Player Matchup

Medusa
Medusa
Aiwalzy
Medusa
Level 108
God Stats
23W - 17L
1,515 SR
Queue Stats
112W - 103L
1,538 Elo+
Solo
Artio
Artio
MelodyRedox3112
Artio
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 248L
1,520 Elo+
Solo
Eset
Eset
MrBensterocks
Eset
Level 143
God Stats
4W - 1L
1,691 SR
Queue Stats
67W - 48L
1,604 Elo+
Party 1
Bakasura
Bakasura
OneWhoKnox6850
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
Sqwady12
Guan Yu
Level 144
God Stats
5W - 0L
1,929 SR
Queue Stats
165W - 114L
1,631 Elo+
Solo
Team Averages
Level 124
1,627 SR
1,573 Elo+

VS

Team Averages
Level 152
1,515 SR
1,555 Elo+
Surtr
Surtr
 
Surtr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Black_RoseReaper
Thanatos
Level 152
God Stats
21W - 15L
1,599 SR
Queue Stats
170W - 165L
1,538 Elo+
Solo
Vulcan
Vulcan
Draxler86
Vulcan
Level 187
God Stats
0W - 1L
1,271 SR
Queue Stats
146W - 115L
1,607 Elo+
Solo
Rama
Rama
GuajiBoy
Rama
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 242L
1,561 Elo+
Solo
Sobek
Sobek
SpatialLlama513
Sobek
Level 145
God Stats
2W - 3L
1,704 SR
Queue Stats
210W - 191L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aiwalzy
Medusa
16
2 / 0 / 1
8,967
598
7,497
6,674
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 0 / 8
8,557
570
5,721
13,867
13,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 5 / 5
8,592
573
13,225
11,426
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bakasura
15
4 / 1 / 6
8,345
556
9,219
13,475
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Guan Yu
Sqwady12
Guan Yu
14
5 / 2 / 2
8,338
556
14,347
17,520
19,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 6 / 3
7,578
505
14,823
25,227
14,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
6 / 3 / 0
7,627
508
5,325
14,585
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Draxler86
Vulcan
12
0 / 5 / 4
7,184
479
8,109
10,388
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
14
0 / 1 / 0
7,392
493
3,347
9,216
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 1
7,158
477
6,238
16,523
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
8
8
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
6
3
0.42
W
Medusa
Aiwalzy
Medusa
2
0
1
2.5
L
6
3
0
2
L
Vulcan
Draxler86
Vulcan
0
5
4
0.4
L
Rama
0
1
0
0
W
2
0
8
6
W
5
5
5
1.5
W
Bakasura
4
1
6
7
L
1
3
1
0.5
W
Guan Yu
Sqwady12
Guan Yu
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,009
Damage
37,842
62,962
Taken
75,939
48,607
Mitigated
39,960
25,070
Healing
32,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
14,823
7,118
0
10,897
25,227
14,088
0
1,438
22,865
1,651
66,007
W
Medusa
Aiwalzy
Medusa
7,497
2,973
0
1,279
6,674
3,231
0
971
5,703
0
96,234
L
5,325
937
0
13,266
14,585
5,211
0
4,231
9,713
0
58,150
L
Vulcan
Draxler86
Vulcan
8,109
2,121
0
750
10,388
3,117
0
7,043
2,980
59,654
0
L
Rama
3,347
3,123
0
2,827
9,216
3,462
0
1,419
7,797
0
67,439
W
5,721
511
1,322
4,973
13,867
13,274
0
5,171
8,696
29,842
0
W
13,225
223
330
1,641
11,426
5,407
0
5,357
6,069
73,925
246
W
Bakasura
9,219
4,633
0
7,274
13,475
7,124
0
2,910
10,565
0
54,908
L
6,238
228
0
5,230
16,523
14,082
0
5,182
10,730
40,612
0
W
Guan Yu
Sqwady12
Guan Yu
14,347
1,930
592
7,659
17,520
19,571
0
1,743
15,777
506
63,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
36,939
515
Minions Killed
479
0
Camps Cleared
0
1,612,587
Distance Traveled
1,438,426
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,578
505
99
7
0
255,845
1
W
Medusa
8,967
598
151
10
0
309,664
0
L
Thanatos
7,627
508
98
7
0
313,609
8
L
Vulcan
7,184
479
102
7
0
280,543
4
L
Rama
7,392
493
127
8
0
280,414
4
W
Artio
8,557
570
36
2
0
314,168
2
W
Eset
8,592
573
115
8
0
289,169
0
W
Bakasura
8,345
556
110
7
0
374,987
0
L
Sobek
7,158
477
53
4
0
308,015
2
W
Guan Yu
8,338
556
103
7
0
324,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role