Player Matchup

Izanami
Izanami
 
Izanami
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blackglove
Bellona
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,468 Elo+
Solo
Agni
Agni
BlitzCrab
Agni
Level 120
God Stats
0W - 2L
1,332 SR
Queue Stats
66W - 78L
1,474 Elo+
Solo
Horus
Horus
Blyflekk
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,516 Elo+
Solo
Chaac
Chaac
Numbra1n
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 127
1,466 SR
1,492 Elo+

VS

Team Averages
Level 106
1,575 SR
1,531 Elo+
Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AkashicRec0rds
Guan Yu
Level 144
God Stats
1W - 1L
1,266 SR
Queue Stats
83W - 81L
1,501 Elo+
Solo
Ganesha
Ganesha
InSpro
Ganesha
Level 80
God Stats
4W - 1L
1,894 SR
Queue Stats
95W - 98L
1,511 Elo+
Party 1
Achilles
Achilles
Karamelya
Achilles
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
108W - 84L
1,608 Elo+
Party 1
Baba Yaga
Baba Yaga
Necronn
Baba Yaga
Level 87
God Stats
3W - 0L
1,501 SR
Queue Stats
88W - 72L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 3
6,649
665
5,526
6,464
3,068
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
Blackglove
Bellona
12
0 / 3 / 5
6,287
629
6,909
11,597
12,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
14
2 / 2 / 4
7,053
705
10,908
6,345
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Blyflekk
Horus
13
0 / 4 / 3
6,551
655
2,988
14,094
7,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chaac
Numbra1n
Chaac
13
3 / 5 / 2
7,491
749
8,687
10,777
8,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 1 / 9
9,332
933
8,832
13,728
16,573
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 8
8,296
830
4,845
11,630
8,187
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ganesha
InSpro
Ganesha
13
0 / 3 / 15
8,410
841
9,132
13,584
17,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Achilles
Karamelya
Achilles
15
4 / 0 / 10
8,591
859
9,184
9,666
11,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Necronn
Baba Yaga
15
3 / 0 / 13
9,039
904
13,166
4,286
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
6
Kills
15
16
Deaths
7
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
3
1.25
W
Bakasura
 
Bakasura
4
1
9
8.5
W
4
3
8
2.67
L
Bellona
Blackglove
Bellona
0
3
5
0.83
L
Agni
2
2
4
2
L
Horus
Blyflekk
Horus
0
4
3
0.38
W
Ganesha
InSpro
Ganesha
0
3
15
2.5
W
Achilles
Karamelya
Achilles
4
0
10
9
W
Baba Yaga
Necronn
Baba Yaga
3
0
13
9.5
L
Chaac
Numbra1n
Chaac
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,018
Damage
45,159
49,277
Taken
52,894
34,738
Mitigated
57,270
13,699
Healing
31,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,526
2,967
629
671
6,464
3,068
0
3,906
2,455
0
16,095
W
Bakasura
 
Bakasura
8,832
4,771
4,056
5,702
13,728
16,573
1,032
3,344
10,134
0
11,079
W
4,845
214
9,908
4,266
11,630
8,187
524
2,327
9,218
0
9,129
L
Bellona
Blackglove
Bellona
6,909
1,480
633
2,574
11,597
12,264
0
5,228
5,107
0
11,562
L
Agni
10,908
604
1,887
758
6,345
2,643
0
4,039
2,086
20,717
1,573
L
Horus
Blyflekk
Horus
2,988
2,015
1,813
3,829
14,094
7,817
0
3,967
8,690
0
7,664
W
Ganesha
InSpro
Ganesha
9,132
612
385
1,074
13,584
17,827
492
2,084
11,331
13,733
0
W
Achilles
Karamelya
Achilles
9,184
1,304
1,450
2,111
9,666
11,866
308
1,337
8,113
0
13,980
W
Baba Yaga
Necronn
Baba Yaga
13,166
1,166
888
1,582
4,286
2,817
1,152
1,445
2,841
28,835
0
L
Chaac
Numbra1n
Chaac
8,687
891
64
841
10,777
8,946
0
5,158
4,830
0
21,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
43,668
89
Minions Killed
101
0
Camps Cleared
0
819,740
Distance Traveled
1,018,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,649
665
33
3
0
154,089
0
W
Bakasura
9,332
933
53
5
0
212,638
0
W
Guan Yu
8,296
830
7
1
0
208,429
0
L
Bellona
6,287
629
8
1
0
154,350
0
L
Agni
7,053
705
16
2
0
170,979
0
L
Horus
6,551
655
9
1
0
163,829
0
W
Ganesha
8,410
841
0
0
0
164,962
0
W
Achilles
8,591
859
13
1
0
211,851
0
W
Baba Yaga
9,039
904
28
3
0
220,246
0
L
Chaac
7,491
749
23
2
0
176,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role