Player Matchup

Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CaiqueRoger
Loki
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,350 Elo+
Solo
Sylvanus
Sylvanus
CortinitaMorada
Sylvanus
Level 151
God Stats
4W - 6L
1,583 SR
Queue Stats
185W - 166L
1,517 Elo+
Party 1
Nut
Nut
Pelito22
Nut
Level 164
God Stats
9W - 9L
1,591 SR
Queue Stats
66W - 64L
1,497 Elo+
Solo
Thoth
Thoth
Rul0s
Thoth
Level 157
God Stats
0W - 6L
1,227 SR
Queue Stats
185W - 162L
1,528 Elo+
Party 1
Team Averages
Level 134
1,480 SR
1,478 Elo+

VS

Team Averages
Level 118
1,511 SR
1,486 Elo+
Ullr
Ullr
IrαK
Ullr
Level 155
God Stats
3W - 3L
1,445 SR
Queue Stats
191W - 163L
1,535 Elo+
Solo
Charon
Charon
Santodfe
Charon
Level 140
God Stats
5W - 7L
1,417 SR
Queue Stats
138W - 137L
1,466 Elo+
Solo
Bacchus
Bacchus
griloManco
Bacchus
Level 119
God Stats
11W - 4L
1,700 SR
Queue Stats
238W - 241L
1,486 Elo+
Solo
Loki
Loki
juliocesaruy
Loki
Level 68
God Stats
3W - 4L
1,355 SR
Queue Stats
210W - 236L
1,467 Elo+
Solo
Nu Wa
Nu Wa
zNyck
Nu Wa
Level 108
God Stats
55W - 33L
1,636 SR
Queue Stats
77W - 76L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 3 / 1
7,525
502
7,825
11,283
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 0
7,483
499
4,145
11,528
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
14
0 / 1 / 1
7,555
504
4,891
9,439
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 2
7,570
505
9,599
13,309
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Rul0s
Thoth
12
1 / 1 / 0
7,260
484
2,587
4,396
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IrαK
Ullr
15
1 / 1 / 4
8,082
539
10,713
11,331
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Santodfe
Charon
12
1 / 1 / 4
6,564
438
4,782
14,920
6,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
griloManco
Bacchus
14
2 / 2 / 1
7,658
511
5,195
8,403
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 1 / 2
8,241
549
4,835
11,716
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
zNyck
Nu Wa
15
2 / 1 / 4
8,699
580
5,775
2,854
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
10
10
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
1
0.83
L
3
2
0
1.5
L
Sylvanus
0
1
1
0.5
W
Ullr
IrαK
Ullr
1
1
4
3
L
0
3
2
0.33
L
Thoth
Rul0s
Thoth
1
1
0
1
W
Charon
Santodfe
Charon
1
1
4
3
W
Bacchus
griloManco
Bacchus
2
2
1
1.25
W
4
1
2
5
W
Nu Wa
zNyck
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
31,300
49,955
Taken
49,224
22,918
Mitigated
20,626
15,686
Healing
18,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,825
3,930
0
4,469
11,283
4,042
0
4,161
6,962
0
55,345
L
4,145
700
0
1,202
11,528
4,891
0
2,311
8,984
0
63,480
L
Sylvanus
4,891
1,980
107
3,997
9,439
6,985
0
4,847
4,432
46,883
16,538
W
Ullr
IrαK
Ullr
10,713
5,470
0
2,908
11,331
4,891
0
0
11,331
0
73,847
L
9,599
6,392
0
5,411
13,309
5,692
0
1,933
11,225
0
70,737
L
Thoth
Rul0s
Thoth
2,587
222
0
500
4,396
1,308
0
1,358
2,808
50,492
0
W
Charon
Santodfe
Charon
4,782
804
0
5,802
14,920
6,171
0
976
13,944
23,806
3,191
W
Bacchus
griloManco
Bacchus
5,195
487
0
2,064
8,403
4,836
0
3,243
5,160
49,695
0
W
4,835
1,294
0
7,372
11,716
3,890
0
775
10,831
0
81,980
W
Nu Wa
zNyck
Nu Wa
5,775
572
0
250
2,854
838
1,366
1,520
1,152
55,198
272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
39,244
513
Minions Killed
503
0
Camps Cleared
0
1,221,932
Distance Traveled
1,460,627
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,525
502
76
5
0
231,508
1
L
Loki
7,483
499
105
7
0
350,036
1
L
Sylvanus
7,555
504
114
8
0
182,466
0
W
Ullr
8,082
539
115
8
0
277,549
0
L
Nut
7,570
505
116
8
0
253,880
2
L
Thoth
7,260
484
102
7
0
204,042
0
W
Charon
6,564
438
32
2
0
284,456
3
W
Bacchus
7,658
511
111
7
0
257,103
0
W
Loki
8,241
549
128
9
0
345,678
0
W
Nu Wa
8,699
580
117
8
0
295,841
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role