24,705
40,008
Taken
42,710
22,288
Mitigated
29,786
19,056
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,896
1,037
4,514
6,147
12,773
5,173
1,133
7,476
5,282
43,931
381
W
Ne Zha
Chunkabunk
Ne Zha
17,460
7,092
0
4,161
13,656
7,134
808
4,224
9,423
0
45,433
L
6,556
425
0
2,356
16,811
19,610
0
7,854
8,872
24,934
775
L
9,531
537
0
647
9,483
4,053
82
4,150
5,294
39,792
0
L
Camazotz
VIPER1174102
Camazotz
8,618
1,795
0
3,512
16,416
6,123
0
5,635
10,709
0
22,916
W
Cerberus
5,881
565
0
4,234
13,579
9,981
384
4,530
9,047
32,367
920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,404
Gold Earned
26,784
170
Minions Killed
138
0
Camps Cleared
0
847,516
Distance Traveled
669,881
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,933
841
67
5
0
265,759
0
W
Ne Zha
11,586
891
56
4
0
298,322
0
L
Sobek
8,560
658
49
4
0
226,268
1
L
Agni
9,781
752
62
5
0
224,804
2
L
Camazotz
8,443
649
27
2
0
218,809
0
W
Cerberus
9,885
760
47
4
0
283,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role