Player Matchup

Cthulhu
Cthulhu
KeKeTheRarest
Cthulhu
Level 124
God Stats
12W - 8L
1,897 SR
Queue Stats
89W - 67L
1,695 Elo+
Party 1
Medusa
Medusa
TPP2412
Medusa
Level 151
God Stats
4W - 2L
1,740 SR
Queue Stats
86W - 71L
1,679 Elo+
Party 1
Vamana
Vamana
lkhyle
Vamana
Level 58
God Stats
8W - 5L
1,650 SR
Queue Stats
39W - 34L
1,647 Elo+
Party 1
Team Averages
Level 111
1,762 SR
1,673 Elo+

VS

Team Averages
Level 146
1,540 SR
1,573 Elo+
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DjnoahJr
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,599 Elo+
Party 2
Shiva
Shiva
LostTM
Shiva
Level 157
God Stats
2W - 1L
1,619 SR
Queue Stats
51W - 44L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 0 / 6
7,552
755
6,365
6,443
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
TPP2412
Medusa
14
5 / 0 / 2
8,190
819
12,403
6,422
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
lkhyle
Vamana
12
1 / 2 / 6
7,673
767
5,969
8,233
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 5 / 2
6,921
692
4,654
8,468
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
DjnoahJr
Hou Yi
12
2 / 1 / 0
7,208
721
5,578
8,547
3,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
LostTM
Shiva
11
0 / 2 / 2
6,485
649
5,569
11,286
9,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
2
0.2
L
Hou Yi
DjnoahJr
Hou Yi
2
1
0
2
W
Cthulhu
2
0
6
5
L
Shiva
LostTM
Shiva
0
2
2
0.5
W
Medusa
TPP2412
Medusa
5
0
2
6
W
Vamana
lkhyle
Vamana
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
15,801
21,098
Taken
28,301
14,598
Mitigated
15,801
5,675
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,654
1,279
0
831
8,468
3,252
0
1,327
6,744
24,901
1,770
L
Hou Yi
DjnoahJr
Hou Yi
5,578
3,200
0
1,406
8,547
3,440
0
1,795
6,238
0
27,395
W
Cthulhu
6,365
138
189
1,220
6,443
4,590
0
1,051
5,392
18,813
2,605
L
Shiva
LostTM
Shiva
5,569
1,122
1,145
873
11,286
9,109
0
2,075
8,595
0
16,965
W
Medusa
TPP2412
Medusa
12,403
3,970
0
2,725
6,422
2,488
684
1,400
5,022
0
41,355
W
Vamana
lkhyle
Vamana
5,969
2,180
0
1,541
8,233
7,520
545
2,121
6,112
0
27,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,415
Gold Earned
20,614
131
Minions Killed
127
0
Camps Cleared
0
640,651
Distance Traveled
574,852
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,921
692
57
6
0
184,315
0
L
Hou Yi
7,208
721
46
5
0
184,331
0
W
Cthulhu
7,552
755
22
2
0
210,698
0
L
Shiva
6,485
649
24
2
0
206,206
2
W
Medusa
8,190
819
66
7
0
204,010
0
W
Vamana
7,673
767
43
4
0
225,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role