Player Matchup

Olorun
Olorun
FarisScherwitz
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,277 Elo+
Party 1
King Arthur
King Arthur
NXZeroBudista
King Arthur
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,277 Elo+
Party 1
Neith
Neith
PsicólogoDoSus
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,277 Elo+
Party 1
He Bo
He Bo
Santu-Kun
He Bo
Level 106
God Stats
19W - 18L
1,640 SR
Queue Stats
123W - 130L
1,458 Elo+
Solo
Achilles
Achilles
vrdssonic
Achilles
Level 63
God Stats
2W - 0L
1,619 SR
Queue Stats
93W - 37L
1,715 Elo+
Solo
Team Averages
Level 46
1,552 SR
1,401 Elo+

VS

Team Averages
Level 97
1,500 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,497
1,250
5,849
4,103
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
NXZeroBudista
King Arthur
12
2 / 2 / 6
7,387
1,231
3,084
5,830
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
1 / 1 / 4
6,771
1,129
2,988
3,149
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Santu-Kun
He Bo
12
0 / 3 / 8
6,583
1,097
8,985
5,607
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
vrdssonic
Achilles
12
2 / 1 / 6
7,433
1,239
5,970
6,431
5,748
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

341

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 1 / 2
7,983
1,331
6,255
8,929
3,575
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
 
Skadi
12
2 / 2 / 4
7,118
1,186
3,709
5,866
2,086
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
12
0 / 1 / 6
6,879
1,147
5,213
5,087
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
 
Nox
12
1 / 2 / 4
6,814
1,136
4,304
5,330
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
 
Chang'e
11
0 / 2 / 3
6,029
1,005
469
3,389
1,050
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
8
Kills
8
8
Deaths
8
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
1
2
6
L
Skadi
 
Skadi
2
2
4
2
L
Kukulkan
 
Kukulkan
0
1
6
3
L
Nox
 
Nox
1
2
4
1.5
L
Chang'e
 
Chang'e
0
2
3
0.75
W
3
1
3
4.5
W
King Arthur
NXZeroBudista
King Arthur
2
2
6
2.5
W
1
1
4
3
W
He Bo
Santu-Kun
He Bo
0
3
8
1.33
W
Achilles
vrdssonic
Achilles
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,876
Damage
19,950
25,120
Taken
28,601
15,810
Mitigated
10,827
2,980
Healing
963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,255
619
0
0
8,929
3,575
0
4,056
4,663
0
13,511
L
Skadi
 
Skadi
3,709
1,148
0
0
5,866
2,086
0
2,948
2,742
0
21,181
L
Kukulkan
 
Kukulkan
5,213
521
0
0
5,087
2,094
0
2,824
2,097
17,867
0
L
Nox
 
Nox
4,304
556
0
199
5,330
2,022
0
3,087
2,111
13,172
415
L
Chang'e
 
Chang'e
469
0
443
321
3,389
1,050
0
1,135
2,154
926
0
W
5,849
3,000
240
1,065
4,103
1,844
0
1,790
2,313
22,709
0
W
King Arthur
NXZeroBudista
King Arthur
3,084
745
0
560
5,830
4,666
0
3,205
2,625
0
9,057
W
2,988
741
0
650
3,149
1,248
0
864
2,285
0
13,446
W
He Bo
Santu-Kun
He Bo
8,985
170
0
0
5,607
2,304
0
1,741
3,866
18,367
0
W
Achilles
vrdssonic
Achilles
5,970
1,142
0
465
6,431
5,748
0
2,158
4,273
0
14,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
34,823
128
Minions Killed
114
6
Camps Cleared
4
614,216
Distance Traveled
504,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,983
1,331
20
3
1
123,898
0
L
Skadi
7,118
1,186
30
5
1
117,773
0
L
Kukulkan
6,879
1,147
35
6
2
129,249
0
L
Nox
6,814
1,136
28
5
0
108,058
0
L
Chang'e
6,029
1,005
1
0
0
25,884
0
W
Olorun
7,497
1,250
41
7
2
112,922
0
W
King Arthur
7,387
1,231
9
2
0
130,579
0
W
Neith
6,771
1,129
37
6
2
114,733
0
W
He Bo
6,583
1,097
24
4
1
120,063
0
W
Achilles
7,433
1,239
17
3
1
135,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role