Player Matchup

Fenrir
Fenrir
Jkwort
Fenrir
Level 61
God Stats
22W - 29L
1,502 SR
Queue Stats
89W - 119L
1,412 Elo+
Party 1
Zeus
Zeus
PabloMuru
Zeus
Level 68
God Stats
2W - 4L
1,437 SR
Queue Stats
61W - 83L
1,430 Elo+
Party 1
Scylla
Scylla
evaputa
Scylla
Level 28
God Stats
0W - 4L
1,368 SR
Queue Stats
54W - 88L
1,384 Elo+
Party 1
Ares
Ares
evaputi11a
Ares
Level 27
God Stats
31W - 44L
1,416 SR
Queue Stats
48W - 80L
1,384 Elo+
Party 1
Artemis
Artemis
quildempp
Artemis
Level 89
God Stats
2W - 3L
1,600 SR
Queue Stats
74W - 102L
1,388 Elo+
Party 1
Team Averages
Level 55
1,465 SR
1,400 Elo+

VS

Team Averages
Level 89
1,599 SR
1,481 Elo+
Surtr
Surtr
Oo-tomma-C4_1
Surtr
Level 148
God Stats
9W - 1L
1,547 SR
Queue Stats
56W - 56L
1,489 Elo+
Solo
Neith
Neith
SaagAloo
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
dincurry
Ymir
Level 150
God Stats
2W - 0L
1,901 SR
Queue Stats
59W - 69L
1,424 Elo+
Party 2
Anubis
Anubis
lunabearx
Anubis
Level 40
God Stats
1W - 1L
1,445 SR
Queue Stats
21W - 23L
1,482 Elo+
Solo
Ra
Ra
schuettster
Ra
Level 101
God Stats
7W - 6L
1,600 SR
Queue Stats
157W - 152L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jkwort
Fenrir
14
4 / 7 / 2
8,493
500
11,789
19,084
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
13
1 / 5 / 2
8,165
480
6,397
9,628
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
evaputa
Scylla
14
2 / 2 / 2
8,508
500
5,940
10,765
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
1 / 4 / 3
7,315
430
5,934
14,980
17,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Artemis
quildempp
Artemis
12
1 / 6 / 3
7,600
447
10,013
13,522
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 8
9,795
576
14,750
18,429
10,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
SaagAloo
Neith
17
4 / 1 / 8
9,559
562
8,763
7,218
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
5 / 2 / 12
8,987
529
6,798
19,676
20,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
lunabearx
Anubis
16
2 / 5 / 0
9,612
565
7,617
13,883
6,347
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
4 / 1 / 8
10,281
605
11,006
8,080
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
24
24
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jkwort
Fenrir
4
7
2
0.71
W
9
0
8
13
L
Zeus
1
5
2
0.4
W
Neith
SaagAloo
Neith
4
1
8
8
W
Ymir
5
2
12
5.5
L
Scylla
evaputa
Scylla
2
2
2
1.5
L
1
4
3
0.63
W
Anubis
lunabearx
Anubis
2
5
0
0.4
L
Artemis
quildempp
Artemis
1
6
3
0.42
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,073
Damage
48,934
67,979
Taken
67,286
37,564
Mitigated
44,351
10,302
Healing
30,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jkwort
Fenrir
11,789
3,806
0
5,259
19,084
8,210
570
7,259
11,825
0
63,733
W
14,750
6,724
0
11,185
18,429
10,573
351
4,637
13,732
3,310
66,087
L
Zeus
6,397
578
0
770
9,628
3,601
0
3,785
5,775
58,479
686
W
Neith
SaagAloo
Neith
8,763
2,072
0
2,725
7,218
2,801
886
1,422
5,796
0
81,985
W
Ymir
6,798
1,232
0
2,180
19,676
20,718
15
5,847
13,789
25,770
0
L
Scylla
evaputa
Scylla
5,940
792
0
1,750
10,765
3,066
317
5,727
5,038
51,319
0
L
5,934
258
0
1,293
14,980
17,053
0
5,264
9,605
22,545
393
W
Anubis
lunabearx
Anubis
7,617
363
0
5,551
13,883
6,347
0
5,111
8,394
73,374
3,685
L
Artemis
quildempp
Artemis
10,013
3,369
0
1,230
13,522
5,634
0
3,845
9,677
0
58,939
W
11,006
1,323
3,333
5,103
8,080
3,912
0
1,106
6,974
98,415
679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
48,234
426
Minions Killed
526
0
Camps Cleared
0
1,560,327
Distance Traveled
1,682,155
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,493
500
101
6
0
326,354
0
W
Surtr
9,795
576
91
5
0
419,598
0
L
Zeus
8,165
480
106
6
0
302,059
2
W
Neith
9,559
562
137
8
0
308,536
0
W
Ymir
8,987
529
21
1
0
329,936
3
L
Scylla
8,508
500
98
6
0
338,091
0
L
Ares
7,315
430
37
2
0
313,280
2
W
Anubis
9,612
565
118
7
0
264,979
2
L
Artemis
7,600
447
84
5
0
280,543
1
W
Ra
10,281
605
159
9
0
359,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role