Player Matchup

Anhur
Anhur
Platinum IV
Az0rd
Anhur
Platinum IV
Level 173
God Stats
1W - 0L
1,799 SR
Queue Stats
11W - 0L
2,097 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
Elhegost
Morgan Le Fay
Platinum IV
Level 170
God Stats
8W - 0L
2,076 SR
Queue Stats
11W - 0L
2,097 MMR
Party 1
Atlas
Atlas
Platinum IV
Raec
Atlas
Platinum IV
Level 200
God Stats
9W - 0L
1,884 SR
Queue Stats
11W - 0L
2,097 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 181
1,920 SR
2,097 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 213
1,592 SR
1,786 MMR
Ra
Ra
Diamond V
 
Ra
Diamond V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
KoziriBezi
Ne Zha
Diamond V
Level 155
God Stats
3W - 5L
1,538 SR
Queue Stats
82W - 69L
2,037 MMR
Solo
Mulan
Mulan
Platinum III
NoobReportMe
Mulan
Platinum III
Level 285
God Stats
2W - 1L
1,737 SR
Queue Stats
44W - 56L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Az0rd
Anhur
16
5 / 1 / 4
10,366
797
9,515
8,851
3,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
Elhegost
Morgan Le Fay
16
2 / 0 / 8
9,858
758
7,501
5,027
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Raec
Atlas
16
3 / 0 / 7
9,977
767
12,864
10,436
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
KuzenboThoth

VS

Bans
AchillesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 3 / 1
8,590
661
5,736
8,741
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
KoziriBezi
Ne Zha
15
1 / 3 / 0
8,550
658
6,246
11,612
8,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
0 / 4 / 1
7,862
605
3,020
12,772
10,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
Anhur
Az0rd
Anhur
5
1
4
7
W
Morgan Le Fay
Elhegost
Morgan Le Fay
2
0
8
6
L
Ne Zha
KoziriBezi
Ne Zha
1
3
0
0.33
L
0
4
1
0.13
W
Atlas
Raec
Atlas
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
15,002
24,314
Taken
33,125
18,392
Mitigated
22,929
7,283
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,736
339
810
1,889
8,741
3,761
0
5,700
2,636
52,476
0
W
Anhur
Az0rd
Anhur
9,515
5,423
0
2,726
8,851
3,921
1,914
1,571
6,714
0
52,404
W
Morgan Le Fay
Elhegost
Morgan Le Fay
7,501
252
0
1,386
5,027
3,209
377
644
3,792
41,767
0
L
Ne Zha
KoziriBezi
Ne Zha
6,246
649
0
3,663
11,612
8,558
0
4,419
6,236
0
26,628
L
3,020
197
135
2,748
12,772
10,610
0
6,294
5,576
0
11,002
W
Atlas
Raec
Atlas
12,864
4,083
0
3,171
10,436
11,262
668
2,594
7,058
26,874
6,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
25,002
182
Minions Killed
173
0
Camps Cleared
0
765,054
Distance Traveled
757,560
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,590
661
119
9
0
255,835
0
W
Anhur
10,366
797
72
6
0
236,875
0
W
Morgan Le Fay
9,858
758
71
5
0
258,939
1
L
Ne Zha
8,550
658
27
2
0
269,277
0
L
Mulan
7,862
605
27
2
0
232,448
9
W
Atlas
9,977
767
39
3
0
269,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role