Player Matchup

Xbalanque
Xbalanque
Silver II
Erntebefehl
Xbalanque
Silver II
Level 148
God Stats
0W - 1L
1,617 SR
Queue Stats
15W - 13L
1,516 MMR
Solo
Sol
Sol
Gold V
SL4MB4M
Sol
Gold V
Level 64
God Stats
24W - 20L
1,711 SR
Queue Stats
37W - 40L
1,436 MMR
Party 2
Khepri
Khepri
Silver II
ThēLaw
Khepri
Silver II
Level 174
God Stats
0W - 1L
1,749 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
kimpiepaarntie
Fenrir
Gold III
Level 45
God Stats
25W - 18L
1,716 SR
Queue Stats
51W - 44L
1,571 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
undue_museum0
Erlang Shen
Bronze III
Level 102
God Stats
0W - 1L
1,484 SR
Queue Stats
11W - 31L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,655 SR
1,505 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,659 SR
1,507 MMR
Ix Chel
Ix Chel
Gold III
TyPe_MoVe-
Ix Chel
Gold III
Level 145
God Stats
5W - 1L
1,826 SR
Queue Stats
97W - 97L
1,483 MMR
Solo
Hercules
Hercules
Gold IV
XxTheSniper_-
Hercules
Gold IV
Level 135
God Stats
6W - 1L
1,729 SR
Queue Stats
136W - 142L
1,483 MMR
Solo
Anhur
Anhur
Platinum IV
byWolF13
Anhur
Platinum IV
Level 156
God Stats
16W - 18L
1,577 SR
Queue Stats
89W - 82L
1,566 MMR
Party 1
Awilix
Awilix
Gold I
dmm18-
Awilix
Gold I
Level 158
God Stats
2W - 2L
1,472 SR
Queue Stats
171W - 171L
1,510 MMR
Party 1
Ares
Ares
Gold IV
pucecosmico
Ares
Gold IV
Level 145
God Stats
14W - 6L
1,693 SR
Queue Stats
133W - 138L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Erntebefehl
Xbalanque
14
3 / 3 / 2
9,202
484
10,253
14,849
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
16
2 / 4 / 0
9,450
497
15,950
17,878
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
ThēLaw
Khepri
12
0 / 3 / 3
7,524
396
4,994
21,770
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 6 / 1
9,757
514
10,329
18,917
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
undue_museum0
Erlang Shen
16
0 / 5 / 4
9,513
501
18,205
29,743
28,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
VamanaThanatosZeusAthena

VS

Bans
KaliBastetOsirisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
TyPe_MoVe-
Ix Chel
17
4 / 1 / 6
11,120
585
17,930
13,695
7,078
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
XxTheSniper_-
Hercules
16
1 / 4 / 5
10,384
547
19,827
34,344
26,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
byWolF13
Anhur
19
6 / 3 / 2
12,609
664
14,119
15,972
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
dmm18-
Awilix
18
8 / 3 / 5
11,118
585
15,942
16,620
8,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 0 / 13
11,107
585
12,409
18,280
19,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
21
21
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Erntebefehl
Xbalanque
3
3
2
1.33
L
Sol
2
4
0
0.5
L
Khepri
ThēLaw
Khepri
0
3
3
0.5
W
Ix Chel
TyPe_MoVe-
Ix Chel
4
1
6
7
W
Hercules
XxTheSniper_-
Hercules
1
4
5
0.88
W
Anhur
byWolF13
Anhur
6
3
2
2.33
W
Awilix
dmm18-
Awilix
8
3
5
3.5
L
6
6
1
1.08
W
2
0
13
8.5
L
Erlang Shen
undue_museum0
Erlang Shen
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,731
Damage
80,227
103,157
Taken
98,911
66,980
Mitigated
68,503
33,192
Healing
51,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Erntebefehl
Xbalanque
10,253
5,426
0
2,453
14,849
4,477
0
744
14,105
0
67,962
L
Sol
15,950
8,504
0
8,862
17,878
6,863
0
10,337
7,487
85,053
0
L
Khepri
ThēLaw
Khepri
4,994
490
0
1,355
21,770
19,095
0
11,783
9,827
19,007
2,201
W
Ix Chel
TyPe_MoVe-
Ix Chel
17,930
3,036
3,792
7,542
13,695
7,078
3,679
7,492
6,203
108,192
0
W
Hercules
XxTheSniper_-
Hercules
19,827
10,327
0
21,187
34,344
26,026
1,449
980
31,957
0
78,875
W
Anhur
byWolF13
Anhur
14,119
8,363
0
6,288
15,972
7,668
5,226
663
15,309
0
115,368
W
Awilix
dmm18-
Awilix
15,942
6,502
0
8,444
16,620
8,068
1,137
5,204
11,416
0
95,298
L
10,329
1,944
0
5,630
18,917
8,377
0
6,938
11,892
0
84,216
W
12,409
1,741
0
4,533
18,280
19,663
529
8,121
10,159
37,125
0
L
Erlang Shen
undue_museum0
Erlang Shen
18,205
10,703
0
14,892
29,743
28,168
0
537
28,067
0
86,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
56,338
495
Minions Killed
587
0
Camps Cleared
0
1,738,630
Distance Traveled
1,905,357
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,202
484
102
5
0
266,657
2
L
Sol
9,450
497
127
7
0
337,089
0
L
Khepri
7,524
396
32
2
0
396,982
8
W
Ix Chel
11,120
585
168
9
0
367,860
2
W
Hercules
10,384
547
106
6
0
369,910
3
W
Anhur
12,609
664
165
9
0
351,881
7
W
Awilix
11,118
585
114
6
0
437,207
3
L
Fenrir
9,757
514
117
6
0
399,104
0
W
Ares
11,107
585
34
2
0
378,499
5
L
Erlang Shen
9,513
501
117
6
0
338,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role