Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CLAY6846
Mulan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 96L
1,492 Elo+
Party 1
Janus
Janus
LittlePiglet959
Janus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 112L
1,489 Elo+
Party 1
Ix Chel
Ix Chel
RetainLou
Ix Chel
Level 130
God Stats
0W - 2L
1,281 SR
Queue Stats
111W - 98L
1,541 Elo+
Solo
Team Averages
Level 125
1,456 SR
1,505 Elo+

VS

Team Averages
Level 130
1,597 SR
1,504 Elo+
Kukulkan
Kukulkan
Jwuq
Kukulkan
Level 139
God Stats
5W - 1L
1,475 SR
Queue Stats
104W - 104L
1,513 Elo+
Solo
Sol
Sol
MorfeuGamer21
Sol
Level 145
God Stats
2W - 1L
1,291 SR
Queue Stats
116W - 114L
1,527 Elo+
Solo
Ravana
Ravana
Volksuagen
Ravana
Level 120
God Stats
6W - 2L
1,746 SR
Queue Stats
108W - 98L
1,471 Elo+
Solo
Artemis
Artemis
Zenianzo
Artemis
Level 128
God Stats
8W - 3L
1,807 SR
Queue Stats
182W - 169L
1,563 Elo+
Solo
Kumbhakarna
Kumbhakarna
sangcanton96
Kumbhakarna
Level 117
God Stats
2W - 0L
1,663 SR
Queue Stats
38W - 40L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 4 / 4
9,266
579
12,345
16,080
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Cerberus
 
Cerberus
13
3 / 0 / 3
8,555
535
6,654
12,539
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Mulan
CLAY6846
Mulan
13
1 / 3 / 0
7,314
457
6,842
15,661
14,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 2 / 1
7,030
439
4,941
8,647
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
RetainLou
Ix Chel
14
0 / 4 / 2
7,990
499
5,794
9,484
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jwuq
Kukulkan
17
3 / 0 / 5
10,191
637
5,778
7,444
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 3
9,709
607
11,919
13,813
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Volksuagen
Ravana
15
5 / 0 / 3
8,650
541
9,753
7,328
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Zenianzo
Artemis
14
2 / 3 / 0
8,445
528
7,818
15,605
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Kumbhakarna
sangcanton96
Kumbhakarna
13
0 / 4 / 4
7,371
461
4,248
12,430
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
13
13
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
4
1.25
L
Cerberus
 
Cerberus
3
0
3
4.5
L
Mulan
CLAY6846
Mulan
1
3
0
0.33
W
Kukulkan
Jwuq
Kukulkan
3
0
5
5.5
L
1
2
1
0.75
W
3
1
3
4.5
L
Ix Chel
RetainLou
Ix Chel
0
4
2
0.25
W
Ravana
Volksuagen
Ravana
5
0
3
6.5
W
Artemis
Zenianzo
Artemis
2
3
0
0.67
W
Kumbhakarna
sangcanton96
Kumbhakarna
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,576
Damage
39,516
62,411
Taken
56,620
39,525
Mitigated
23,501
16,141
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,345
8,168
0
5,524
16,080
6,537
610
2,497
13,543
0
106,370
L
Cerberus
 
Cerberus
6,654
528
0
4,349
12,539
11,900
0
3,515
8,996
31,572
1,394
L
Mulan
CLAY6846
Mulan
6,842
883
0
1,406
15,661
14,036
0
7,522
8,139
0
43,188
W
Kukulkan
Jwuq
Kukulkan
5,778
864
0
1,943
7,444
3,273
0
3,017
4,427
88,835
795
L
4,941
180
0
2,087
8,647
3,032
0
3,214
5,115
54,193
0
W
11,919
5,024
0
8,827
13,813
5,494
265
4,289
9,151
64,425
9,674
L
Ix Chel
RetainLou
Ix Chel
5,794
612
180
2,595
9,484
4,020
198
3,513
5,747
70,370
0
W
Ravana
Volksuagen
Ravana
9,753
3,091
0
1,160
7,328
3,190
89
3,224
4,104
0
54,558
W
Artemis
Zenianzo
Artemis
7,818
4,027
0
7,607
15,605
5,865
312
4,635
10,970
0
66,213
W
Kumbhakarna
sangcanton96
Kumbhakarna
4,248
1,011
0
671
12,430
5,679
0
2,251
10,131
41,866
1,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
44,366
515
Minions Killed
518
0
Camps Cleared
0
1,439,855
Distance Traveled
1,595,365
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,266
579
166
10
0
251,818
0
L
Cerberus
8,555
535
77
5
0
288,522
0
L
Mulan
7,314
457
57
4
0
301,807
0
W
Kukulkan
10,191
637
165
10
0
335,346
4
L
Janus
7,030
439
79
5
0
321,848
0
W
Sol
9,709
607
103
6
0
291,080
1
L
Ix Chel
7,990
499
136
9
0
275,860
1
W
Ravana
8,650
541
83
5
0
397,887
0
W
Artemis
8,445
528
106
7
0
283,072
2
W
Kumbhakarna
7,371
461
61
4
0
287,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role