Player Matchup

Bacchus
Bacchus
Denayro2
Bacchus
Level 56
God Stats
54W - 58L
1,515 SR
Queue Stats
94W - 112L
1,477 Elo+
Party 2
Amaterasu
Amaterasu
DivineKai
Amaterasu
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 13L
1,172 Elo+
Party 2
Thanatos
Thanatos
RsNAlpha
Thanatos
Level 69
God Stats
2W - 7L
1,290 SR
Queue Stats
53W - 77L
1,462 Elo+
Party 2
Zeus
Zeus
RsNDelta
Zeus
Level 122
God Stats
1W - 1L
1,701 SR
Queue Stats
82W - 100L
1,480 Elo+
Party 2
Anhur
Anhur
RsNGolf
Anhur
Level 120
God Stats
12W - 12L
1,511 SR
Queue Stats
145W - 181L
1,480 Elo+
Party 2
Team Averages
Level 74
1,503 SR
1,414 Elo+

VS

Team Averages
Level 81
1,540 SR
1,438 Elo+
Ymir
Ymir
DarkScare231
Ymir
Level 37
God Stats
4W - 1L
1,702 SR
Queue Stats
26W - 37L
1,327 Elo+
Party 1
Cerberus
Cerberus
M_A_R_Y2905
Cerberus
Level 121
God Stats
13W - 9L
1,541 SR
Queue Stats
52W - 43L
1,501 Elo+
Party 3
Anhur
Anhur
Tr1cksta3
Anhur
Level 36
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 36L
1,362 Elo+
Party 1
Hou Yi
Hou Yi
TyPe_MoVe-
Hou Yi
Level 145
God Stats
2W - 1L
1,647 SR
Queue Stats
75W - 67L
1,515 Elo+
Party 3
Thor
Thor
ladriiiii
Thor
Level 64
God Stats
1W - 1L
1,310 SR
Queue Stats
129W - 129L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Denayro2
Bacchus
6
0 / 4 / 1
3,966
397
1,776
6,045
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
DivineKai
Amaterasu
8
0 / 3 / 0
4,733
473
543
6,930
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
RsNAlpha
Thanatos
9
1 / 3 / 1
4,821
482
2,172
7,946
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Zeus
6
0 / 3 / 0
4,496
450
1,206
3,508
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
RsNGolf
Anhur
8
3 / 5 / 0
5,691
569
4,798
6,789
1,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
6,671
667
4,204
6,777
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cerberus
M_A_R_Y2905
Cerberus
11
2 / 0 / 1
6,514
651
2,000
3,492
2,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
Tr1cksta3
Anhur
10
3 / 2 / 7
6,055
606
5,351
4,060
982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
TyPe_MoVe-
Hou Yi
12
5 / 1 / 2
7,079
708
3,678
5,949
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
9
3 / 1 / 2
5,609
561
3,062
7,716
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
18
18
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Bacchus
Denayro2
Bacchus
0
4
1
0.13
L
Amaterasu
DivineKai
Amaterasu
0
3
0
0
W
Cerberus
M_A_R_Y2905
Cerberus
2
0
1
2.5
L
Thanatos
RsNAlpha
Thanatos
1
3
1
0.5
L
Zeus
0
3
0
0
L
Anhur
RsNGolf
Anhur
3
5
0
0.6
W
Anhur
Tr1cksta3
Anhur
3
2
7
3.25
W
Hou Yi
TyPe_MoVe-
Hou Yi
5
1
2
6
W
Thor
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,495
Damage
18,295
31,218
Taken
27,994
13,210
Mitigated
13,785
8,931
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,204
1,702
0
895
6,777
4,160
0
738
5,933
18,868
0
L
Bacchus
Denayro2
Bacchus
1,776
373
0
792
6,045
4,452
0
1,551
4,494
5,430
0
L
Amaterasu
DivineKai
Amaterasu
543
437
0
2,024
6,930
3,357
0
1,987
4,943
0
18,242
W
Cerberus
M_A_R_Y2905
Cerberus
2,000
69
0
1,854
3,492
2,928
495
0
3,492
39,249
1,931
L
Thanatos
RsNAlpha
Thanatos
2,172
83
0
4,608
7,946
3,006
0
468
7,478
0
30,480
L
Zeus
1,206
202
0
750
3,508
720
0
0
3,508
15,258
1,195
L
Anhur
RsNGolf
Anhur
4,798
2,734
0
757
6,789
1,675
0
2,185
4,604
0
21,566
W
Anhur
Tr1cksta3
Anhur
5,351
3,473
0
1,583
4,060
982
754
754
3,128
0
38,434
W
Hou Yi
TyPe_MoVe-
Hou Yi
3,678
1,785
0
1,574
5,949
2,370
475
813
5,136
0
44,273
W
Thor
3,062
554
0
891
7,716
3,345
0
322
7,394
0
36,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
31,928
157
Minions Killed
285
0
Camps Cleared
0
744,878
Distance Traveled
904,397
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,671
667
36
4
0
182,254
0
L
Bacchus
3,966
397
9
1
0
154,104
4
L
Amaterasu
4,733
473
36
4
0
151,702
0
W
Cerberus
6,514
651
58
6
0
181,296
0
L
Thanatos
4,821
482
49
5
0
204,845
0
L
Zeus
4,496
450
31
3
0
88,476
0
L
Anhur
5,691
569
32
3
0
145,751
0
W
Anhur
6,055
606
60
6
0
172,307
0
W
Hou Yi
7,079
708
78
8
0
183,447
0
W
Thor
5,609
561
53
5
0
185,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role