Player Matchup

Anhur
Anhur
GamerFemboy
Anhur
Level 137
God Stats
0W - 3L
1,678 SR
Queue Stats
20W - 25L
1,564 Elo+
Party 1
Ix Chel
Ix Chel
SimpMilk
Ix Chel
Level 117
God Stats
0W - 4L
1,260 SR
Queue Stats
28W - 20L
1,656 Elo+
Party 1
Kuzenbo
Kuzenbo
YolleredMilk
Kuzenbo
Level 140
God Stats
0W - 1L
1,322 SR
Queue Stats
29W - 22L
1,660 Elo+
Party 1
Team Averages
Level 131
1,420 SR
1,627 Elo+

VS

Team Averages
Level 149
1,804 SR
1,711 Elo+
Agni
Agni
Bones
Agni
Level 164
God Stats
8W - 2L
2,008 SR
Queue Stats
95W - 31L
1,859 Elo+
Solo
Sylvanus
Sylvanus
CptFrog
Sylvanus
Level 125
God Stats
1W - 0L
1,677 SR
Queue Stats
274W - 255L
1,591 Elo+
Solo
King Arthur
King Arthur
SaintMichaelII
King Arthur
Level 157
God Stats
46W - 29L
1,729 SR
Queue Stats
95W - 73L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,194
654
5,477
11,624
3,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ix Chel
SimpMilk
Ix Chel
13
0 / 3 / 1
7,225
657
4,788
7,718
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
YolleredMilk
Kuzenbo
11
0 / 3 / 1
6,754
614
6,587
13,671
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bones
Agni
15
5 / 0 / 6
9,314
847
13,584
7,614
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
CptFrog
Sylvanus
14
4 / 0 / 7
8,627
784
7,686
10,317
10,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

King Arthur
SaintMichaelII
King Arthur
13
2 / 1 / 7
8,585
780
9,361
12,369
11,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
Bones
Agni
5
0
6
8
W
Sylvanus
CptFrog
Sylvanus
4
0
7
7.5
L
1
5
0
0.2
W
King Arthur
SaintMichaelII
King Arthur
2
1
7
5.5
L
Ix Chel
SimpMilk
Ix Chel
0
3
1
0.17
L
Kuzenbo
YolleredMilk
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
30,631
33,013
Taken
30,300
20,029
Mitigated
25,578
4,838
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Bones
Agni
13,584
1,334
0
1,022
7,614
3,533
865
2,318
5,048
56,961
698
W
Sylvanus
CptFrog
Sylvanus
7,686
1,782
4,424
4,683
10,317
10,289
538
4,250
5,706
19,409
998
L
5,477
4,034
0
1,779
11,624
3,996
0
7,615
3,398
0
32,912
W
King Arthur
SaintMichaelII
King Arthur
9,361
1,169
0
3,146
12,369
11,756
213
3,274
8,851
996
38,729
L
Ix Chel
SimpMilk
Ix Chel
4,788
530
719
671
7,718
3,158
0
3,786
3,481
23,096
0
L
Kuzenbo
YolleredMilk
Kuzenbo
6,587
1,778
0
1,669
13,671
12,875
0
8,447
3,959
11,116
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,173
Gold Earned
26,526
135
Minions Killed
182
0
Camps Cleared
0
616,054
Distance Traveled
673,011
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,314
847
105
10
0
222,455
0
W
Sylvanus
8,627
784
24
2
0
208,990
2
L
Anhur
7,194
654
73
7
0
185,803
0
W
King Arthur
8,585
780
53
5
0
241,566
2
L
Ix Chel
7,225
657
48
4
0
219,877
0
L
Kuzenbo
6,754
614
14
1
0
210,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role