Player Matchup

Janus
Janus
Bahamut_17
Janus
Level 190
God Stats
2W - 6L
1,488 SR
Queue Stats
80W - 89L
1,531 Elo+
Party 1
Ymir
Ymir
Dist0rTionF
Ymir
Level 146
God Stats
2W - 5L
1,446 SR
Queue Stats
106W - 64L
1,620 Elo+
Party 3
Rama
Rama
Dist0rtion3039
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,709 Elo+
Party 3
Medusa
Medusa
JüstAiming
Medusa
Level 143
God Stats
3W - 6L
1,717 SR
Queue Stats
126W - 95L
1,547 Elo+
Solo
Kali
Kali
TheGreenGuy
Kali
Level 160
God Stats
6W - 2L
1,869 SR
Queue Stats
91W - 98L
1,539 Elo+
Party 1
Team Averages
Level 134
1,604 SR
1,589 Elo+

VS

Team Averages
Level 181
1,577 SR
1,675 Elo+
Cliodhna
Cliodhna
Faтez
Cliodhna
Level 177
God Stats
1W - 4L
1,364 SR
Queue Stats
172W - 146L
1,553 Elo+
Party 4
Awilix
Awilix
Feesh
Awilix
Level 195
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 74L
1,736 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Julían
Kumbhakarna
Level 177
God Stats
1W - 0L
2,043 SR
Queue Stats
10W - 4L
1,813 Elo+
Party 2
Rama
Rama
Reen69
Rama
Level 228
God Stats
15W - 16L
1,477 SR
Queue Stats
300W - 158L
1,701 Elo+
Party 2
Zeus
Zeus
ScepterTyrant
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 94L
1,573 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 5 / 1
5,931
593
2,542
6,979
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
1 / 1 / 0
5,428
543
2,484
8,860
6,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
0 / 2 / 1
5,518
552
7,269
7,581
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Medusa
10
1 / 2 / 0
6,214
621
4,705
8,333
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 3 / 0
6,332
633
5,589
10,964
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Faтez
Cliodhna
12
2 / 1 / 1
6,891
689
5,433
7,329
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Awilix
Feesh
Awilix
13
6 / 1 / 5
6,990
699
9,507
11,169
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Julían
Kumbhakarna
11
0 / 1 / 5
5,976
598
2,245
10,366
7,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Reen69
Rama
12
3 / 1 / 0
6,575
658
8,341
8,212
3,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 1 / 5
6,918
692
3,064
4,555
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
13
13
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
0
5
1
0.1
L
1
1
0
1
L
0
2
1
0.25
W
Cliodhna
Faтez
Cliodhna
2
1
1
2.5
W
Awilix
Feesh
Awilix
6
1
5
8.5
W
Kumbhakarna
Julían
Kumbhakarna
0
1
5
2.5
L
Medusa
1
2
0
0.5
W
Rama
Reen69
Rama
3
1
0
3
W
2
1
5
4.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
28,590
42,717
Taken
41,631
17,652
Mitigated
20,432
12,254
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,542
280
0
692
6,979
2,083
0
1,844
4,837
42,816
0
L
2,484
745
0
1,928
8,860
6,240
0
976
7,884
14,073
323
L
7,269
6,388
0
2,483
7,581
2,508
0
836
6,745
0
48,636
W
Cliodhna
Faтez
Cliodhna
5,433
621
0
3,471
7,329
3,514
0
0
7,329
0
46,942
W
Awilix
Feesh
Awilix
9,507
4,160
0
3,921
11,169
4,384
0
1,537
9,480
0
44,036
W
Kumbhakarna
Julían
Kumbhakarna
2,245
281
0
2,353
10,366
7,910
0
688
9,678
12,391
3,713
L
Medusa
4,705
1,856
0
2,204
8,333
2,656
0
0
8,333
0
40,644
W
Rama
Reen69
Rama
8,341
6,648
0
4,650
8,212
3,227
0
1,757
6,455
0
60,700
W
3,064
224
0
750
4,555
1,397
0
715
3,702
52,519
0
L
5,589
2,418
0
4,947
10,964
4,165
0
882
9,906
0
42,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
33,350
342
Minions Killed
396
0
Camps Cleared
0
1,075,279
Distance Traveled
1,154,272
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,931
593
85
9
0
214,262
0
L
Ymir
5,428
543
20
2
0
196,184
0
L
Rama
5,518
552
93
9
0
198,187
2
W
Cliodhna
6,891
689
97
10
0
252,916
0
W
Awilix
6,990
699
68
7
0
265,116
0
W
Kumbhakarna
5,976
598
12
1
0
229,884
2
L
Medusa
6,214
621
74
7
0
219,836
0
W
Rama
6,575
658
108
11
0
189,415
1
W
Zeus
6,918
692
111
11
0
216,941
4
L
Kali
6,332
633
70
7
0
246,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role