Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LittlePersQc
Heimdallr
Level 85
God Stats
5W - 6L
1,757 SR
Queue Stats
378W - 380L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
MasterClassQc
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 187L
1,425 Elo+
Party 1
Team Averages
Level 106
1,586 SR
1,459 Elo+

VS

Team Averages
Level 75
1,481 SR
1,476 Elo+
Nemesis
Nemesis
MrSoldier02
Nemesis
Level 96
God Stats
13W - 16L
1,460 SR
Queue Stats
79W - 82L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
TheGreenAwesome
Zhong Kui
Level 62
God Stats
2W - 0L
1,714 SR
Queue Stats
7W - 8L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
burgerboski
Sun Wukong
Level 68
God Stats
1W - 0L
1,267 SR
Queue Stats
15W - 16L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 4
9,072
698
7,412
13,941
12,936
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
LittlePersQc
Heimdallr
11
2 / 5 / 3
8,084
622
6,354
13,113
6,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Puch
15
2 / 4 / 3
8,910
685
9,985
10,269
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrSoldier02
Nemesis
16
3 / 2 / 6
9,881
760
9,014
8,744
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TheGreenAwesome
Zhong Kui
15
2 / 3 / 4
8,807
677
9,709
10,718
9,846
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sun Wukong
burgerboski
Sun Wukong
15
5 / 2 / 5
9,488
730
12,788
14,527
13,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
10
10
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
4
5
L
Heimdallr
LittlePersQc
Heimdallr
2
5
3
0.7
L
Ah Puch
2
4
3
0.88
W
Nemesis
MrSoldier02
Nemesis
3
2
6
3
W
Zhong Kui
TheGreenAwesome
Zhong Kui
2
3
4
1.33
W
Sun Wukong
burgerboski
Sun Wukong
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,751
Damage
31,511
37,323
Taken
33,989
23,811
Mitigated
28,112
6,062
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,412
1,596
0
2,764
13,941
12,936
0
4,296
9,641
665
26,802
L
Heimdallr
LittlePersQc
Heimdallr
6,354
2,421
0
1,556
13,113
6,245
0
3,340
9,752
0
18,759
L
Ah Puch
9,985
894
242
1,500
10,269
4,630
276
2,146
8,095
34,403
0
W
Nemesis
MrSoldier02
Nemesis
9,014
2,545
0
580
8,744
4,564
0
2,172
6,572
0
54,291
W
Zhong Kui
TheGreenAwesome
Zhong Kui
9,709
1,361
0
4,334
10,718
9,846
236
5,014
5,704
32,979
515
W
Sun Wukong
burgerboski
Sun Wukong
12,788
3,254
0
3,492
14,527
13,702
0
3,360
11,167
0
23,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
28,176
113
Minions Killed
196
0
Camps Cleared
0
683,902
Distance Traveled
794,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,072
698
30
2
0
244,318
0
L
Heimdallr
8,084
622
31
2
0
222,500
0
L
Ah Puch
8,910
685
52
4
0
217,084
0
W
Nemesis
9,881
760
89
7
0
296,147
0
W
Zhong Kui
8,807
677
87
7
0
241,965
0
W
Sun Wukong
9,488
730
20
2
0
256,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role