Player Matchup

Chernobog
Chernobog
Gold I
 
Chernobog
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
DanteRedfern
Izanami
Gold I
Level 159
God Stats
4W - 2L
1,701 SR
Queue Stats
77W - 72L
1,790 MMR
Solo
Bastet
Bastet
Platinum III
DawnxSephora
Bastet
Platinum III
Level 200
God Stats
56W - 62L
1,557 SR
Queue Stats
356W - 358L
1,765 MMR
Solo
Athena
Athena
Gold IV
LightXero2
Athena
Gold IV
Level 147
God Stats
3W - 4L
1,548 SR
Queue Stats
13W - 9L
1,751 MMR
Solo
Hades
Hades
Platinum V
WizzyJohn
Hades
Platinum V
Level 259
God Stats
2W - 0L
1,710 SR
Queue Stats
210W - 200L
1,751 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 185
1,603 SR
1,711 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,659 SR
1,762 MMR
Zeus
Zeus
Platinum V
Acarmine66
Zeus
Platinum V
Level 129
God Stats
3W - 3L
1,791 SR
Queue Stats
60W - 62L
1,767 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Jorgexld
Amaterasu
Platinum III
Level 190
God Stats
6W - 3L
1,598 SR
Queue Stats
125W - 111L
1,782 MMR
Solo
Sobek
Sobek
Platinum IV
SirOsam
Sobek
Platinum IV
Level 129
God Stats
3W - 3L
1,675 SR
Queue Stats
162W - 155L
1,766 MMR
Solo
Susano
Susano
Platinum I
TheHappyBean
Susano
Platinum I
Level 134
God Stats
2W - 1L
1,405 SR
Queue Stats
145W - 127L
1,965 MMR
Party 1
Apollo
Apollo
Gold V
e1d2x3n4
Apollo
Gold V
Level 150
God Stats
0W - 1L
1,827 SR
Queue Stats
34W - 34L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
2 / 0 / 1
3,911
782
1,961
2,392
677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
DanteRedfern
Izanami
7
2 / 1 / 0
4,181
836
1,093
2,814
837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
7
1 / 1 / 3
3,936
787
1,727
5,007
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
LightXero2
Athena
6
1 / 0 / 2
3,993
799
1,808
3,405
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
WizzyJohn
Hades
7
0 / 0 / 0
3,782
756
2,050
3,728
1,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OsirisNutAgniThoth

VS

Bans
AresAwilixKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
3,831
766
3,597
3,346
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Amaterasu
Jorgexld
Amaterasu
7
0 / 0 / 0
3,563
713
1,933
3,880
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sobek
SirOsam
Sobek
5
0 / 2 / 0
3,277
655
1,282
4,520
3,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
1
0 / 0 / 0
2,436
487
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
e1d2x3n4
Apollo
5
0 / 1 / 0
3,016
603
1,774
2,981
949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
1
2.5
L
2
3
0
0.67
W
Izanami
DanteRedfern
Izanami
2
1
0
2
W
Bastet
1
1
3
2.5
L
Amaterasu
Jorgexld
Amaterasu
0
0
0
0
W
Athena
LightXero2
Athena
1
0
2
2
L
Sobek
SirOsam
Sobek
0
2
0
0
L
Susano
0
0
0
0
W
Hades
WizzyJohn
Hades
0
0
0
0
L
Apollo
e1d2x3n4
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,639
Damage
8,586
17,346
Taken
14,727
7,367
Mitigated
6,513
9,895
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
1,961
1,202
0
1,193
2,392
677
0
634
1,758
0
23,120
L
3,597
285
0
250
3,346
861
0
0
3,346
20,235
0
W
Izanami
DanteRedfern
Izanami
1,093
715
0
1,282
2,814
837
0
1,696
910
0
25,856
W
Bastet
1,727
594
0
2,628
5,007
1,467
0
1,606
3,253
0
19,929
L
Amaterasu
Jorgexld
Amaterasu
1,933
960
0
2,397
3,880
1,594
0
2,050
1,830
0
23,354
W
Athena
LightXero2
Athena
1,808
788
0
1,864
3,405
2,457
0
587
2,818
9,582
1,223
L
Sobek
SirOsam
Sobek
1,282
243
0
1,760
4,520
3,109
0
1,005
3,515
9,275
0
L
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Hades
WizzyJohn
Hades
2,050
1,052
0
2,928
3,728
1,929
0
0
3,728
22,083
0
L
Apollo
e1d2x3n4
Apollo
1,774
1,094
0
1,056
2,981
949
0
561
2,420
0
17,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,803
Gold Earned
16,123
197
Minions Killed
120
0
Camps Cleared
0
527,021
Distance Traveled
410,070
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
3,911
782
53
11
0
105,050
0
L
Zeus
3,831
766
37
7
0
104,320
0
W
Izanami
4,181
836
44
9
0
94,105
0
W
Bastet
3,936
787
41
8
0
111,699
0
L
Amaterasu
3,563
713
41
8
0
100,832
0
W
Athena
3,993
799
12
2
0
107,594
1
L
Sobek
3,277
655
15
3
0
103,063
0
L
Susano
2,436
487
0
0
0
1,125
0
W
Hades
3,782
756
47
9
0
108,573
1
L
Apollo
3,016
603
27
5
0
100,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role