Player Matchup

Achilles
Achilles
DeIonix
Achilles
Level 159
God Stats
2W - 4L
1,329 SR
Queue Stats
252W - 250L
1,537 Elo+
Solo
Hera
Hera
Nissandriver
Hera
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,547 Elo+
Party 2
Cerberus
Cerberus
httpsfarmersonly
Cerberus
Level 157
God Stats
1W - 1L
1,801 SR
Queue Stats
139W - 160L
1,529 Elo+
Solo
Hun Batz
Hun Batz
knightdave
Hun Batz
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,536 Elo+
Party 2
Tyr
Tyr
strangse
Tyr
Level 159
God Stats
3W - 3L
1,622 SR
Queue Stats
161W - 154L
1,552 Elo+
Solo
Team Averages
Level 126
1,550 SR
1,540 Elo+

VS

Team Averages
Level 153
1,465 SR
1,542 Elo+
Bellona
Bellona
HotMoistEwok
Bellona
Level 135
God Stats
3W - 0L
1,702 SR
Queue Stats
163W - 181L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
HotMoistJawa
Ah Puch
Level 153
God Stats
1W - 2L
1,196 SR
Queue Stats
164W - 167L
1,529 Elo+
Party 1
Ares
Ares
SnaccMachine
Ares
Level 143
God Stats
1W - 0L
1,546 SR
Queue Stats
56W - 52L
1,529 Elo+
Solo
Loki
Loki
yaaboiiii
Loki
Level 158
God Stats
8W - 8L
1,507 SR
Queue Stats
389W - 414L
1,548 Elo+
Party 1
Cabrakan
Cabrakan
zamyrocs
Cabrakan
Level 177
God Stats
2W - 3L
1,374 SR
Queue Stats
185W - 195L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeIonix
Achilles
14
2 / 4 / 3
7,941
794
8,517
10,392
12,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 6 / 2
8,105
811
10,159
7,999
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
1 / 4 / 4
8,049
805
7,123
12,166
13,233
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
knightdave
Hun Batz
13
1 / 5 / 2
6,830
683
6,169
9,128
5,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 7
7,709
771
5,711
11,602
11,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HotMoistEwok
Bellona
17
8 / 1 / 12
9,633
963
10,078
11,633
16,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
HotMoistJawa
Ah Puch
15
6 / 1 / 13
9,454
945
11,275
6,162
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 15
8,696
870
4,474
12,576
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
15
5 / 2 / 13
9,087
909
10,815
8,950
5,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
zamyrocs
Cabrakan
16
4 / 1 / 16
9,948
995
9,326
13,279
21,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
7
Kills
23
23
Deaths
7
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
DeIonix
Achilles
2
4
3
0.88
W
Bellona
HotMoistEwok
Bellona
8
1
12
14
W
Ah Puch
HotMoistJawa
Ah Puch
6
1
13
12.5
L
3
6
2
0.67
W
0
2
15
3.75
L
1
4
4
0.75
L
Hun Batz
knightdave
Hun Batz
1
5
2
0.4
L
0
4
7
0.88
W
Loki
5
2
13
5.75
W
Cabrakan
zamyrocs
Cabrakan
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,679
Damage
45,968
51,287
Taken
52,600
47,373
Mitigated
61,858
10,627
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DeIonix
Achilles
8,517
1,395
241
2,153
10,392
12,667
0
4,243
5,921
0
13,955
W
Bellona
HotMoistEwok
Bellona
10,078
2,237
0
726
11,633
16,039
1,576
4,334
7,299
0
17,626
W
Ah Puch
HotMoistJawa
Ah Puch
11,275
663
938
1,394
6,162
3,297
1,844
1,828
4,166
31,516
0
L
10,159
2,972
277
432
7,999
4,143
0
4,729
3,228
22,498
0
W
4,474
134
1,477
3,545
12,576
15,209
724
4,210
8,002
6,141
1,014
L
7,123
214
306
3,514
12,166
13,233
0
5,253
6,670
16,540
0
L
Hun Batz
knightdave
Hun Batz
6,169
913
403
551
9,128
5,565
0
4,031
4,954
0
12,807
L
5,711
285
794
1,956
11,602
11,765
0
5,276
6,022
0
11,792
W
Loki
10,815
1,986
748
864
8,950
5,518
684
2,539
6,339
0
25,894
W
Cabrakan
zamyrocs
Cabrakan
9,326
799
2,869
2,731
13,279
21,795
0
4,371
8,596
17,576
3,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
46,818
119
Minions Killed
116
0
Camps Cleared
0
894,952
Distance Traveled
982,052
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,941
794
11
1
0
185,524
0
W
Bellona
9,633
963
18
2
0
211,548
0
W
Ah Puch
9,454
945
42
4
0
175,110
5
L
Hera
8,105
811
26
3
0
145,037
0
W
Ares
8,696
870
8
1
0
224,879
0
L
Cerberus
8,049
805
49
5
0
196,310
0
L
Hun Batz
6,830
683
21
2
0
180,208
0
L
Tyr
7,709
771
12
1
0
187,873
0
W
Loki
9,087
909
23
2
0
208,924
0
W
Cabrakan
9,948
995
25
3
0
161,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role