Player Matchup

Anhur
Anhur
CrankyTea
Anhur
Level 162
God Stats
2W - 1L
1,566 SR
Queue Stats
97W - 89L
1,546 Elo+
Solo
Thor
Thor
JonesC
Thor
Level 150
God Stats
2W - 4L
1,365 SR
Queue Stats
160W - 161L
1,513 Elo+
Solo
Geb
Geb
Solrflayre
Geb
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 100L
1,512 Elo+
Party 2
Janus
Janus
TubbyFollower43
Janus
Level 125
God Stats
1W - 1L
1,615 SR
Queue Stats
18W - 11L
1,625 Elo+
Solo
Amaterasu
Amaterasu
Vulonviir
Amaterasu
Level 166
God Stats
2W - 0L
1,770 SR
Queue Stats
34W - 28L
1,506 Elo+
Party 2
Team Averages
Level 152
1,563 SR
1,540 Elo+

VS

Team Averages
Level 98
1,641 SR
1,533 Elo+
Terra
Terra
 
Terra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ISMAEL3232VLC
Kukulkan
Level 64
God Stats
2W - 2L
1,835 SR
Queue Stats
112W - 87L
1,601 Elo+
Party 3
Fenrir
Fenrir
josesol00
Fenrir
Level 68
God Stats
1W - 1L
1,780 SR
Queue Stats
107W - 100L
1,514 Elo+
Party 3
Rama
Rama
toygarhan5314
Rama
Level 63
God Stats
2W - 3L
1,520 SR
Queue Stats
24W - 23L
1,598 Elo+
Party 1
Cu Chulainn
Cu Chulainn
youtubeman867
Cu Chulainn
Level 142
God Stats
9W - 6L
1,570 SR
Queue Stats
97W - 88L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CrankyTea
Anhur
15
1 / 2 / 1
8,609
574
8,807
11,307
4,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
JonesC
Thor
15
4 / 0 / 1
8,022
535
10,413
10,560
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 1 / 2
6,810
454
4,727
8,113
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 1
8,400
560
10,081
9,825
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Vulonviir
Amaterasu
15
4 / 1 / 0
9,448
630
15,125
18,593
13,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 1 / 1
7,290
486
6,467
15,354
13,144
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ISMAEL3232VLC
Kukulkan
12
0 / 2 / 0
6,637
442
5,235
9,283
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
josesol00
Fenrir
14
2 / 2 / 1
7,402
493
5,118
14,427
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 2
8,638
576
6,911
12,246
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
youtubeman867
Cu Chulainn
13
0 / 4 / 1
7,279
485
10,995
18,903
17,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
5
5
Deaths
12
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
1
1
2.5
W
Anhur
CrankyTea
Anhur
1
2
1
0.75
L
Kukulkan
ISMAEL3232VLC
Kukulkan
0
2
0
0
W
Thor
JonesC
Thor
4
0
1
4.5
W
0
1
2
1
W
2
1
1
2.5
W
Amaterasu
Vulonviir
Amaterasu
4
1
0
4
L
Fenrir
josesol00
Fenrir
2
2
1
1.25
L
1
3
2
0.67
L
Cu Chulainn
youtubeman867
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,153
Damage
34,726
58,398
Taken
70,213
32,843
Mitigated
43,613
26,136
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,467
1,334
2,312
3,802
15,354
13,144
0
5,374
9,565
23,262
1,672
W
Anhur
CrankyTea
Anhur
8,807
3,600
0
4,757
11,307
4,245
681
999
10,308
0
74,878
L
Kukulkan
ISMAEL3232VLC
Kukulkan
5,235
414
0
1,605
9,283
3,416
0
4,792
4,023
48,351
0
W
Thor
JonesC
Thor
10,413
2,888
0
1,572
10,560
5,066
0
3,015
7,545
0
71,976
W
4,727
979
90
2,080
8,113
6,037
0
3,416
4,697
25,407
0
W
10,081
477
0
4,356
9,825
4,049
0
3,585
6,240
73,802
2,941
W
Amaterasu
Vulonviir
Amaterasu
15,125
8,592
0
13,281
18,593
13,446
348
1,525
17,068
0
87,449
L
Fenrir
josesol00
Fenrir
5,118
1,824
0
6,440
14,427
6,326
0
2,441
11,792
0
59,021
L
6,911
5,506
0
4,530
12,246
3,681
0
907
11,339
0
87,193
L
Cu Chulainn
youtubeman867
Cu Chulainn
10,995
2,352
0
2,458
18,903
17,046
0
0
18,903
4,512
61,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
37,246
543
Minions Killed
459
0
Camps Cleared
0
1,638,414
Distance Traveled
1,492,353
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,290
486
34
2
0
310,307
4
W
Anhur
8,609
574
132
9
0
274,888
0
L
Kukulkan
6,637
442
96
6
0
292,940
0
W
Thor
8,022
535
112
7
0
359,956
0
W
Geb
6,810
454
29
2
0
340,643
4
W
Janus
8,400
560
135
9
0
323,596
5
W
Amaterasu
9,448
630
135
9
0
339,331
3
L
Fenrir
7,402
493
92
6
0
364,054
0
L
Rama
8,638
576
145
10
0
262,863
3
L
Cu Chulainn
7,279
485
92
6
0
262,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role