Player Matchup

Hercules
Hercules
Cindamore2356
Hercules
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 287L
1,507 Elo+
Solo
Serqet
Serqet
DonTheDeer
Serqet
Level 82
God Stats
1W - 1L
1,331 SR
Queue Stats
34W - 27L
1,414 Elo+
Solo
Janus
Janus
HouseElf1122
Janus
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
93W - 87L
1,421 Elo+
Party 1
Discordia
Discordia
ZingySquirrel88
Discordia
Level 50
God Stats
4W - 0L
1,878 SR
Queue Stats
46W - 51L
1,408 Elo+
Party 1
Neith
Neith
theinmortal1323
Neith
Level 139
God Stats
2W - 0L
1,664 SR
Queue Stats
66W - 52L
1,496 Elo+
Solo
Team Averages
Level 95
1,531 SR
1,449 Elo+

VS

Team Averages
Level 138
1,470 SR
1,434 Elo+
Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Famyens
Neith
Level 190
God Stats
1W - 1L
1,525 SR
Queue Stats
71W - 86L
1,425 Elo+
Solo
Fenrir
Fenrir
GioSaB
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 141L
1,393 Elo+
Solo
Chernobog
Chernobog
Rasminush
Chernobog
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,381 Elo+
Solo
Jormungandr
Jormungandr
SebSolis27
Jormungandr
Level 103
God Stats
2W - 7L
1,322 SR
Queue Stats
305W - 290L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cindamore2356
Hercules
13
3 / 3 / 6
7,424
928
5,393
14,567
14,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Serqet
DonTheDeer
Serqet
11
1 / 1 / 5
6,675
834
1,835
4,345
3,555
Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 1 / 6
9,028
1,129
10,117
4,349
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
ZingySquirrel88
Discordia
13
3 / 2 / 5
7,524
941
4,506
5,670
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 8
7,831
979
6,504
6,386
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 4 / 2
6,603
825
5,565
9,555
8,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Neith
Famyens
Neith
12
3 / 2 / 1
6,519
815
7,244
5,528
2,423
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
GioSaB
Fenrir
11
1 / 6 / 2
6,097
762
3,112
10,043
7,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chernobog
Rasminush
Chernobog
5
0 / 1 / 1
5,166
646
373
1,391
532
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
SebSolis27
Jormungandr
15
2 / 2 / 4
7,372
922
9,044
7,948
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
15
Kills
7
8
Deaths
15
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
2
0.5
W
Hercules
Cindamore2356
Hercules
3
3
6
2
W
Serqet
DonTheDeer
Serqet
1
1
5
3.5
L
Neith
Famyens
Neith
3
2
1
1.75
L
Fenrir
GioSaB
Fenrir
1
6
2
0.33
W
6
1
6
9
L
Chernobog
Rasminush
Chernobog
0
1
1
0.5
L
Jormungandr
SebSolis27
Jormungandr
2
2
4
2
W
Discordia
ZingySquirrel88
Discordia
3
2
5
2.75
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,355
Damage
25,338
35,317
Taken
34,465
24,351
Mitigated
27,502
15,684
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,565
705
194
1,200
9,555
8,832
0
3,899
5,154
0
10,649
W
Hercules
Cindamore2356
Hercules
5,393
1,926
0
5,320
14,567
14,226
874
2,077
12,080
0
8,987
W
Serqet
DonTheDeer
Serqet
1,835
328
148
487
4,345
3,555
0
1,416
2,617
0
2,474
L
Neith
Famyens
Neith
7,244
3,391
761
2,244
5,528
2,423
0
2,211
3,251
0
14,414
L
Fenrir
GioSaB
Fenrir
3,112
843
486
956
10,043
7,574
0
3,846
5,715
0
5,794
W
10,117
845
1,610
1,884
4,349
1,635
340
1,007
3,035
21,217
641
L
Chernobog
Rasminush
Chernobog
373
362
19
145
1,391
532
0
475
916
0
609
L
Jormungandr
SebSolis27
Jormungandr
9,044
628
303
1,402
7,948
8,141
0
2,900
4,832
22,045
471
W
Discordia
ZingySquirrel88
Discordia
4,506
653
156
1,461
5,670
2,182
382
1,430
3,949
8,894
100
W
6,504
3,430
1,126
3,492
6,386
2,753
2,620
1,614
4,499
0
20,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,482
Gold Earned
31,757
79
Minions Killed
60
0
Camps Cleared
0
729,743
Distance Traveled
571,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,603
825
8
1
0
128,452
0
W
Hercules
7,424
928
4
1
0
130,354
0
W
Serqet
6,675
834
3
0
0
162,305
0
L
Neith
6,519
815
23
3
0
106,876
0
L
Fenrir
6,097
762
3
0
0
149,563
0
W
Janus
9,028
1,129
36
5
0
162,514
0
L
Chernobog
5,166
646
3
0
0
40,905
0
L
Jormungandr
7,372
922
23
3
0
145,987
0
W
Discordia
7,524
941
12
2
0
145,623
0
W
Neith
7,831
979
24
3
0
128,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role