Player Matchup

Hercules
Hercules
BMellyy
Hercules
Level 153
God Stats
1W - 1L
1,555 SR
Queue Stats
67W - 58L
1,522 Elo+
Solo
The Morrigan
The Morrigan
Incubus_Jay
The Morrigan
Level 158
God Stats
2W - 4L
1,412 SR
Queue Stats
128W - 109L
1,601 Elo+
Party 1
Athena
Athena
TheSquishyApple
Athena
Level 159
God Stats
2W - 1L
1,470 SR
Queue Stats
59W - 53L
1,605 Elo+
Solo
Skadi
Skadi
TheeMaknae
Skadi
Level 154
God Stats
2W - 2L
1,371 SR
Queue Stats
102W - 91L
1,599 Elo+
Party 1
Hachiman
Hachiman
elpulgoso0
Hachiman
Level 152
God Stats
9W - 4L
1,776 SR
Queue Stats
407W - 418L
1,510 Elo+
Solo
Team Averages
Level 155
1,517 SR
1,567 Elo+

VS

Team Averages
Level 142
1,443 SR
1,532 Elo+
Hera
Hera
Brienzaa
Hera
Level 159
God Stats
0W - 2L
1,406 SR
Queue Stats
49W - 62L
1,513 Elo+
Solo
Ganesha
Ganesha
TheYowMan
Ganesha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 180L
1,557 Elo+
Solo
Ullr
Ullr
luis terkillo
Ullr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 141L
1,515 Elo+
Solo
Hun Batz
Hun Batz
vKZilla
Hun Batz
Level 159
God Stats
1W - 5L
1,307 SR
Queue Stats
281W - 285L
1,552 Elo+
Solo
Discordia
Discordia
xFoWlMoUtHx
Discordia
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BMellyy
Hercules
17
4 / 1 / 15
9,586
959
12,316
26,424
28,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Incubus_Jay
The Morrigan
16
3 / 4 / 13
9,353
935
10,916
10,105
4,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
4 / 1 / 14
10,276
1,028
6,799
12,269
10,244
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
16
7 / 4 / 11
9,969
997
12,362
9,600
3,743
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Hachiman
elpulgoso0
Hachiman
14
5 / 4 / 10
9,340
934
6,333
9,569
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 4 / 6
8,475
848
10,245
7,646
3,229
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
TheYowMan
Ganesha
14
1 / 5 / 9
8,516
852
5,447
14,319
17,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 3 / 3
7,322
732
7,412
8,879
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
vKZilla
Hun Batz
15
9 / 6 / 2
9,038
904
18,960
13,330
8,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
xFoWlMoUtHx
Discordia
13
1 / 5 / 6
7,759
776
10,374
8,299
3,619
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
23
Kills
13
14
Deaths
23
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
BMellyy
Hercules
4
1
15
11.5
L
Hera
2
4
6
1.25
W
The Morrigan
Incubus_Jay
The Morrigan
3
4
13
2.38
W
4
1
14
11
L
Ganesha
TheYowMan
Ganesha
1
5
9
1.1
W
Skadi
7
4
11
3.13
W
Hachiman
elpulgoso0
Hachiman
5
4
10
2.5
L
0
3
3
0.5
L
Hun Batz
vKZilla
Hun Batz
9
6
2
1.67
L
Discordia
xFoWlMoUtHx
Discordia
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
52,438
67,967
Taken
52,473
50,090
Mitigated
37,766
34,715
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BMellyy
Hercules
12,316
4,011
1,031
15,647
26,424
28,114
112
8,967
17,062
38
23,735
L
Hera
10,245
1,441
182
1,658
7,646
3,229
0
2,167
5,479
25,972
590
W
The Morrigan
Incubus_Jay
The Morrigan
10,916
1,061
1,349
2,576
10,105
4,620
401
5,133
4,661
18,603
6,625
W
6,799
1,814
3,174
4,018
12,269
10,244
197
4,269
7,900
15,255
0
L
Ganesha
TheYowMan
Ganesha
5,447
319
428
1,015
14,319
17,929
0
4,282
10,037
12,226
1,024
W
Skadi
12,362
4,007
2,353
1,291
9,600
3,743
2,203
3,067
6,533
0
23,086
W
Hachiman
elpulgoso0
Hachiman
6,333
1,987
1,280
1,996
9,569
3,369
2,115
3,236
6,270
0
15,933
L
7,412
1,898
155
940
8,879
4,336
0
2,286
6,593
0
24,941
L
Hun Batz
vKZilla
Hun Batz
18,960
3,982
119
2,289
13,330
8,653
0
3,278
10,052
0
28,374
L
Discordia
xFoWlMoUtHx
Discordia
10,374
752
350
990
8,299
3,619
0
2,425
5,874
22,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,524
Gold Earned
41,110
118
Minions Killed
132
0
Camps Cleared
0
996,583
Distance Traveled
962,148
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,586
959
22
2
0
229,280
0
L
Hera
8,475
848
38
4
0
202,839
1
W
The Morrigan
9,353
935
25
3
0
183,342
0
W
Athena
10,276
1,028
26
3
0
240,144
0
L
Ganesha
8,516
852
1
0
0
187,213
0
W
Skadi
9,969
997
26
3
0
188,089
0
W
Hachiman
9,340
934
19
2
0
155,728
0
L
Ullr
7,322
732
35
4
0
191,111
0
L
Hun Batz
9,038
904
34
3
0
191,339
0
L
Discordia
7,759
776
24
2
0
189,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role