Player Matchup

Anubis
Anubis
DatKandyKushXD
Anubis
Level 76
God Stats
2W - 3L
1,401 SR
Queue Stats
40W - 36L
1,560 Elo+
Party 2
Surtr
Surtr
MoistPope
Surtr
Level 66
God Stats
2W - 2L
1,485 SR
Queue Stats
104W - 92L
1,498 Elo+
Party 2
Artemis
Artemis
Papipeligro
Artemis
Level 27
God Stats
6W - 11L
1,400 SR
Queue Stats
13W - 17L
1,401 Elo+
Party 3
Thanatos
Thanatos
chefboiart
Thanatos
Level 25
God Stats
1W - 1L
1,507 SR
Queue Stats
16W - 18L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
kasakistan
Baron Samedi
Level 44
God Stats
0W - 3L
1,256 SR
Queue Stats
23W - 29L
1,429 Elo+
Party 3
Team Averages
Level 48
1,410 SR
1,449 Elo+

VS

Team Averages
Level 94
1,468 SR
1,472 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Brunleyyy
Cthulhu
Level 40
God Stats
9W - 6L
1,356 SR
Queue Stats
28W - 25L
1,420 Elo+
Party 1
Ullr
Ullr
Sarigashi
Ullr
Level 67
God Stats
42W - 35L
1,488 SR
Queue Stats
161W - 159L
1,461 Elo+
Solo
Hera
Hera
hudan-damian
Hera
Level 149
God Stats
17W - 16L
1,707 SR
Queue Stats
129W - 115L
1,537 Elo+
Solo
Nut
Nut
lilbigflex
Nut
Level 89
God Stats
3W - 3L
1,289 SR
Queue Stats
57W - 54L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,436
495
3,469
9,423
4,148
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Surtr
MoistPope
Surtr
13
1 / 2 / 2
7,720
594
8,960
14,166
10,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Papipeligro
Artemis
10
1 / 2 / 0
6,026
464
4,636
7,571
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
chefboiart
Thanatos
12
2 / 2 / 0
6,479
498
2,068
11,376
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Baron Samedi
kasakistan
Baron Samedi
11
0 / 3 / 1
6,516
501
3,252
11,212
8,421
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 3 / 2
6,998
538
6,809
12,352
11,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
Brunleyyy
Cthulhu
12
0 / 0 / 7
7,420
571
5,281
7,964
6,625
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
14
3 / 0 / 7
7,458
574
6,380
8,264
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 0 / 2
9,323
717
8,744
5,279
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 3
7,353
566
6,174
8,171
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
13
13
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
3
2
0.33
W
Cthulhu
Brunleyyy
Cthulhu
0
0
7
3.5
L
0
4
0
0
L
Surtr
MoistPope
Surtr
1
2
2
1
L
Artemis
Papipeligro
Artemis
1
2
0
0.5
W
Ullr
3
0
7
6.5
L
Thanatos
chefboiart
Thanatos
2
2
0
1
W
8
0
2
9
L
Baron Samedi
kasakistan
Baron Samedi
0
3
1
0.17
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,385
Damage
33,388
53,748
Taken
42,030
30,562
Mitigated
26,478
17,760
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,809
2,057
0
1,908
12,352
11,435
313
299
12,053
0
52,461
W
Cthulhu
Brunleyyy
Cthulhu
5,281
429
1,833
1,996
7,964
6,625
320
819
7,145
32,496
1,057
L
3,469
42
0
3,242
9,423
4,148
0
4,870
4,553
52,824
0
L
Surtr
MoistPope
Surtr
8,960
3,887
0
3,390
14,166
10,565
0
1,482
11,892
674
59,353
L
Artemis
Papipeligro
Artemis
4,636
1,713
0
655
7,571
2,441
346
2,121
5,450
0
27,181
W
Ullr
6,380
2,332
0
3,070
8,264
2,994
935
2,365
5,899
0
49,883
L
Thanatos
chefboiart
Thanatos
2,068
500
0
6,460
11,376
4,987
0
3,088
8,288
0
46,163
W
8,744
2,206
0
750
5,279
1,979
1,337
1,066
4,213
72,002
1,568
L
Baron Samedi
kasakistan
Baron Samedi
3,252
339
341
3,672
11,212
8,421
173
2,222
8,990
35,700
401
W
6,174
3,190
0
4,504
8,171
3,445
196
2,286
5,885
0
58,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
38,552
348
Minions Killed
435
0
Camps Cleared
0
1,230,396
Distance Traveled
1,311,665
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,998
538
89
7
0
251,282
0
W
Cthulhu
7,420
571
48
4
0
278,478
1
L
Anubis
6,436
495
96
7
0
263,162
0
L
Surtr
7,720
594
92
7
0
263,875
3
L
Artemis
6,026
464
41
3
0
220,017
0
W
Ullr
7,458
574
68
5
0
278,758
2
L
Thanatos
6,479
498
78
6
0
273,294
0
W
Hera
9,323
717
127
10
0
261,785
6
L
Baron Samedi
6,516
501
41
3
0
210,048
2
W
Nut
7,353
566
103
8
0
241,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role