Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GDVP95
Ra
Level 144
God Stats
4W - 3L
1,573 SR
Queue Stats
126W - 137L
1,550 Elo+
Solo
Ares
Ares
Spyro94
Ares
Level 159
God Stats
3W - 4L
1,458 SR
Queue Stats
126W - 97L
1,620 Elo+
Solo
Ne Zha
Ne Zha
Typhoon898
Ne Zha
Level 123
God Stats
7W - 9L
1,347 SR
Queue Stats
126W - 127L
1,573 Elo+
Solo
Rama
Rama
Xtreemzy
Rama
Level 89
God Stats
3W - 0L
1,818 SR
Queue Stats
28W - 14L
1,641 Elo+
Solo
Team Averages
Level 128
1,539 SR
1,577 Elo+

VS

Team Averages
Level 117
1,471 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JustACrumbOfPeel
Scylla
Level 55
God Stats
11W - 11L
1,551 SR
Queue Stats
69W - 88L
1,358 Elo+
Solo
Hachiman
Hachiman
SeKaLoR
Hachiman
Level 138
God Stats
0W - 2L
1,303 SR
Queue Stats
113W - 110L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 3
6,076
1,215
1,304
1,502
610
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
11
0 / 0 / 3
5,811
1,162
2,289
1,392
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Spyro94
Ares
10
0 / 0 / 4
6,108
1,222
5,093
4,408
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
Typhoon898
Ne Zha
11
3 / 0 / 1
6,409
1,282
4,459
1,999
822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
11
0 / 0 / 3
5,726
1,145
2,207
1,911
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Team 1 Tickets

383

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 1 / 1
6,214
1,243
1,258
5,718
5,648
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
 
Ao Kuang
10
1 / 2 / 0
5,733
1,147
861
4,011
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Khepri
 
Khepri
8
0 / 0 / 0
3,509
702
0
0
0
11
0 / 1 / 0
5,758
1,152
4,221
3,444
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
SeKaLoR
Hachiman
10
0 / 0 / 0
5,542
1,108
3,689
4,572
1,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
4
Kills
1
1
Deaths
4
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
3
2.5
L
Achilles
 
Achilles
0
1
1
0.5
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
Khepri
 
Khepri
0
0
0
0
W
Ra
0
0
3
1.5
L
0
1
0
0
L
Hachiman
SeKaLoR
Hachiman
0
0
0
0
W
Ares
Spyro94
Ares
0
0
4
2
W
Ne Zha
Typhoon898
Ne Zha
3
0
1
3.5
W
Rama
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,352
Damage
10,029
11,212
Taken
17,745
6,802
Mitigated
10,599
2,199
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,304
44
0
74
1,502
610
0
1,062
330
13,966
0
L
Achilles
 
Achilles
1,258
147
942
1,272
5,718
5,648
0
2,826
2,892
0
10,637
L
Ao Kuang
 
Ao Kuang
861
50
0
129
4,011
1,887
0
1,678
2,333
7,580
0
L
Khepri
 
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Ra
2,289
61
853
338
1,392
665
0
109
1,283
21,742
720
L
4,221
184
0
460
3,444
1,189
0
1,360
2,084
21,118
0
L
Hachiman
SeKaLoR
Hachiman
3,689
1,638
0
368
4,572
1,875
0
2,697
1,875
0
14,086
W
Ares
Spyro94
Ares
5,093
105
0
834
4,408
4,005
0
1,698
2,474
5,144
0
W
Ne Zha
Typhoon898
Ne Zha
4,459
216
0
100
1,999
822
0
1,031
854
0
13,704
W
Rama
2,207
851
0
0
1,911
700
0
670
1,189
0
10,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
26,756
122
Minions Killed
104
8
Camps Cleared
4
512,920
Distance Traveled
411,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,076
1,215
34
7
1
85,994
0
L
Achilles
6,214
1,243
16
3
0
104,531
0
L
Ao Kuang
5,733
1,147
13
3
1
111,136
0
L
Khepri
3,509
702
0
0
0
0
0
W
Ra
5,811
1,162
65
13
2
101,232
0
L
Scylla
5,758
1,152
55
11
1
102,930
0
L
Hachiman
5,542
1,108
20
4
2
92,873
0
W
Ares
6,108
1,222
0
0
0
100,138
0
W
Ne Zha
6,409
1,282
5
1
0
122,948
0
W
Rama
5,726
1,145
18
4
5
102,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role