Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
District5727
Athena
Level 121
God Stats
3W - 2L
1,853 SR
Queue Stats
108W - 103L
1,546 Elo+
Party 1
Hades
Hades
EmMEw0w
Hades
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,559 Elo+
Solo
Anhur
Anhur
taroo10
Anhur
Level 120
God Stats
43W - 53L
1,477 SR
Queue Stats
216W - 211L
1,537 Elo+
Solo
Nu Wa
Nu Wa
zayl63
Nu Wa
Level 170
God Stats
1W - 8L
1,511 SR
Queue Stats
38W - 35L
1,547 Elo+
Party 1
Team Averages
Level 144
1,568 SR
1,538 Elo+

VS

Team Averages
Level 132
1,601 SR
1,588 Elo+
Nemesis
Nemesis
BratwurstBill
Nemesis
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 189L
1,566 Elo+
Solo
The Morrigan
The Morrigan
GUAPDAD3000
The Morrigan
Level 136
God Stats
2W - 2L
1,486 SR
Queue Stats
78W - 76L
1,569 Elo+
Solo
Fenrir
Fenrir
HeinzSeinEnkel
Fenrir
Level 68
God Stats
11W - 3L
1,935 SR
Queue Stats
61W - 52L
1,577 Elo+
Solo
Ra
Ra
SumDayUp
Ra
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,677 Elo+
Solo
Nut
Nut
eleganteheren
Nut
Level 144
God Stats
11W - 11L
1,583 SR
Queue Stats
97W - 88L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 2 / 4
7,477
575
6,194
12,341
10,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
11
0 / 3 / 1
6,509
501
3,428
12,131
10,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
EmMEw0w
Hades
12
1 / 3 / 0
6,637
511
3,208
9,322
4,497
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
taroo10
Anhur
12
1 / 1 / 1
6,783
522
1,987
3,620
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
zayl63
Nu Wa
13
3 / 3 / 2
7,964
613
9,265
7,966
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 1 / 5
7,115
547
6,942
10,145
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
GUAPDAD3000
The Morrigan
14
3 / 2 / 2
7,730
595
3,582
5,121
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 5
7,629
587
8,686
11,740
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 4
8,108
624
5,103
9,078
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 1 / 4
7,725
594
3,282
8,282
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
12
12
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
2
4
2.5
W
Nemesis
2
1
5
4.5
L
Athena
0
3
1
0.17
L
Hades
EmMEw0w
Hades
1
3
0
0.33
W
The Morrigan
GUAPDAD3000
The Morrigan
3
2
2
2
W
4
1
5
6.5
W
2
3
4
1.33
W
1
1
4
3
L
Anhur
taroo10
Anhur
1
1
1
1.5
L
Nu Wa
zayl63
Nu Wa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
27,595
45,380
Taken
44,366
29,561
Mitigated
17,114
13,332
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,194
2,000
0
5,139
12,341
10,258
0
1,754
10,482
0
58,737
W
Nemesis
6,942
2,815
0
3,161
10,145
3,843
0
3,221
6,764
0
61,065
L
Athena
3,428
1,124
0
1,860
12,131
10,766
0
1,757
10,024
28,307
0
L
Hades
EmMEw0w
Hades
3,208
349
686
4,262
9,322
4,497
40
2,945
6,033
46,580
0
W
The Morrigan
GUAPDAD3000
The Morrigan
3,582
453
0
750
5,121
1,826
0
1,538
3,455
59,417
0
W
8,686
3,716
0
5,573
11,740
5,305
243
3,721
7,935
0
36,851
W
5,103
432
576
3,917
9,078
3,105
0
4,546
4,062
66,653
1,274
W
3,282
1,520
0
3,386
8,282
3,035
533
2,061
6,111
0
59,938
L
Anhur
taroo10
Anhur
1,987
186
0
695
3,620
1,249
0
0
3,492
0
41,554
L
Nu Wa
zayl63
Nu Wa
9,265
1,698
0
690
7,966
2,791
183
1,950
5,916
55,711
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
38,307
404
Minions Killed
454
0
Camps Cleared
0
1,309,285
Distance Traveled
1,349,723
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,477
575
94
7
0
314,422
0
W
Nemesis
7,115
547
88
7
0
323,972
0
L
Athena
6,509
501
39
3
0
301,633
0
L
Hades
6,637
511
91
7
0
251,702
0
W
The Morrigan
7,730
595
100
8
0
256,757
0
W
Fenrir
7,629
587
49
4
0
277,545
0
W
Ra
8,108
624
115
9
0
255,876
5
W
Nut
7,725
594
102
8
0
235,573
2
L
Anhur
6,783
522
80
6
0
203,699
0
L
Nu Wa
7,964
613
100
8
0
237,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role