Player Matchup

Ymir
Ymir
Diamond IV
BoiMcCoy
Ymir
Diamond IV
Level 153
God Stats
14W - 4L
1,991 SR
Queue Stats
62W - 34L
2,076 MMR
Party 2
Osiris
Osiris
Diamond IV
justyyn
Osiris
Diamond IV
Level 146
God Stats
13W - 2L
1,816 SR
Queue Stats
62W - 34L
2,071 MMR
Party 2
Scylla
Scylla
Diamond IV
Λstra
Scylla
Diamond IV
Level 157
God Stats
4W - 2L
1,779 SR
Queue Stats
62W - 34L
2,076 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,862 SR
2,074 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,571 SR
1,829 MMR
Geb
Geb
Platinum II
EL_ITALO_RD
Geb
Platinum II
Level 152
God Stats
42W - 34L
1,655 SR
Queue Stats
126W - 134L
1,959 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
FlavoredPeach
Morgan Le Fay
Gold II
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 38L
1,795 MMR
Solo
Nut
Nut
Platinum IV
zSawdy
Nut
Platinum IV
Level 155
God Stats
16W - 15L
1,557 SR
Queue Stats
138W - 149L
1,733 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 4
8,199
745
2,841
10,639
9,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Osiris
justyyn
Osiris
15
4 / 0 / 3
8,876
807
7,765
8,758
7,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Λstra
Scylla
15
2 / 0 / 4
8,800
800
8,182
2,821
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
KuzenboAchillesBellonaThothAres

VS

Bans
Ne ZhaOdinAgniErlang ShenVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,797
618
4,984
9,580
6,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
FlavoredPeach
Morgan Le Fay
10
1 / 2 / 0
6,683
608
2,342
4,576
2,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
zSawdy
Nut
13
0 / 3 / 1
7,440
676
7,433
7,776
2,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
4
3
L
0
2
1
0.25
L
Morgan Le Fay
FlavoredPeach
Morgan Le Fay
1
2
0
0.5
W
Osiris
justyyn
Osiris
4
0
3
5.5
L
Nut
zSawdy
Nut
0
3
1
0.17
W
Scylla
Λstra
Scylla
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
14,759
22,218
Taken
21,932
18,617
Mitigated
11,661
6,886
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,841
846
0
1,924
10,639
9,438
592
3,358
6,735
14,717
369
L
4,984
111
0
2,092
9,580
6,657
0
5,722
3,705
21,454
1,333
L
Morgan Le Fay
FlavoredPeach
Morgan Le Fay
2,342
314
0
231
4,576
2,204
0
1,922
2,354
16,592
0
W
Osiris
justyyn
Osiris
7,765
1,694
0
4,498
8,758
7,881
704
1,758
6,690
0
37,913
L
Nut
zSawdy
Nut
7,433
3,699
0
1,504
7,776
2,800
0
3,389
4,013
0
34,950
W
Scylla
Λstra
Scylla
8,182
933
0
464
2,821
1,298
1,280
1,435
1,220
60,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
20,920
185
Minions Killed
127
0
Camps Cleared
0
717,782
Distance Traveled
523,918
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,199
745
19
2
0
224,244
0
L
Geb
6,797
618
20
2
0
204,625
0
L
Morgan Le Fay
6,683
608
29
3
0
131,880
0
W
Osiris
8,876
807
47
4
0
264,635
2
L
Nut
7,440
676
78
7
0
187,413
0
W
Scylla
8,800
800
119
11
0
228,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role