Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Blazelwood209
Geb
Level 129
God Stats
9W - 7L
1,501 SR
Queue Stats
187W - 193L
1,487 Elo+
Party 1
Bellona
Bellona
Decaturfist
Bellona
Level 24
God Stats
20W - 15L
1,645 SR
Queue Stats
196W - 176L
1,477 Elo+
Party 1
Vulcan
Vulcan
savage_boy_C
Vulcan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,467 Elo+
Solo
Neith
Neith
xlhennygodlx
Neith
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,445 Elo+
Solo
Team Averages
Level 109
1,529 SR
1,475 Elo+

VS

Team Averages
Level 112
1,512 SR
1,454 Elo+
Chang'e
Chang'e
BabyBlues22
Chang'e
Level 146
God Stats
16W - 17L
1,450 SR
Queue Stats
42W - 45L
1,517 Elo+
Party 2
Arachne
Arachne
KissMyAsi
Arachne
Level 149
God Stats
1W - 0L
1,568 SR
Queue Stats
46W - 53L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
TenTiara652
Sun Wukong
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 112L
1,444 Elo+
Party 3
Xing Tian
Xing Tian
pvtskittlez69
Xing Tian
Level 67
God Stats
8W - 4L
1,593 SR
Queue Stats
56W - 71L
1,487 Elo+
Party 3
Hachiman
Hachiman
upcountrydegen69
Hachiman
Level 116
God Stats
7W - 10L
1,449 SR
Queue Stats
37W - 54L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 0 / 1
5,968
543
3,332
9,831
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 3
5,821
529
6,102
8,635
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Decaturfist
Bellona
11
1 / 0 / 0
6,585
599
6,594
7,596
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
6
0 / 4 / 0
4,392
399
439
4,056
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 5 / 3
5,182
471
6,212
9,489
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyBlues22
Chang'e
12
3 / 0 / 0
7,212
656
4,180
4,595
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
KissMyAsi
Arachne
11
2 / 0 / 0
5,898
536
3,224
9,252
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TenTiara652
Sun Wukong
9
0 / 1 / 0
5,343
486
2,937
8,880
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
pvtskittlez69
Xing Tian
10
1 / 2 / 3
5,711
519
4,598
10,697
6,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 3 / 1
6,497
591
7,664
9,054
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
11
11
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
0
1
2.5
W
Chang'e
BabyBlues22
Chang'e
3
0
0
3
L
1
2
3
1.25
L
Bellona
Decaturfist
Bellona
1
0
0
1
W
Arachne
KissMyAsi
Arachne
2
0
0
2
W
Sun Wukong
TenTiara652
Sun Wukong
0
1
0
0
W
Xing Tian
pvtskittlez69
Xing Tian
1
2
3
1.25
L
Vulcan
0
4
0
0
W
5
3
1
1.83
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
22,603
39,607
Taken
42,478
23,446
Mitigated
22,338
10,622
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,332
841
0
4,367
9,831
3,780
0
2,456
7,217
0
45,641
W
Chang'e
BabyBlues22
Chang'e
4,180
685
0
3,032
4,595
1,499
647
439
4,156
50,823
2,828
L
6,102
738
0
1,932
8,635
6,639
0
1,604
6,643
23,039
0
L
Bellona
Decaturfist
Bellona
6,594
2,222
0
2,235
7,596
7,863
0
0
6,943
0
47,197
W
Arachne
KissMyAsi
Arachne
3,224
1,592
0
3,941
9,252
3,526
0
628
8,460
0
43,147
W
Sun Wukong
TenTiara652
Sun Wukong
2,937
820
0
2,051
8,880
7,513
0
0
8,365
0
24,513
W
Xing Tian
pvtskittlez69
Xing Tian
4,598
257
0
566
10,697
6,494
245
2,797
7,900
23,555
0
L
Vulcan
439
232
0
260
4,056
1,466
0
2,446
1,610
12,853
0
W
7,664
5,608
0
3,751
9,054
3,306
627
2,677
6,377
0
38,959
L
6,212
3,021
0
1,828
9,489
3,698
0
1,371
7,844
0
34,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
30,661
300
Minions Killed
306
0
Camps Cleared
0
974,675
Distance Traveled
1,029,097
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,968
543
81
7
0
240,501
0
W
Chang'e
7,212
656
88
8
0
194,733
0
L
Geb
5,821
529
24
2
0
239,348
1
L
Bellona
6,585
599
96
9
0
189,689
0
W
Arachne
5,898
536
72
7
0
250,386
0
W
Sun Wukong
5,343
486
42
4
0
195,090
0
W
Xing Tian
5,711
519
36
3
0
201,778
0
L
Vulcan
4,392
399
28
3
0
116,709
1
W
Hachiman
6,497
591
68
6
0
187,110
0
L
Neith
5,182
471
71
6
0
188,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role