Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alxndr17s
Baron Samedi
Level 46
God Stats
2W - 3L
1,614 SR
Queue Stats
89W - 85L
1,443 Elo+
Solo
Nu Wa
Nu Wa
LeSanterre
Nu Wa
Level 106
God Stats
2W - 2L
1,767 SR
Queue Stats
32W - 29L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
Nilawndreas
Erlang Shen
Level 128
God Stats
19W - 25L
1,448 SR
Queue Stats
296W - 285L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Souzanice
Danzaburou
Level 127
God Stats
1W - 2L
1,195 SR
Queue Stats
336W - 334L
1,413 Elo+
Solo
Team Averages
Level 103
1,505 SR
1,463 Elo+

VS

Team Averages
Level 79
1,501 SR
1,385 Elo+
Morgan Le Fay
Morgan Le Fay
LightningMusic
Morgan Le Fay
Level 109
God Stats
6W - 6L
1,400 SR
Queue Stats
232W - 232L
1,414 Elo+
Solo
Thanatos
Thanatos
LilMango
Thanatos
Level 43
God Stats
2W - 3L
1,429 SR
Queue Stats
2W - 4L
1,293 Elo+
Party 1
Medusa
Medusa
Sasuke son17
Medusa
Level 93
God Stats
29W - 17L
1,583 SR
Queue Stats
310W - 295L
1,464 Elo+
Solo
Arachne
Arachne
Speakerkn0ckerz
Arachne
Level 62
God Stats
1W - 0L
1,829 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 1
Anubis
Anubis
danixrush1
Anubis
Level 89
God Stats
1W - 1L
1,261 SR
Queue Stats
54W - 46L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 1
5,900
536
2,854
11,088
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Alxndr17s
Baron Samedi
10
0 / 1 / 1
5,306
482
2,386
4,807
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
10
0 / 2 / 1
5,444
495
5,107
5,595
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Nilawndreas
Erlang Shen
11
1 / 2 / 0
6,406
582
4,425
11,000
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Souzanice
Danzaburou
10
1 / 1 / 0
5,787
526
4,437
6,042
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LightningMusic
Morgan Le Fay
9
1 / 1 / 1
5,530
503
2,789
6,141
3,884
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LilMango
Thanatos
10
2 / 1 / 1
5,688
517
3,787
6,429
2,196
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
10
1 / 0 / 1
5,149
468
3,484
5,972
2,106
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 3
5,615
510
3,833
8,382
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
danixrush1
Anubis
11
2 / 1 / 1
6,458
587
6,034
6,992
3,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
L
Baron Samedi
Alxndr17s
Baron Samedi
0
1
1
0.5
L
Nu Wa
0
2
1
0.25
W
Morgan Le Fay
LightningMusic
Morgan Le Fay
1
1
1
1.5
W
Thanatos
LilMango
Thanatos
2
1
1
2.5
L
Erlang Shen
Nilawndreas
Erlang Shen
1
2
0
0.5
W
Medusa
1
0
1
1.5
L
Danzaburou
Souzanice
Danzaburou
1
1
0
1
W
2
0
3
3.5
W
Anubis
danixrush1
Anubis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
19,927
38,532
Taken
33,916
16,965
Mitigated
14,703
15,094
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,854
716
0
4,586
11,088
4,866
0
1,081
10,007
0
52,422
L
Baron Samedi
Alxndr17s
Baron Samedi
2,386
342
212
1,678
4,807
3,204
108
1,341
3,466
22,879
1,625
L
Nu Wa
5,107
1,053
47
210
5,595
1,368
0
4,235
1,360
36,522
0
W
Morgan Le Fay
LightningMusic
Morgan Le Fay
2,789
279
0
1,707
6,141
3,884
0
1,256
4,885
24,222
0
W
Thanatos
LilMango
Thanatos
3,787
779
0
4,416
6,429
2,196
0
202
6,227
0
29,437
L
Erlang Shen
Nilawndreas
Erlang Shen
4,425
2,198
0
5,990
11,000
5,071
205
641
10,359
0
46,035
W
Medusa
3,484
1,677
0
2,592
5,972
2,106
0
1,001
4,971
0
27,425
L
Danzaburou
Souzanice
Danzaburou
4,437
1,594
0
2,371
6,042
2,456
468
1,348
4,694
0
40,134
W
3,833
2,566
0
1,972
8,382
3,195
0
1,189
7,193
0
25,350
W
Anubis
danixrush1
Anubis
6,034
425
0
3,707
6,992
3,322
0
3,639
3,353
51,847
1,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
28,440
315
Minions Killed
256
0
Camps Cleared
0
990,459
Distance Traveled
1,074,264
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,900
536
91
8
0
230,796
0
L
Baron Samedi
5,306
482
33
3
0
189,006
4
L
Nu Wa
5,444
495
54
5
0
196,633
0
W
Morgan Le Fay
5,530
503
24
2
0
211,856
9
W
Thanatos
5,688
517
45
4
0
242,193
0
L
Erlang Shen
6,406
582
70
6
0
174,488
0
W
Medusa
5,149
468
60
5
0
183,598
0
L
Danzaburou
5,787
526
67
6
0
199,536
1
W
Arachne
5,615
510
44
4
0
246,742
0
W
Anubis
6,458
587
83
8
0
189,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role