Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Lashinio
Zeus
Level 125
God Stats
2W - 0L
1,545 SR
Queue Stats
53W - 46L
1,488 Elo+
Solo
Skadi
Skadi
Lili7400
Skadi
Level 127
God Stats
3W - 0L
1,918 SR
Queue Stats
302W - 270L
1,590 Elo+
Solo
Surtr
Surtr
ccmm96
Surtr
Level 143
God Stats
4W - 5L
1,434 SR
Queue Stats
99W - 89L
1,523 Elo+
Party 2
Serqet
Serqet
xIvaaNzdeu
Serqet
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
97W - 91L
1,526 Elo+
Party 2
Team Averages
Level 136
1,539 SR
1,526 Elo+

VS

Team Averages
Level 123
1,517 SR
1,521 Elo+
Kukulkan
Kukulkan
CharlyMagne
Kukulkan
Level 127
God Stats
3W - 2L
1,706 SR
Queue Stats
64W - 75L
1,458 Elo+
Party 1
Hercules
Hercules
Hannibal1996
Hercules
Level 138
God Stats
9W - 14L
1,382 SR
Queue Stats
42W - 44L
1,493 Elo+
Party 1
Sol
Sol
JHerbie
Sol
Level 84
God Stats
33W - 36L
1,542 SR
Queue Stats
464W - 511L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xiskinyo2
Tsukuyomi
Level 140
God Stats
14W - 18L
1,461 SR
Queue Stats
76W - 80L
1,506 Elo+
Party 1
Set
Set
giwus2
Set
Level 125
God Stats
11W - 13L
1,495 SR
Queue Stats
143W - 129L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 6
7,166
551
6,572
9,643
10,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
13
3 / 1 / 1
7,542
580
5,576
6,737
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Lili7400
Skadi
14
0 / 0 / 2
7,426
571
4,276
4,160
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
ccmm96
Surtr
15
12 / 1 / 1
9,825
756
12,905
13,144
11,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
xIvaaNzdeu
Serqet
13
2 / 4 / 5
7,147
550
8,122
11,815
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CharlyMagne
Kukulkan
13
3 / 4 / 2
7,623
586
3,606
7,650
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Hannibal1996
Hercules
10
3 / 2 / 1
6,127
471
6,090
11,064
8,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
12
0 / 2 / 1
6,538
503
2,798
6,784
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
Xiskinyo2
Tsukuyomi
11
0 / 6 / 3
5,990
461
6,484
14,712
7,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Set
giwus2
Set
11
1 / 4 / 3
6,201
477
7,890
12,526
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
18
Kills
7
7
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
6
4
L
Kukulkan
CharlyMagne
Kukulkan
3
4
2
1
L
Hercules
Hannibal1996
Hercules
3
2
1
1.75
L
Sol
0
2
1
0.25
W
Zeus
3
1
1
3.5
W
Skadi
Lili7400
Skadi
0
0
2
1
L
Tsukuyomi
Xiskinyo2
Tsukuyomi
0
6
3
0.25
W
Surtr
ccmm96
Surtr
12
1
1
12.5
L
Set
giwus2
Set
1
4
3
0.63
W
Serqet
xIvaaNzdeu
Serqet
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
26,868
45,499
Taken
52,736
31,297
Mitigated
27,453
10,385
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,572
1,920
0
2,055
9,643
10,822
0
2,513
7,130
25,823
0
L
Kukulkan
CharlyMagne
Kukulkan
3,606
359
0
580
7,650
2,916
0
4,966
2,533
46,680
1,080
L
Hercules
Hannibal1996
Hercules
6,090
2,234
0
3,210
11,064
8,548
0
2,356
8,388
0
21,822
L
Sol
2,798
1,341
0
1,980
6,784
2,498
845
756
5,926
49,557
4,171
W
Zeus
5,576
285
0
895
6,737
2,148
0
998
5,739
57,036
1,313
W
Skadi
Lili7400
Skadi
4,276
1,019
0
383
4,160
1,504
190
571
3,589
0
69,560
L
Tsukuyomi
Xiskinyo2
Tsukuyomi
6,484
1,877
0
1,746
14,712
7,797
0
1,826
12,090
0
41,913
W
Surtr
ccmm96
Surtr
12,905
4,826
0
3,249
13,144
11,773
0
800
12,344
2,527
69,058
L
Set
giwus2
Set
7,890
3,185
0
4,464
12,526
5,694
0
3,117
9,211
0
48,084
W
Serqet
xIvaaNzdeu
Serqet
8,122
2,618
0
3,803
11,815
5,050
0
1,243
10,572
0
48,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
32,479
434
Minions Killed
342
0
Camps Cleared
0
1,285,719
Distance Traveled
1,207,941
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,166
551
34
3
0
273,105
2
L
Kukulkan
7,623
586
84
6
0
231,188
0
L
Hercules
6,127
471
27
2
0
234,829
5
L
Sol
6,538
503
99
8
0
234,575
0
W
Zeus
7,542
580
104
8
0
234,963
2
W
Skadi
7,426
571
118
9
0
241,830
3
L
Tsukuyomi
5,990
461
57
4
0
246,659
0
W
Surtr
9,825
756
105
8
0
245,606
2
L
Set
6,201
477
75
6
0
260,690
1
W
Serqet
7,147
550
73
6
0
290,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role