Player Matchup

Nemesis
Nemesis
GRIMIX 11B
Nemesis
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 56L
1,312 Elo+
Solo
Ares
Ares
Oshuhan
Ares
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 16L
1,282 Elo+
Solo
Nu Wa
Nu Wa
Queen_ornnram
Nu Wa
Level 127
God Stats
6W - 4L
1,599 SR
Queue Stats
79W - 92L
1,415 Elo+
Solo
Ishtar
Ishtar
TrevaQueen
Ishtar
Level 103
God Stats
5W - 3L
1,527 SR
Queue Stats
74W - 76L
1,517 Elo+
Solo
Achilles
Achilles
godoflightenin
Achilles
Level 50
God Stats
32W - 31L
1,523 SR
Queue Stats
118W - 122L
1,490 Elo+
Solo
Team Averages
Level 87
1,530 SR
1,403 Elo+

VS

Team Averages
Level 112
1,489 SR
1,451 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Coopinq
Scylla
Level 165
God Stats
0W - 1L
1,247 SR
Queue Stats
5W - 4L
1,260 Elo+
Solo
Bastet
Bastet
Mello8822
Bastet
Level 133
God Stats
154W - 120L
1,520 SR
Queue Stats
264W - 247L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Mr__Hypnotic
Cthulhu
Level 47
God Stats
9W - 7L
1,656 SR
Queue Stats
12W - 13L
1,569 Elo+
Solo
Cupid
Cupid
Toad26A
Cupid
Level 146
God Stats
37W - 51L
1,520 SR
Queue Stats
214W - 230L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GRIMIX 11B
Nemesis
9
2 / 1 / 0
5,360
596
1,638
6,425
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Oshuhan
Ares
8
1 / 1 / 3
4,459
495
3,437
6,692
5,370
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
0 / 0 / 1
5,867
652
2,571
2,779
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
TrevaQueen
Ishtar
9
2 / 1 / 2
5,186
576
5,537
5,947
2,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
10
2 / 0 / 0
5,623
625
6,004
6,856
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 1 / 0
4,584
509
2,271
7,211
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Coopinq
Scylla
11
0 / 0 / 1
5,165
574
1,719
2,954
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Mello8822
Bastet
8
1 / 1 / 0
4,708
523
3,231
6,972
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Mr__Hypnotic
Cthulhu
8
2 / 2 / 0
4,992
555
3,608
9,470
5,508
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cupid
Toad26A
Cupid
8
0 / 3 / 2
4,679
520
5,394
6,638
2,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Scylla
Coopinq
Scylla
0
0
1
0.5
W
Nemesis
GRIMIX 11B
Nemesis
2
1
0
2
L
Bastet
Mello8822
Bastet
1
1
0
1
L
Cthulhu
Mr__Hypnotic
Cthulhu
2
2
0
1
W
Ares
Oshuhan
Ares
1
1
3
2.5
W
0
0
1
0.5
L
Cupid
Toad26A
Cupid
0
3
2
0.33
W
Ishtar
TrevaQueen
Ishtar
2
1
2
3
W
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,187
Damage
16,223
28,699
Taken
33,245
15,782
Mitigated
15,174
7,753
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,271
839
0
3,220
7,211
4,641
0
340
6,392
0
23,225
L
Scylla
Coopinq
Scylla
1,719
290
0
500
2,954
835
0
807
2,147
45,649
0
W
Nemesis
GRIMIX 11B
Nemesis
1,638
677
0
316
6,425
2,461
0
366
6,059
0
39,130
L
Bastet
Mello8822
Bastet
3,231
706
0
3,269
6,972
1,996
0
1,146
5,742
0
26,591
L
Cthulhu
Mr__Hypnotic
Cthulhu
3,608
687
897
1,949
9,470
5,508
224
1,749
7,584
16,406
819
W
Ares
Oshuhan
Ares
3,437
878
0
750
6,692
5,370
0
1,481
5,211
8,499
0
W
2,571
444
0
1,287
2,779
935
0
1,471
1,308
44,869
1,444
L
Cupid
Toad26A
Cupid
5,394
3,277
415
1,859
6,638
2,194
787
2,093
4,545
0
30,963
W
Ishtar
TrevaQueen
Ishtar
5,537
3,690
0
2,136
5,947
2,475
0
1,636
4,311
0
38,094
W
Achilles
6,004
1,238
0
3,264
6,856
4,541
0
452
6,404
51
35,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
24,128
285
Minions Killed
228
0
Camps Cleared
0
810,921
Distance Traveled
768,314
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,584
509
45
5
0
122,533
0
L
Scylla
5,165
574
71
8
0
157,290
0
W
Nemesis
5,360
596
68
8
0
183,241
0
L
Bastet
4,708
523
44
5
0
186,078
0
L
Cthulhu
4,992
555
18
2
0
163,544
2
W
Ares
4,459
495
6
1
0
171,637
3
W
Nu Wa
5,867
652
90
10
0
151,746
0
L
Cupid
4,679
520
50
6
0
138,869
0
W
Ishtar
5,186
576
63
7
0
136,597
1
W
Achilles
5,623
625
58
6
0
167,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role