Player Matchup

Ix Chel
Ix Chel
Barbaro_brutal21
Ix Chel
Level 122
God Stats
7W - 13L
1,426 SR
Queue Stats
209W - 207L
1,511 Elo+
Solo
Jing Wei
Jing Wei
CorpseJester
Jing Wei
Level 8
God Stats
1W - 4L
1,090 SR
Queue Stats
15W - 31L
1,105 Elo+
Party 2
Cthulhu
Cthulhu
FaytalForsaken
Cthulhu
Level 129
God Stats
1W - 2L
1,573 SR
Queue Stats
16W - 26L
1,227 Elo+
Party 2
Mulan
Mulan
Scleiger
Mulan
Level 159
God Stats
0W - 3L
1,130 SR
Queue Stats
8W - 17L
1,152 Elo+
Party 2
Thor
Thor
luisvera2177
Thor
Level 144
God Stats
3W - 3L
1,586 SR
Queue Stats
33W - 40L
1,460 Elo+
Solo
Team Averages
Level 112
1,361 SR
1,291 Elo+

VS

Team Averages
Level 59
1,418 SR
1,430 Elo+
Gilgamesh
Gilgamesh
I_Awsome_Bro123
Gilgamesh
Level 10
God Stats
2W - 3L
1,320 SR
Queue Stats
2W - 5L
1,185 Elo+
Party 1
Sol
Sol
OfficialBedbug
Sol
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 35L
1,539 Elo+
Party 1
Thor
Thor
OfficialStickBug
Thor
Level 81
God Stats
1W - 0L
1,212 SR
Queue Stats
44W - 36L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
diggyallday
Kukulkan
Level 66
God Stats
4W - 3L
1,595 SR
Queue Stats
51W - 60L
1,469 Elo+
Solo
Cupid
Cupid
gooz510
Cupid
Level 61
God Stats
43W - 35L
1,465 SR
Queue Stats
61W - 47L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,442
1,288
4,218
2,846
1,264
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
CorpseJester
Jing Wei
10
0 / 0 / 0
5,394
1,079
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
6,579
1,316
4,360
6,438
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Scleiger
Mulan
11
1 / 1 / 1
6,177
1,235
3,660
4,660
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
1 / 3 / 1
6,229
1,246
5,875
8,249
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

352

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I_Awsome_Bro123
Gilgamesh
11
1 / 1 / 2
6,185
1,237
3,595
4,109
3,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 2
6,780
1,356
6,431
4,192
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 3
6,022
1,204
4,858
5,707
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
diggyallday
Kukulkan
12
0 / 0 / 3
6,300
1,260
3,821
2,195
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
gooz510
Cupid
11
1 / 1 / 1
6,017
1,203
1,153
3,271
1,246
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
3
Kills
4
4
Deaths
3
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Jing Wei
CorpseJester
Jing Wei
0
0
0
0
L
1
0
2
2
W
Gilgamesh
I_Awsome_Bro123
Gilgamesh
1
1
2
2
W
2
0
2
3
W
0
1
3
1.5
L
Mulan
Scleiger
Mulan
1
1
1
1.5
W
Kukulkan
diggyallday
Kukulkan
0
0
3
1.5
W
Cupid
gooz510
Cupid
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
19,858
22,193
Taken
19,474
13,832
Mitigated
9,369
2,536
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,218
630
626
1,090
2,846
1,264
0
770
1,988
21,648
720
L
Jing Wei
CorpseJester
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
4,360
313
210
372
6,438
6,004
0
3,432
2,917
15,927
150
W
Gilgamesh
I_Awsome_Bro123
Gilgamesh
3,595
900
0
346
4,109
3,708
0
2,558
1,385
0
4,506
W
6,431
2,728
0
919
4,192
1,379
0
969
3,176
20,599
2,568
W
4,858
1,058
0
360
5,707
2,162
0
2,345
3,240
0
14,025
L
Mulan
Scleiger
Mulan
3,660
373
0
238
4,660
3,127
0
2,355
2,267
0
11,535
W
Kukulkan
diggyallday
Kukulkan
3,821
227
0
183
2,195
874
0
536
1,620
16,775
0
W
Cupid
gooz510
Cupid
1,153
712
310
206
3,271
1,246
0
1,586
1,638
0
6,590
L
5,875
1,446
0
0
8,249
3,437
0
2,957
5,160
0
10,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
31,304
105
Minions Killed
114
5
Camps Cleared
5
413,788
Distance Traveled
515,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,442
1,288
47
9
1
102,461
0
L
Jing Wei
5,394
1,079
0
0
0
3,493
0
L
Cthulhu
6,579
1,316
34
7
1
109,004
0
W
Gilgamesh
6,185
1,237
4
1
0
107,176
0
W
Sol
6,780
1,356
41
8
3
106,235
0
W
Thor
6,022
1,204
25
5
0
116,234
0
L
Mulan
6,177
1,235
17
3
2
93,630
0
W
Kukulkan
6,300
1,260
34
7
1
118,407
0
W
Cupid
6,017
1,203
10
2
1
67,720
0
L
Thor
6,229
1,246
7
1
1
105,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role