Player Matchup

Thoth
Thoth
BLARFOOT
Thoth
Level 60
God Stats
8W - 11L
1,520 SR
Queue Stats
201W - 188L
1,493 Elo+
Party 3
Hachiman
Hachiman
HiggsJ
Hachiman
Level 45
God Stats
2W - 8L
1,267 SR
Queue Stats
127W - 142L
1,478 Elo+
Party 3
Bastet
Bastet
IHateLancelot
Bastet
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 42L
1,474 Elo+
Party 3
Surtr
Surtr
davidron76
Surtr
Level 155
God Stats
2W - 8L
1,377 SR
Queue Stats
202W - 177L
1,480 Elo+
Solo
Khepri
Khepri
elijahninja4833
Khepri
Level 87
God Stats
4W - 3L
1,648 SR
Queue Stats
340W - 350L
1,477 Elo+
Party 3
Team Averages
Level 75
1,462 SR
1,480 Elo+

VS

Team Averages
Level 81
1,561 SR
1,406 Elo+
Chaac
Chaac
Arrowfaarm
Chaac
Level 107
God Stats
8W - 12L
1,501 SR
Queue Stats
89W - 101L
1,391 Elo+
Party 1
Ares
Ares
MonsterFrob
Ares
Level 107
God Stats
9W - 4L
1,537 SR
Queue Stats
58W - 80L
1,363 Elo+
Party 1
Charybdis
Charybdis
Olly00
Charybdis
Level 28
God Stats
4W - 2L
1,877 SR
Queue Stats
54W - 55L
1,441 Elo+
Party 2
Scylla
Scylla
Smurfturber
Scylla
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,450 Elo+
Party 2
Fenrir
Fenrir
j_luimessi
Fenrir
Level 89
God Stats
5W - 11L
1,390 SR
Queue Stats
77W - 91L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BLARFOOT
Thoth
10
0 / 4 / 0
5,339
534
2,471
5,236
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
HiggsJ
Hachiman
8
0 / 3 / 3
4,851
485
3,246
5,737
2,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
2 / 2 / 1
5,565
557
5,046
7,715
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
10
3 / 2 / 0
6,337
634
5,894
9,045
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 3
5,329
533
1,632
9,508
6,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 2 / 1
5,514
551
4,519
8,310
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 2 / 4
5,483
548
3,033
6,287
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Olly00
Charybdis
10
5 / 0 / 4
5,955
596
8,733
6,298
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Scylla
12
3 / 0 / 2
6,199
620
3,474
5,083
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
j_luimessi
Fenrir
11
5 / 2 / 1
5,893
589
4,772
7,980
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
15
15
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
2
1
0.75
L
Thoth
BLARFOOT
Thoth
0
4
0
0
L
Hachiman
HiggsJ
Hachiman
0
3
3
0.5
L
2
2
1
1.25
W
1
2
4
1.5
W
Charybdis
Olly00
Charybdis
5
0
4
7
W
Scylla
3
0
2
4
L
Surtr
3
2
0
1.5
L
0
4
3
0.38
W
Fenrir
j_luimessi
Fenrir
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
24,531
37,241
Taken
33,958
19,248
Mitigated
16,128
11,606
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,519
1,014
0
2,305
8,310
3,976
0
284
7,463
0
33,288
L
Thoth
BLARFOOT
Thoth
2,471
111
0
895
5,236
1,824
0
3,168
2,068
29,866
474
L
Hachiman
HiggsJ
Hachiman
3,246
2,029
0
696
5,737
2,240
798
1,319
4,418
0
27,912
L
5,046
1,570
0
4,062
7,715
2,669
0
216
7,499
0
35,383
W
3,033
74
84
1,450
6,287
4,827
284
1,006
5,229
12,031
911
W
Charybdis
Olly00
Charybdis
8,733
5,330
0
4,212
6,298
2,220
314
819
5,479
0
40,201
W
Scylla
3,474
491
0
1,909
5,083
1,408
0
1,561
3,128
38,564
1,457
L
Surtr
5,894
2,181
0
3,701
9,045
5,521
0
0
9,045
1,192
34,178
L
1,632
404
0
2,252
9,508
6,994
398
1,513
7,995
19,374
0
W
Fenrir
j_luimessi
Fenrir
4,772
905
0
1,065
7,980
3,697
53
294
7,586
0
33,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
29,044
250
Minions Killed
262
0
Camps Cleared
0
968,407
Distance Traveled
954,981
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,514
551
54
5
0
184,240
0
L
Thoth
5,339
534
63
6
0
190,339
0
L
Hachiman
4,851
485
52
5
0
172,343
0
L
Bastet
5,565
557
55
6
0
236,373
0
W
Ares
5,483
548
15
2
0
195,814
4
W
Charybdis
5,955
596
50
5
0
168,613
1
W
Scylla
6,199
620
81
8
0
191,733
1
L
Surtr
6,337
634
57
6
0
178,295
0
L
Khepri
5,329
533
23
2
0
191,057
0
W
Fenrir
5,893
589
62
6
0
214,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role