Player Matchup

Susano
Susano
Platinum V
Adrimorato
Susano
Platinum V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,803 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
JavierBM99
Guan Yu
Platinum III
Level 189
God Stats
2W - 3L
1,195 SR
Queue Stats
97W - 72L
1,973 MMR
Party 1
Charybdis
Charybdis
Platinum IV
Kojefly
Charybdis
Platinum IV
Level 207
God Stats
8W - 9L
1,558 SR
Queue Stats
154W - 148L
1,856 MMR
Solo
Ra
Ra
Masters
quiquevader
Ra
Masters
Level 159
God Stats
75W - 57L
1,684 SR
Queue Stats
227W - 216L
2,366 MMR
Solo
Artio
Artio
Platinum III
zabuzakk
Artio
Platinum III
Level 158
God Stats
6W - 3L
1,829 SR
Queue Stats
446W - 439L
1,836 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 173
1,553 SR
1,967 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,628 SR
1,969 MMR
Nemesis
Nemesis
Diamond IV
AríinZ
Nemesis
Diamond IV
Level 123
God Stats
28W - 18L
1,737 SR
Queue Stats
249W - 234L
2,040 MMR
Solo
Atlas
Atlas
Diamond V
Kio717
Atlas
Diamond V
Level 157
God Stats
29W - 24L
1,579 SR
Queue Stats
439W - 437L
2,158 MMR
Solo
Achilles
Achilles
Platinum IV
Saruniks
Achilles
Platinum IV
Level 137
God Stats
5W - 2L
1,575 SR
Queue Stats
85W - 78L
1,830 MMR
Solo
Janus
Janus
Platinum II
VUBVUBflyer
Janus
Platinum II
Level 184
God Stats
18W - 2L
1,688 SR
Queue Stats
33W - 19L
1,994 MMR
Solo
Anhur
Anhur
Gold II
josesol00
Anhur
Gold II
Level 68
God Stats
2W - 0L
1,560 SR
Queue Stats
15W - 10L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Adrimorato
Susano
15
2 / 4 / 1
8,620
431
6,739
19,000
7,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
JavierBM99
Guan Yu
17
4 / 5 / 2
11,103
555
20,444
25,376
29,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Kojefly
Charybdis
17
0 / 5 / 0
10,218
511
12,657
19,448
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 1
10,840
542
15,511
16,027
6,924
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
zabuzakk
Artio
14
1 / 7 / 0
9,204
460
6,049
24,388
19,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
OsirisAthenaThothAh Muzen Cab

VS

Bans
AwilixThanatosBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AríinZ
Nemesis
19
10 / 1 / 9
11,828
591
22,199
20,433
9,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Kio717
Atlas
16
1 / 1 / 10
10,283
514
9,118
20,304
21,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Saruniks
Achilles
16
1 / 4 / 4
10,172
509
11,836
21,334
18,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 1 / 7
12,979
649
17,374
10,558
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
josesol00
Anhur
19
5 / 1 / 4
11,460
573
13,964
15,529
6,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
8
Kills
25
25
Deaths
8
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Susano
Adrimorato
Susano
2
4
1
0.63
W
Nemesis
AríinZ
Nemesis
10
1
9
14.5
L
Guan Yu
JavierBM99
Guan Yu
4
5
2
1
W
Atlas
Kio717
Atlas
1
1
10
6
L
Charybdis
Kojefly
Charybdis
0
5
0
0
W
Achilles
Saruniks
Achilles
1
4
4
0.75
W
8
1
7
11.5
W
Anhur
josesol00
Anhur
5
1
4
7
L
1
4
1
0.38
L
Artio
zabuzakk
Artio
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,400
Damage
74,491
104,239
Taken
88,158
70,248
Mitigated
61,097
37,627
Healing
32,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Adrimorato
Susano
6,739
2,148
0
8,722
19,000
7,100
0
2,213
16,512
0
69,082
W
Nemesis
AríinZ
Nemesis
22,199
11,105
0
5,660
20,433
9,626
260
7,533
12,470
0
101,360
L
Guan Yu
JavierBM99
Guan Yu
20,444
3,117
480
9,110
25,376
29,850
0
1,263
22,645
18,751
74,909
W
Atlas
Kio717
Atlas
9,118
3,231
0
6,215
20,304
21,532
144
8,547
11,326
39,733
0
L
Charybdis
Kojefly
Charybdis
12,657
5,392
0
6,894
19,448
6,461
426
4,499
14,919
0
106,276
W
Achilles
Saruniks
Achilles
11,836
3,493
0
8,524
21,334
18,607
102
2,556
17,288
0
68,576
W
17,374
1,424
0
1,638
10,558
4,395
0
4,934
5,500
130,037
2,816
W
Anhur
josesol00
Anhur
13,964
10,358
0
10,342
15,529
6,937
2,566
1,387
14,086
0
115,090
L
15,511
465
1,836
6,152
16,027
6,924
0
7,370
8,293
123,568
0
L
Artio
zabuzakk
Artio
6,049
613
622
3,811
24,388
19,913
0
9,873
14,092
37,263
1,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
56,722
661
Minions Killed
653
0
Camps Cleared
0
1,966,459
Distance Traveled
2,092,156
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,620
431
97
5
0
427,782
2
W
Nemesis
11,828
591
128
6
0
482,378
0
L
Guan Yu
11,103
555
141
7
0
407,987
4
W
Atlas
10,283
514
36
2
0
406,093
0
L
Charybdis
10,218
511
178
9
0
322,228
3
W
Achilles
10,172
509
90
5
0
367,839
0
W
Janus
12,979
649
236
12
0
467,592
4
W
Anhur
11,460
573
163
8
0
368,254
2
L
Ra
10,840
542
205
10
0
414,938
4
L
Artio
9,204
460
40
2
0
393,524
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role