Player Matchup

Hachiman
Hachiman
Caaro0liine
Hachiman
Level 209
God Stats
0W - 2L
1,440 SR
Queue Stats
62W - 68L
1,479 Elo+
Party 1
Vamana
Vamana
Sissy13
Vamana
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
127W - 132L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VTS Shots
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,781 SR
Queue Stats
103W - 101L
1,481 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Y776yuhen
Kumbhakarna
Level 45
God Stats
1W - 1L
1,703 SR
Queue Stats
70W - 73L
1,477 Elo+
Party 1
Tiamat
Tiamat
se8ek
Tiamat
Level 87
God Stats
1W - 3L
1,176 SR
Queue Stats
146W - 230L
1,421 Elo+
Solo
Team Averages
Level 112
1,563 SR
1,469 Elo+

VS

Team Averages
Level 130
1,461 SR
1,500 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Capucchino
Shiva
Level 98
God Stats
4W - 3L
1,635 SR
Queue Stats
84W - 71L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Neormit
Ah Puch
Level 142
God Stats
1W - 2L
1,169 SR
Queue Stats
96W - 81L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caaro0liine
Hachiman
14
1 / 4 / 7
8,249
635
14,809
10,800
5,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Vamana
Sissy13
Vamana
14
0 / 5 / 5
8,028
618
11,765
23,667
19,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
VTS Shots
Ah Muzen Cab
17
3 / 2 / 5
9,191
707
13,499
11,405
6,184
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kumbhakarna
Y776yuhen
Kumbhakarna
16
3 / 5 / 3
10,316
794
5,061
14,869
16,595
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
se8ek
Tiamat
14
1 / 5 / 6
8,854
681
9,171
13,712
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
7 / 1 / 12
11,294
869
13,529
19,801
24,016
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Zhong Kui
 
Zhong Kui
17
5 / 3 / 10
10,212
786
16,091
15,255
14,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vamana
 
Vamana
16
3 / 3 / 15
9,681
745
16,481
19,163
19,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
17
6 / 1 / 9
10,502
808
7,375
12,581
8,274
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Neormit
Ah Puch
16
0 / 1 / 16
9,457
727
17,330
11,565
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
8
Kills
21
21
Deaths
9
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
7
1
12
13
W
Zhong Kui
 
Zhong Kui
5
3
10
3.33
W
Vamana
 
Vamana
3
3
15
3.5
L
Hachiman
Caaro0liine
Hachiman
1
4
7
1.13
W
Shiva
6
1
9
10.5
W
Ah Puch
Neormit
Ah Puch
0
1
16
8
L
Vamana
Sissy13
Vamana
0
5
5
0.5
L
Ah Muzen Cab
VTS Shots
Ah Muzen Cab
3
2
5
2.75
L
Kumbhakarna
Y776yuhen
Kumbhakarna
3
5
3
0.9
L
Tiamat
se8ek
Tiamat
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,305
Damage
70,806
74,453
Taken
78,365
59,612
Mitigated
71,980
23,696
Healing
26,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
13,529
814
2,018
1,955
19,801
24,016
156
4,031
15,281
21,983
3,421
W
Zhong Kui
 
Zhong Kui
16,091
2,084
939
2,379
15,255
14,147
4,644
2,144
12,785
34,102
925
W
Vamana
 
Vamana
16,481
5,166
3,041
4,956
19,163
19,453
694
2,846
15,920
122
27,796
L
Hachiman
Caaro0liine
Hachiman
14,809
5,686
1,088
2,279
10,800
5,194
0
6,360
3,703
0
28,775
W
Shiva
7,375
918
3,845
2,362
12,581
8,274
494
2,182
10,214
0
16,914
W
Ah Puch
Neormit
Ah Puch
17,330
954
2,214
2,445
11,565
6,090
1,425
2,395
9,034
31,554
0
L
Vamana
Sissy13
Vamana
11,765
3,483
972
8,335
23,667
19,989
0
12,440
9,801
0
23,820
L
Ah Muzen Cab
VTS Shots
Ah Muzen Cab
13,499
4,495
0
2,274
11,405
6,184
0
7,537
3,503
0
32,272
L
Kumbhakarna
Y776yuhen
Kumbhakarna
5,061
242
2,950
2,366
14,869
16,595
0
9,102
4,928
5,811
575
L
Tiamat
se8ek
Tiamat
9,171
646
863
2,569
13,712
11,650
0
7,487
5,640
17,187
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,638
Gold Earned
51,146
152
Minions Killed
156
0
Camps Cleared
0
1,096,084
Distance Traveled
1,197,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,294
869
34
3
0
262,380
0
W
Zhong Kui
10,212
786
36
3
0
202,262
0
W
Vamana
9,681
745
16
1
0
271,049
0
L
Hachiman
8,249
635
35
3
0
191,433
0
W
Shiva
10,502
808
19
1
0
229,561
0
W
Ah Puch
9,457
727
51
4
0
232,067
0
L
Vamana
8,028
618
36
3
0
220,610
0
L
Ah Muzen Cab
9,191
707
56
4
0
232,318
0
L
Kumbhakarna
10,316
794
8
1
0
226,367
0
L
Tiamat
8,854
681
17
1
0
225,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role