Player Matchup

Arachne
Arachne
D3Structo_D1sc
Arachne
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Emerald-smoke420
Jing Wei
Level 69
God Stats
1W - 7L
1,180 SR
Queue Stats
194W - 222L
1,379 Elo+
Solo
Ganesha
Ganesha
MurderousKirby
Ganesha
Level 93
God Stats
5W - 4L
1,820 SR
Queue Stats
79W - 59L
1,577 Elo+
Party 2
Olorun
Olorun
SuperAgentLee
Olorun
Level 68
God Stats
17W - 11L
1,635 SR
Queue Stats
45W - 30L
1,508 Elo+
Solo
King Arthur
King Arthur
dar_ksouls29
King Arthur
Level 68
God Stats
12W - 14L
1,497 SR
Queue Stats
54W - 72L
1,478 Elo+
Party 2
Team Averages
Level 78
1,527 SR
1,476 Elo+

VS

Team Averages
Level 47
1,695 SR
1,422 Elo+
Izanami
Izanami
Alexiitto88
Izanami
Level 37
God Stats
42W - 35L
1,476 SR
Queue Stats
53W - 63L
1,374 Elo+
Solo
Hades
Hades
Shinsei_BFT
Hades
Level 47
God Stats
24W - 11L
1,703 SR
Queue Stats
89W - 85L
1,514 Elo+
Party 3
Vamana
Vamana
Spartan007
Vamana
Level 76
God Stats
3W - 0L
1,712 SR
Queue Stats
14W - 18L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
clearsky10
Cthulhu
Level 20
God Stats
4W - 1L
1,886 SR
Queue Stats
13W - 18L
1,352 Elo+
Party 1
Anubis
Anubis
timi500443
Anubis
Level 57
God Stats
7W - 2L
1,698 SR
Queue Stats
88W - 85L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,845
474
424
1,381
270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,425
571
1,655
5,218
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,573
596
1,384
3,731
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

6
0 / 2 / 0
3,381
564
2,598
3,725
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
dar_ksouls29
King Arthur
6
0 / 3 / 0
3,507
585
2,385
6,537
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexiitto88
Izanami
8
2 / 0 / 0
4,489
748
1,671
2,513
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 4
4,448
741
2,785
3,462
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Vamana
Spartan007
Vamana
8
0 / 0 / 1
4,590
765
690
2,192
1,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
clearsky10
Cthulhu
7
1 / 0 / 1
3,878
646
3,849
4,234
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
timi500443
Anubis
9
5 / 0 / 1
4,968
828
3,166
4,623
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alexiitto88
Izanami
2
0
0
2
L
0
1
0
0
L
0
1
0
0
L
0
2
0
0
W
1
0
4
3
W
Vamana
Spartan007
Vamana
0
0
1
0.5
L
0
2
0
0
W
Cthulhu
clearsky10
Cthulhu
1
0
1
1.5
L
King Arthur
dar_ksouls29
King Arthur
0
3
0
0
W
Anubis
timi500443
Anubis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,446
Damage
12,161
20,592
Taken
17,024
6,847
Mitigated
8,111
4,492
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alexiitto88
Izanami
1,671
1,315
0
559
2,513
865
0
657
1,856
0
31,874
L
424
335
0
464
1,381
270
0
911
470
0
2,251
L
1,655
1,149
0
1,800
5,218
1,412
0
1,666
3,190
0
15,877
L
1,384
0
0
120
3,731
1,188
0
2,218
1,513
13,615
913
W
2,785
1,129
690
2,356
3,462
1,463
0
442
2,944
23,618
0
W
Vamana
Spartan007
Vamana
690
186
0
814
2,192
1,263
0
112
2,080
0
22,969
L
2,598
1,678
0
1,280
3,725
1,173
0
1,638
1,904
14,789
0
W
Cthulhu
clearsky10
Cthulhu
3,849
105
0
1,044
4,234
2,730
0
1,941
2,293
12,475
0
L
King Arthur
dar_ksouls29
King Arthur
2,385
433
42
786
6,537
2,804
0
2,822
3,619
0
14,217
W
Anubis
timi500443
Anubis
3,166
347
0
2,250
4,623
1,790
0
694
3,769
26,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,731
Gold Earned
22,373
114
Minions Killed
193
0
Camps Cleared
0
520,219
Distance Traveled
619,238
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,489
748
60
10
0
112,986
1
L
Arachne
2,845
474
10
2
0
49,844
0
L
Jing Wei
3,425
571
30
5
0
104,975
0
L
Ganesha
3,573
596
24
4
0
123,913
0
W
Hades
4,448
741
36
6
0
117,437
0
W
Vamana
4,590
765
44
7
0
98,177
0
L
Olorun
3,381
564
20
3
0
119,929
3
W
Cthulhu
3,878
646
9
2
0
159,064
0
L
King Arthur
3,507
585
30
5
0
121,558
0
W
Anubis
4,968
828
44
7
0
131,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role