Player Matchup

Rama
Rama
Bofoshow92
Rama
Level 32
God Stats
0W - 2L
1,699 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
GhostofMex
Charybdis
Level 120
God Stats
2W - 2L
1,506 SR
Queue Stats
26W - 26L
1,481 Elo+
Solo
Anubis
Anubis
HZakGotSwag
Anubis
Level 44
God Stats
6W - 6L
1,524 SR
Queue Stats
113W - 120L
1,426 Elo+
Party 2
Arachne
Arachne
airbob09
Arachne
Level 66
God Stats
76W - 72L
1,592 SR
Queue Stats
141W - 149L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
ziL 3 T H 4 Liz
Gilgamesh
Level 112
God Stats
8W - 19L
1,274 SR
Queue Stats
293W - 307L
1,475 Elo+
Party 2
Team Averages
Level 75
1,519 SR
1,493 Elo+

VS

Team Averages
Level 80
1,662 SR
1,468 Elo+
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Cerillio
Khepri
Level 116
God Stats
2W - 0L
1,812 SR
Queue Stats
4W - 4L
1,427 Elo+
Party 1
Ra
Ra
McHolty
Ra
Level 104
God Stats
2W - 1L
1,760 SR
Queue Stats
47W - 38L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
kikibobo
Gilgamesh
Level 92
God Stats
3W - 2L
1,738 SR
Queue Stats
22W - 20L
1,403 Elo+
Party 1
Neith
Neith
vandericpool
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,551
463
3,054
7,215
2,469
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charybdis
GhostofMex
Charybdis
11
0 / 0 / 1
5,945
495
4,993
8,218
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Anubis
11
1 / 3 / 0
6,054
505
3,159
7,887
3,927
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
airbob09
Arachne
10
2 / 5 / 1
5,933
494
5,553
12,514
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
ziL 3 T H 4 Liz
Gilgamesh
10
0 / 2 / 1
6,046
504
4,664
11,445
9,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 2 / 3
6,215
518
4,865
11,037
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Khepri
Cerillio
Khepri
9
1 / 0 / 2
5,709
476
2,711
6,535
5,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 0 / 0
7,649
637
7,343
2,975
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
kikibobo
Gilgamesh
12
2 / 1 / 1
7,045
587
9,072
12,638
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,914
410
4,884
4,335
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
12
12
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
3
1.75
L
1
2
0
0.5
W
Khepri
Cerillio
Khepri
1
0
2
2
L
Charybdis
GhostofMex
Charybdis
0
0
1
0.5
L
Anubis
1
3
0
0.33
W
7
0
0
7
L
Arachne
airbob09
Arachne
2
5
1
0.5
W
Gilgamesh
kikibobo
Gilgamesh
2
1
1
2.5
W
0
1
0
0
L
Gilgamesh
ziL 3 T H 4 Liz
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
28,875
47,279
Taken
37,520
23,163
Mitigated
22,544
15,869
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,865
3,582
0
3,529
11,037
3,757
0
2,605
8,432
0
48,743
L
3,054
2,792
187
2,442
7,215
2,469
625
1,560
5,655
0
28,719
W
Khepri
Cerillio
Khepri
2,711
34
0
1,579
6,535
5,348
0
0
6,535
14,844
0
L
Charybdis
GhostofMex
Charybdis
4,993
2,427
0
5,320
8,218
2,705
677
1,937
6,202
0
48,925
L
Anubis
3,159
199
0
2,388
7,887
3,927
0
3,165
4,692
38,929
878
W
7,343
1,292
144
1,376
2,975
1,029
0
554
2,421
51,469
324
L
Arachne
airbob09
Arachne
5,553
3,079
0
3,659
12,514
4,579
0
3,216
9,096
0
38,356
W
Gilgamesh
kikibobo
Gilgamesh
9,072
2,952
0
3,721
12,638
10,758
0
0
12,638
0
47,886
W
4,884
2,275
0
548
4,335
1,652
0
0
4,335
0
29,655
L
Gilgamesh
ziL 3 T H 4 Liz
Gilgamesh
4,664
1,953
0
1,873
11,445
9,483
0
0
10,674
0
36,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
31,532
299
Minions Killed
303
0
Camps Cleared
0
1,108,732
Distance Traveled
1,080,148
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,215
518
77
6
0
219,759
0
L
Rama
5,551
463
46
4
0
210,177
0
W
Khepri
5,709
476
10
1
0
254,520
2
L
Charybdis
5,945
495
74
6
0
215,964
0
L
Anubis
6,054
505
69
6
0
187,468
2
W
Ra
7,649
637
82
7
0
237,652
0
L
Arachne
5,933
494
53
4
0
243,557
0
W
Gilgamesh
7,045
587
83
7
0
192,133
2
W
Neith
4,914
410
51
4
0
176,084
0
L
Gilgamesh
6,046
504
57
5
0
251,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role